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Mtax-Development/GML-Development-Toolbox

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GML Development Toolbox is a collection of independent scripts assisting the development process of applications using GameMaker Language. These scripts are intended to be compatible with the first LTS version of GameMaker, but should be useable in later versions as well.

Initialization

Individual scripts files can be used in after including raw version of them in a GameMaker project straight from this repository. GameMaker can also package multiple assets into single files that are importable into other projects by performing the following:

  1. Clone this repository.
  2. Open the project of the cloned repository in GameMaker.
  3. In the Tools toolbar, open the Create Local Package menu.
  4. In Package Details, fill Display name and Package ID (Filename) fields with any name, also select Add All in the resource selection. Then select OK.
  5. Select where the package file should be saved on the device.
  6. Open the project in GameMaker into which the package will be imported.
  7. In the Tools toolbar, open the Import Local Package menu.
  8. Choose the previously saved package file and open it.
  9. Choose either individual scripts or Add All. Then choose Import. The scripts should now be imported and appear in the Asset Browser, unless files with the same name already existed in the project, in which case they can be replaced or skipped.
  10. Confirm that each individual file was imported successfully.

Credits

Created and maintained by Mtax.

GameMaker and GameMaker Language are properties of YoYo Games.
This is a third-party project not affiliated with YoYo Games.

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