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[Crash-Report] Project Red pipe + Thermal Expansion & Minefactory machines #357
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I get this problem, but it is hard to pinpoint the cause. Some crafting pipes did this, but others in nearly identical positions in the network didn't. |
I got this reply from a player about the "item stock keeper chip"
Maybe it helps. |
I've had quite a few of these, all from that same function. I imagine a large part of it is design specific, seeing how easy it is to accidentally fix the problem. Edit: Notice the change to TimSort.mergeCollapse Also this is the only case of the crash I have that gives a source for getPromisesFromBroadcasters Also found an identical one but from getPromisesFromCrafters |
I need to see if I can create a setup that will cause it/a dev enviroment for pull requests, but the issue is a comparison bug of StartEndPath. It can end up where the property StartEndPathA<StartEndPathB<StartEndPathC does not hold. |
This occurs when two routers are assigned matching IP addresses, probably due to routing pipes being rewritten, and one of them didn't load correctly. This shouldn't happen if you break everything and try again. |
This only how to prevent it but does not fix the crash! |
I'm telling you that if you start a system from scratch, this shouldn't happen. So unless you have done so and it still crashes, yea, I consider this fixed. |
So does this only happen when updating the mod or is it possible with a new world or what do you wanna say? |
Project Red: 4.3.2.26 Minecraft: 1.6.4
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