/
en-us.cfg
1439 lines (1238 loc) · 70.6 KB
/
en-us.cfg
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Localization
{
en-us
{
#MechJeb_ModuleAreLocked = Some modules are disabled until you unlock the proper node in the R&D tree or upgrade the tracking station.
#MechJeb_OnlineManualbutton = Online Manual
#MechJeb_InstallCheckA_title = Incorrect MechJeb2 Installation
#MechJeb_InstallCheckA_msg = MechJeb2 has been installed incorrectly and will not function properly.\nAll MechJeb2 files should be located in KSP like this \n<KSP>\n\tGameData\n\t\tMechJeb2\n\t\t\tParts\n\t\t\tPlugins\n\nDo not move any files from inside the MechJeb2 folder.\n\nIncorrect path(s):\n
#MechJeb_InstallCheckB_title = Redundant MechJebMenuToolbar Installation
#MechJeb_InstallCheckB_msg = MechJebMenuToolbar is installed but this version of MechJeb2 already includes support for Blizzy78 Toolbar Plugin.\nPlease delete this dll:
#MechJeb_MechJebInfo_VABSPH = Attitude control by MechJeb™
//ManeuverPlaner
#MechJeb_Maneuver_Planner_title = Maneuver Planner
#MechJeb_Maneu_Autowarp = Auto-warp
#MechJeb_Maneu_Tolerance = Tolerance:
#MechJeb_Maneu_Lead_time = Lead time:
#MechJeb_of = of
#MechJeb_Maneu_STB = Schedule the burn
#MechJeb_Maneu_TimeSelect1 = at the optimum time
#MechJeb_Maneu_TimeSelect2 = at the next apoapsis
#MechJeb_Maneu_TimeSelect3 = at closest approach to target
#MechJeb_Maneu_TimeSelect4 = at the equatorial AN
#MechJeb_Maneu_TimeSelect5 = at the equatorial DN
#MechJeb_Maneu_TimeSelect6 = at the next periapsis
#MechJeb_Maneu_TimeSelect7 = at the next AN with the target
#MechJeb_Maneu_TimeSelect8 = at the next DN with the target
#MechJeb_Maneu_TimeSelect9 = after a fixed time
#MechJeb_Maneu_TimeSelect10 = at an altitude
#MechJeb_Maneu_TimeSelect11 = at the nearest equatorial AN/DN
#MechJeb_Maneu_TimeSelect12 = at the cheapest equatorial AN/DN
#MechJeb_Maneu_TimeSelect13 = at the nearest AN/DN with the target
#MechJeb_Maneu_TimeSelect14 = at the cheapest AN/DN with the target
#MechJeb_Maneu_errorMessage = An error occurred while creating the node.
#MechJeb_Maneu_Exception1 = Warning: orbit is hyperbolic, so apoapsis doesn't exist.
#MechJeb_Maneu_Exception2 = Warning: no target selected.
#MechJeb_Maneu_Exception3 = Warning: can't circularize at this altitude, since current orbit does not reach it.
#MechJeb_Maneu_Exception4 = Warning: equatorial ascending node doesn't exist.
#MechJeb_Maneu_Exception5 = Warning: equatorial descending node doesn't exist.
#MechJeb_Maneu_Exception6 = Warning: neither ascending nor descending node exists
#MechJeb_Maneu_Exception7 = Warning: neither ascending nor descending node exists.
//AdvancedTransfer
#MechJeb_AdvancedTransfer_title = advanced transfer to another planet
#MechJeb_adv_modeName1 = Limited time
#MechJeb_adv_modeName2 = Porkchop selection
#MechJeb_adv_Preconditions1 = initial orbit must not be hyperbolic
#MechJeb_adv_Preconditions2 = initial orbit must not escape <<1>> sphere of influence.
#MechJeb_adv_Preconditions3 = must select a target for the interplanetary transfer.
#MechJeb_adv_Preconditions4 = doesn't make sense to plot an interplanetary transfer from an orbit around <<1>> .
#MechJeb_adv_Preconditions5 = use regular Hohmann transfer function to intercept another body orbiting <<1>>.
#MechJeb_adv_Preconditions6 = an interplanetary transfer from within <<1>>'s sphere of influence must target a body that orbits <<2>> 's parent, <<3>>.
#MechJeb_adv_Preconditions7 = use regular Hohmann transfer function to intercept another body orbiting the Sun
#MechJeb_adv_Preconditions8 = you are already orbiting <<1>>.
#MechJeb_adv_computing = Computing:
#MechJeb_adv_reset_button = Reset
#MechJeb_adv_captureburn = Include capture burn
#MechJeb_adv_periapsis = Periapsis
#MechJeb_adv_label1 = any time now
#MechJeb_adv_label2 = Select:
#MechJeb_adv_label3 = Departure in
#MechJeb_adv_label4 = Transit duration
#MechJeb_adv_label5 = Max arrival time
#MechJeb_adv_button1 = Lowest ΔV
#MechJeb_adv_button2 = ASAP
#MechJeb_adv_Exception1 = Computation not finished
#MechJeb_adv_Exception2 = Started computation
#MechJeb_adv_Exception3 = Computation failed
#MechJeb_adv_Exception4 = Invalid point selected.
//Hohmann transfer
#MechJeb_Hohm_title = bi-impulsive (Hohmann) transfer to target
#MechJeb_Hohm_intercept_only = intercept only, no capture burn (impact/flyby)
#MechJeb_Hohm_simpleTransfer = simple coplanar Hohmann transfer
#MechJeb_Hohm_Label1 = fractional target period offset
#MechJeb_Hohm_Exception1 = must select a target for the bi-impulsive transfer.
#MechJeb_Hohm_Exception2 = target for bi-impulsive transfer must be in the same sphere of influence.
#MechJeb_Hohm_Exception3 = ascending node with target doesn't exist.
#MechJeb_Hohm_Exception4 = descending node with target doesn't exist.
#MechJeb_Hohm_Exception5 = neither ascending nor descending node with target exists.
//Change Apoapsis
#MechJeb_Ap_title = change apoapsis
#MechJeb_Ap_label1 = New apoapsis:
#MechJeb_Ap_Exception = new apoapsis cannot be lower than the altitude of the burn (<<1>>)//altitude(m)
//Change both Pe and Ap
#MechJeb_both_title = change both Pe and Ap
#MechJeb_both_label1 = New periapsis:
#MechJeb_both_label2 = New apoapsis:
#MechJeb_both_Exception1 = new periapsis cannot be higher than the altitude of the burn (<<1>>)//altitude(m)
#MechJeb_both_Exception2 = new apoapsis cannot be lower than the altitude of the burn
#MechJeb_both_Exception3 = new periapsis cannot be lower than minus the radius of <<1>>
//Change inclination
#MechJeb_inclination_title = change inclination
#MechJeb_inclination_label = New inclination:
//change longitude of ascending node
#MechJeb_AN_title = change longitude of ascending node
#MechJeb_AN_label = New Longitude of Ascending Node:
#MechJeb_AN_error = Warning: orbital plane has a low inclination of <<1>>º (recommend > 10º) and so maneuver may not be accurate
//Change Periapsis
#MechJeb_Pe_title = change periapsis
#MechJeb_Pe_label = New periapsis:
#MechJeb_Pe_Exception1 = new periapsis cannot be higher than the altitude of the burn
#MechJeb_Pe_Exception2 = new periapsis cannot be lower than minus the radius of <<1>>
//Change Semi-major axis
#MechJeb_Sa_title = change semi-major axis"
#MechJeb_Sa_label = New Semi-Major Axis:
#MechJeb_Sa_errormsg = Warning: new Semi-Major Axis is very large, and may result in a hyberbolic orbit
#MechJeb_Sa_Exception = cannot make Semi-Major Axis less than twice the burn altitude plus the radius of <<1>>
//change surface longitude of apsis
#MechJeb_la_title = change surface longitude of apsis
#MechJeb_la_label = New Surface Longitude after one orbit:
//fine tune closest approach to target
#MechJeb_approach_title = fine tune closest approach to target
#MechJeb_approach_label1 = Approximate final periapsis
#MechJeb_approach_label2 = Closest approach distance
#MechJeb_approach_label3 = Schedule the burn to minimize the required ΔV.
#MechJeb_approach_Exception1 = must select a target for the course correction.
#MechJeb_approach_Exception2 = target for course correction must be in the same sphere of influence
#MechJeb_Approach_errormsg = Warning: orbit before course correction doesn't seem to approach target very closely. Planned course correction may be extreme. Recommend plotting an approximate intercept orbit and then plotting a course correction.
//intercept target at chosen time
#MechJeb_intercept_title = intercept target at chosen time
#MechJeb_intercept_label = Time after burn to intercept target:
#MechJeb_intercept_Exception1 = must select a target to intercept.
#MechJeb_intercept_Exception2 = target must be in the same sphere of influence.
//match planes with target
#MechJeb_match_planes_title = match planes with target
#MechJeb_match_planes_Exception1 = must select a target to match planes with.
#MechJeb_match_planes_Exception2 = can only match planes with an object in the same sphere of influence.
#MechJeb_match_planes_Exception3 = ascending node with target doesn't exist.
#MechJeb_match_planes_Exception4 = descending node with target doesn't exist.
#MechJeb_match_planes_Exception5 = neither ascending nor descending node with target exists.
#MechJeb_match_planes_Exception6 = wrong time reference.
//match velocities with target
#MechJeb_match_v_title = match velocities with target
#MechJeb_match_v_Exception1 = must select a target to match velocities with.
#MechJeb_match_v_Exception2 = target must be in the same sphere of influence.
//resonant orbit
#MechJeb_resonant_title = resonant orbit
#MechJeb_resonant_label1 = Change your orbital period to <<1>> of your current orbital period
#MechJeb_resonant_label2 = New orbital period ratio :
//return from a moon
#MechJeb_return_title = return from a moon
#MechJeb_return_label1 = Approximate final periapsis:
#MechJeb_return_label2 = Schedule the burn at the next return window.
#MechJeb_return_errormsg = Warning: Recommend starting moon returns from a near-circular orbit (eccentricity < 0.2). Planned return is starting from an orbit with eccentricity <<1>> and so may not be accurate.
#MechJeb_return_Exception = <<1>> is not orbiting another body you could return to.
//transfer to another planet
#MechJeb_transfer_title = transfer to another planet
#MechJeb_transfer_Label1 = Schedule the burn:
#MechJeb_transfer_Label2 = at the next transfer window.
#MechJeb_transfer_Label3 = as soon as possible
#MechJeb_transfer_Label4 = Using this mode voids your warranty
#MechJeb_transfer_Exception1 = must select a target for the interplanetary transfer.
#MechJeb_transfer_Exception2 = doesn't make sense to plot an interplanetary transfer from an orbit around <<1>>.//Bodyname
#MechJeb_transfer_Exception3 = use regular Hohmann transfer function to intercept another body orbiting <<1>>.//Bodyname
#MechJeb_transfer_Exception4 = an interplanetary transfer from within <<1>>'s sphere of influence must target a body that orbits <<2>>'s parent, <<3>>.
#MechJeb_transfer_errormsg1 = Warning: target's orbital plane is at a <<1>> º angle to <<2>> 's orbital plane (recommend at most 30º). Planned interplanetary transfer may not intercept target properly.
#MechJeb_transfer_errormsg2 = Warning: Recommend starting interplanetary transfers from <<1>> from an orbit in the same plane as <<2>>'s orbit around <<3>>. Starting orbit around <<4>> is inclined <<5>>º with respect to <<6>>'s orbit around <<7>> (recommend < 10º). Planned transfer may not intercept target properly."
#MechJeb_transfer_errormsg3 = Warning: Recommend starting interplanetary transfers from a near-circular orbit (eccentricity < 0.2). Planned transfer is starting from an orbit with eccentricity <<1>> and so may not intercept target properly.
//Circularize
#MechJeb_Maneu_circularize_title = circularize
#MechJeb_Maneu_createNodeBtn01 = Create a new
#MechJeb_Maneu_createNodeBtn02 = Change the last
#MechJeb_Maneu_createlab1 = maneuver node to:
#MechJeb_Maneu_createlab2 = Create a new maneuver node to:
#MechJeb_Maneu_createlab3 = after the last maneuver node.
#MechJeb_Maneu_button1 = Create node
#MechJeb_Maneu_button2 = Create and execute
#MechJeb_Maneu_button3 = Remove ALL nodes
#MechJeb_Maneu_button4 = Execute next node
#MechJeb_Maneu_button5 = Execute all nodes
#MechJeb_Maneu_button6 = Abort node execution
//Aircraft Approach & Autoland
#MechJeb_ApproAndLand_title = Aircraft Approach & Autoland
#MechJeb_ApproAndLand_label1 = Landing
#MechJeb_ApproAndLand_label2 = Distance to runway:
#MechJeb_ApproAndLand_label3 = Show landing navball guidance
#MechJeb_ApproAndLand_label4 = Approach speed:
#MechJeb_ApproAndLand_label5 = Touchdown speed:
#MechJeb_ApproAndLand_label6 = Reverse thrust upon touchdown
#MechJeb_ApproAndLand_label7 = Brake as soon as landed
#MechJeb_ApproAndLand_label8 = State:
#MechJeb_ApproAndLand_label9 = Distance to waypoint: <<1>> m
#MechJeb_ApproAndLand_label10 = Target speed: <<1>> m/s
#MechJeb_ApproAndLand_label11 = Target altitude: <<1>> m
#MechJeb_ApproAndLand_label12 = Target vertical speed: <<1>> m/s
#MechJeb_ApproAndLand_label13 = Target heading: <<1>>º
#MechJeb_ApproAndLand_label14 = Glide slope:
#MechJeb_ApproAndLand_MaxRateOfDescent = Max. rate of descent:
#MechJeb_ApproAndLand_approachState1 = Proceeding to the initial approach point
#MechJeb_ApproAndLand_approachState2 = Proceeding to the final approach point
#MechJeb_ApproAndLand_approachState3 = Intercepting the glide slope
#MechJeb_ApproAndLand_approachState4 = Proceeding to touchdown point
#MechJeb_ApproAndLand_approachState5 = Waiting for flare
#MechJeb_ApproAndLand_approachState6 = Flaring
#MechJeb_ApproAndLand_approachState7 = Rolling out
#MechJeb_ApproAndLan_button1 = Autoland
#MechJeb_ApproAndLan_button2 = Abort
//Aircraft Autopilot
#MechJeb_Aircraftauto_title = Aircraft Autopilot
#MechJeb_Aircraftauto_button1 = Disengage autopilot
#MechJeb_Aircraftauto_button2 = Engage autopilot
#MechJeb_Aircraftauto_button3 = PID
#MechJeb_Aircraftauto_button4 = Hide PID
#MechJeb_Aircraftauto_Label1 = Altitude Hold
#MechJeb_Aircraftauto_btnset1 = Set
#MechJeb_Aircraftauto_Label2 = Vertical Speed Hold
#MechJeb_Aircraftauto_btnset2 = Set
#MechJeb_Aircraftauto_VS = V/S ±
#MechJeb_Aircraftauto_Label3 = Vertical Speed Limit
#MechJeb_Aircraftauto_btnset3 = Set
#MechJeb_Aircraftauto_Label4 = Heading Hold
#MechJeb_Aircraftauto_btnset4 = Set
#MechJeb_Aircraftauto_Label5 = Roll Hold
#MechJeb_Aircraftauto_btnset5 = Set
#MechJeb_Aircraftauto_Label6 = Bank angle ±
#MechJeb_Aircraftauto_btnset6 = Set
#MechJeb_Aircraftauto_Label7 = Speed Hold
#MechJeb_Aircraftauto_btnset7 = Set
#MechJeb_Aircraftauto_Label8 = Accceleration
#MecgJeb_Aircraftauto_error1 = Error:<<1>> Target:<<2>> Cur:<<3>>
#MecgJeb_Aircraftauto_error2 = Error:<<1>> Target:<<2>> Cur:<<3>> PID: <<4>>
#MechJeb_Aircraftauto_Label10 = Roll
#MechJeb_Aircraftauto_Pitch = Pitch
#MechJeb_Aircraftauto_Limits = Limits:
#MechJeb_Aircraftauto_RollLimit = Roll
#MechJeb_Aircraftauto_YawLimit = Yaw
#MechJeb_Aircraftauto_PitchUpLimit = Pitch up
#MechJeb_Aircraftauto_PitchDownLimit = Pitch down
//Ascent Guidance
#MechJeb_Ascent_title = Ascent Guidance
#MechJeb_Ascent_ascentPathList1 = Classic Ascent Profile
#MechJeb_Ascent_ascentPathList2 = Stock-style GravityTurn™
#MechJeb_Ascent_ascentPathList3 = Primer Vector Guidance (RSS/RO)
#MechJeb_Ascent_status1 = Pre Launch
#MechJeb_Ascent_status2 = Off
#MechJeb_Ascent_status3 = Pre Launch
#MechJeb_Ascent_status4 = Vessel is not landed, skipping pre-launch
#MechJeb_Ascent_status5 = Retracting solar panels
#MechJeb_Ascent_status6 = Awaiting liftoff
#MechJeb_Ascent_status7 = Circularizing
#MechJeb_Ascent_status8 = Coasting to circularization burn
#MechJeb_Ascent_status18 = Vertical ascent
#MechJeb_Ascent_status19 = Fine tuning intermediate altitude
#MechJeb_Ascent_status20 = Initiate gravity turn
#MechJeb_Ascent_status21 = Fine tuning apoapsis
#MechJeb_Ascent_status22 = Gravity turn
#MechJeb_Ascent_status23 = Coasting to edge of atmosphere
#MechJeb_Ascent_status24 = Holding AP
#MechJeb_NavBallGuidance_btn1 = Hide ascent navball guidance
#MechJeb_NavBallGuidance_btn2 = Show ascent navball guidance
#MechJeb_Ascent_button1 = Disengage autopilot
#MechJeb_Ascent_button2 = Engage autopilot
#MechJeb_Ascent_button3 = Reset Guidance (DO NOT PRESS)
#MechJeb_Ascent_button4 = TARG
#MechJeb_Ascent_button5 = GUID
#MechJeb_Ascent_button6 = OPTS
#MechJeb_Ascent_button7 = STATUS
#MechJeb_Ascent_button8 = TARG
#MechJeb_Ascent_button9 = GUID
#MechJeb_Ascent_button10 = OPTS
#MechJeb_Ascent_button11 = TARG
#MechJeb_Ascent_button12 = OPTS
#MechJeb_Ascent_button13 = Current
#MechJeb_Ascent_button14 = Launch to rendezvous:
#MechJeb_Ascent_button15 = Launch into plane of target
#MechJeb_Ascent_button16 = Launch at interplanetary window
#MechJeb_Ascent_button17 = Abort
#MechJeb_Ascent_LaunchToTargetLan = Launch to target LAN
#MechJeb_Ascent_LaunchToLan = Launch to LAN
#MechJeb_Ascent_label1 = Target Periapsis:
#MechJeb_Ascent_label2 = Target Apoapsis:
#MechJeb_Ascent_label3 = Ap < Pe: circularizing orbit
#MechJeb_Ascent_label4 = Hyperbolic target orbit (neg Ap)
#MechJeb_Ascent_label5 = Orbit altitude
#MechJeb_Ascent_label6 = Orbit inc.
#MechJeb_Ascent_label7 = inc <<1>>º below current latitude
#MechJeb_Ascent_label8 = Turn start altitude:
#MechJeb_Ascent_label9 = Turn start velocity:
#MechJeb_Ascent_label10 = Turn start pitch:
#MechJeb_Ascent_label11 = Intermediate altitude:
#MechJeb_Ascent_label12 = Hold AP Time:
#MechJeb_Ascent_label13 = Booster Pitch start:
#MechJeb_Ascent_label14 = Booster Pitch rate:
#MechJeb_Ascent_label15 = Guidance Interval:
#MechJeb_Ascent_label16 = Guidance intervals are limited to between 1s and 30s
#MechJeb_Ascent_label17 = Qα limit
#MechJeb_Ascent_label18 = Qα limit cannot be set to lower than 100 Pa-rad
#MechJeb_Ascent_label19 = Qα limit cannot be set to higher than 10000 Pa-rad
#MechJeb_Ascent_label20 = Qα limit is recommended to be 1000 to 4000 Pa-rad
#MechJeb_Ascent_label21 = FIXME: g-limiter is down for maintenance
#MechJeb_Ascent_label22 = climb
#MechJeb_Ascent_label23 = turn
#MechJeb_Ascent_label24 = Dynamic Pressure Fadeout
#MechJeb_Ascent_label25 = Gain
#MechJeb_Ascent_label26 = Guidance Status:
#MechJeb_Ascent_label27 = converges:\u0020
#MechJeb_Ascent_label28 = status:\u0020
#MechJeb_Ascent_label29 = staleness:
#MechJeb_Ascent_label30 = LAST FAILURE:
#MechJeb_Ascent_label31 = MASS IS OFF BY
#MechJeb_Ascent_label32 = THRUST IS OFF BY
#MechJeb_Ascent_label33 = Launch countdown:
#MechJeb_Ascent_label34 = Select a target for a timed launch.
#MechJeb_Ascent_label35 = Autopilot status:
#MechJeb_Ascent_label36 = CONTROL DISABLED (AVIONICS)
#MechJeb_Ascent_label37 = Warning: MechJeb is unable to circularize without an upgraded Tracking Station.
#MechJeb_Ascent_attachAlt = Burnout Altitude:
#MechJeb_Ascent_warnAttachAltLow = Burnout < Pe: periapsis insertion
#MechJeb_Ascent_warnAttachAltHigh = Burnout > Ap: apoapsis insertion
#MechJeb_Ascent_checkbox1 = Omit Coast
#MechJeb_Ascent_checkbox2 = Force Roll
#MechJeb_Ascent_checkbox3 = Limit AoA to
#MechJeb_Ascent_checkbox4 = Corrective steering
#MechJeb_Ascent_checkbox5 = Autostage
#MechJeb_Ascent_checkbox6 = Auto-deploy solar panels
#MechJeb_Ascent_checkbox7 = Auto-deploy antennas
#MechJeb_Ascent_checkbox8 = Auto-warp
#MechJeb_Ascent_checkbox9 = Skip Circularization
#MechJeb_Ascent_checkbox10 = Edit ascent path
#MechJeb_Ascent_msg1 = Launching at interplanetary window
#MechJeb_Ascent_msg2 = Launching to target plane
#MechJeb_Ascent_msg3 = Launching to rendezvous
#MechJeb_Ascent_LaunchingToTargetLAN = Launching to target LAN
#MechJeb_Ascent_LaunchingToManualLAN = Launching to manual LAN
//Attitude Adjustment
//CoM->Center of Mass CoL->Center of lift CoT->Center of thrust
#MechJeb_AttitudeAdjust_title = Attitude Adjustment
#MechJeb_AttitudeAdjust_checkbox1 = RCS auto mode
#MechJeb_AttitudeAdjust_checkbox2 = MJAttitudeController
#MechJeb_AttitudeAdjust_checkbox3 = KosAttitudeController
#MechJeb_AttitudeAdjust_checkbox4 = HybridController
#MechJeb_AttitudeAdjust_checkbox5 = Show Numbers
#MechJeb_AttitudeAdjust_checkbox6 = Visible through object
#MechJeb_AttitudeAdjust_checkbox7 = Display the CoM
#MechJeb_AttitudeAdjust_checkbox8 = Display the CoL
#MechJeb_AttitudeAdjust_checkbox9 = Display the CoT
#MechJeb_AttitudeAdjust_checkbox10 = Arrows origins at the CoM
#MechJeb_AttitudeAdjust_checkbox11 = Pod Surface Velocity (green)
#MechJeb_AttitudeAdjust_checkbox12 = Pod Orbital Velocity (red)
#MechJeb_AttitudeAdjust_checkbox13 = Direction of Thrust (purple pink)
#MechJeb_AttitudeAdjust_checkbox14 = Command Pod Forward (electric blue)
#MechJeb_AttitudeAdjust_checkbox15 = Requested Attitude (gray)
#MechJeb_AttitudeAdjust_checkbox16 = Debug (magenta)
#MechJeb_AttitudeAdjust_checkbox17 = Debug2 (light blue)
#MechJeb_AttitudeAdjust_Label1 = Axis Control\u0020
#MechJeb_AttitudeAdjust_Label2 = Torque
#MechJeb_AttitudeAdjust_Label3 = torqueReactionSpeed
#MechJeb_AttitudeAdjust_Label4 = MOI / torque
#MechJeb_AttitudeAdjust_Label5 = MOI
#MechJeb_AttitudeAdjust_Label6 = Angular Velocity
#MechJeb_AttitudeAdjust_Label7 = Angular M
#MechJeb_AttitudeAdjust_Label8 = fixedDeltaTime
#MechJeb_AttitudeAdjust_Label9 = Arrows length
#MechJeb_AttitudeAdjust_Label10 = Radius of Sphere
//Custom Window Editor
#MechJeb_WindowEd_title = Custom Window Editor
#MechJeb_WindowEd_Edtitle = Title:
#MechJeb_WindowEd_Presetname1 = Orbit Info
#MechJeb_WindowEd_Presetname2 = Surface Info
#MechJeb_WindowEd_Presetname3 = Vessel Info
#MechJeb_WindowEd_Presetname4 = Delta-V Stats
#MechJeb_WindowEd_Presetname5 = Ascent Stats
#MechJeb_WindowEd_Presetname6 = Rendezvous Info
#MechJeb_WindowEd_Presetname7 = Landing Info
#MechJeb_WindowEd_Presetname8 = Target Orbit Info
#MechJeb_WindowEd_Presetname9 = Stopwatch
#MechJeb_WindowEd_Presetname10 = Surface Navigation
#MechJeb_WindowEd_Presetname11 = Atmosphere Info
#MechJeb_WindowEd_Presetname12 = Maneuver Node Info
#MechJeb_WindowEd_button1 = New window
#MechJeb_WindowEd_button2 = Delete window
#MechJeb_WindowEd_button3 = Remove
#MechJeb_WindowEd_button4 = Move up
#MechJeb_WindowEd_button5 = Move down
#MechJeb_WindowEd_label1 = Show in:
#MechJeb_WindowEd_label2 = Color:
#MechJeb_WindowEd_label3 = Window contents (click to edit):
#MechJeb_WindowEd_label4 = Click an item to add it to the info window:
#MechJeb_WindowEd_label5 = Window presets:
#MechJeb_WindowEd_checkbox1 = Flight //show window in flight
#MechJeb_WindowEd_checkbox2 = Editor //show windows in editor
#MechJeb_WindowEd_checkbox3 = Overlay
#MechJeb_WindowEd_checkbox4 = Locked
#MechJeb_WindowEd_checkbox5 = Compact
#MechJeb_WindowEd_checkbox6 = Text
#MechJeb_WindowEd_checkbox7 = Background
#MechJeb_WindowEd_CustomInfoWindow_title = Custom Info Window
#MechJeb_WindowEd_CustomInfoWindow_Label1 = Add items to this window with the custom window editor.
#MechJeb_WindowEd_CustomInfoWindow_Scrmsg1 = Configuration of <<1>> window copied to clipboard.
#MechJeb_WindowEd_CustomInfoWindow_Scrmsg2 = Pasted text wasn't a MechJeb custom window descriptor.
//Docking Autopilot
#MechJeb_Docking_title = Docking Autopilot
#MechJeb_Docking_status1 = Backing up at <<1>> m/s before moving on target side (lat: <<2>> m/s)
#MechJeb_Docking_status2 = Moving away from docking axis at <<1>> m/s to avoid hitting target on backing up
#MechJeb_Docking_status3 = Moving at <<1>> m/s to get on the correct side of the target. (lat: <<2>> m/s)
#MechJeb_Docking_status4 = Backing up at <<1>> m/s
#MechJeb_Docking_status5 = Moving toward the starting point at <<1>> m/s.
#MechJeb_Docking_status6 = Moving forward to dock at <<1>> / <<2>> m/s.
#MechJeb_Docking_label1 = Choose a target to dock with
#MechJeb_Docking_label2 = Warning: You need to control the vessel from a docking port. Right click a docking port and select "Control from here"
#MechJeb_Docking_label3 = Warning: target is not a docking port. Right click the target docking port and select "Set as target"
#MechJeb_Docking_label4 = Warning: this vessel is not controlled from a docking node. Right click the desired docking node on this vessel and select "Control from here."
#MechJeb_Docking_label5 = Speed limit
#MechJeb_Docking_label6 = Start Distance
#MechJeb_Docking_label7 = safeDistance <<1>>
#MechJeb_Docking_label8 = targetSize <<1>>
#MechJeb_Docking_label9 = Status: <<1>>
#MechJeb_Docking_label10 = Error X: <<1>>
#MechJeb_Docking_label11 = Error Y: <<1>>
#MechJeb_Docking_label12 = Error Z: <<1>>
#MechJeb_Docking_label13 = Distance Dock: <<1>>
#MechJeb_Docking_label14 = Distance Dock Axis: <<1>>
#MechJeb_Docking_button = Dump Bounding Box Info
#MechJeb_Docking_checkbox1 = Autopilot enabled
#MechJeb_Docking_checkbox2 = Override Safe Distance
#MechJeb_Docking_checkbox3 = Safe Distance
#MechJeb_Docking_checkbox4 = Override Start Distance
#MechJeb_Docking_checkbox5 = Draw Bounding Box
#MechJeb_Docking_checkbox6 = Force Roll :
//Flight Recorder
#MechJeb_Flightrecord_title = Flight Recorder
#MechJeb_Flightrecord_Button1_1 = Resume
#MechJeb_Flightrecord_Button1_2 = Pause
#MechJeb_Flightrecord_Button2_1 = Downrange
#MechJeb_Flightrecord_Button2_2 = Time
#MechJeb_Flightrecord_Button3 = Mark
#MechJeb_Flightrecord_Button4 = Reset Scale
#MechJeb_Flightrecord_Button5 = CSV
#MechJeb_Flightrecord_checkbox1 = Auto Scale
#MechJeb_Flightrecord_checkbox2 = Real Atmo
#MechJeb_Flightrecord_checkbox3 = Stages
#MechJeb_Flightrecord_checkbox4 = Altitude
#MechJeb_Flightrecord_checkbox5 = True Altitude
#MechJeb_Flightrecord_checkbox6 = Acceleration
#MechJeb_Flightrecord_checkbox7 = Surface speed
#MechJeb_Flightrecord_checkbox8 = Orbital speed
#MechJeb_Flightrecord_checkbox9 = Mass
#MechJeb_Flightrecord_checkbox10 = Q
#MechJeb_Flightrecord_checkbox11 = AoA
#MechJeb_Flightrecord_checkbox12 = AoS
#MechJeb_Flightrecord_checkbox13 = AoD
#MechJeb_Flightrecord_checkbox14 = Pitch
#MechJeb_Flightrecord_checkbox15 = Gravity Loss
#MechJeb_Flightrecord_checkbox16 = Drag Loss
#MechJeb_Flightrecord_checkbox17 = Steering Loss
#MechJeb_Flightrecord_checkbox18 = ASL
#MechJeb_Flightrecord_checkbox19 = AGL
#MechJeb_Flightrecord_checkbox20 = Acc
#MechJeb_Flightrecord_checkbox21 = SrfVel
#MechJeb_Flightrecord_checkbox22 = ObtVel
#MechJeb_Flightrecord_checkbox23 = Mass
#MechJeb_Flightrecord_checkbox24 = Q
#MechJeb_Flightrecord_checkbox25 = AoA
#MechJeb_Flightrecord_checkbox26 = AoS
#MechJeb_Flightrecord_checkbox27 = AoD
#MechJeb_Flightrecord_checkbox28 = Pitch
#MechJeb_Flightrecord_checkbox29 = Gravity Loss
#MechJeb_Flightrecord_checkbox30 = Drag Loss
#MechJeb_Flightrecord_checkbox31 = Steering Loss
#MechJeb_Flightrecord_Label1 = Time <<1>>
#MechJeb_Flightrecord_Label2 = Downrange <<1>>
#MechJeb_Flightrecord_Label3 = Storage: <<1>> %
//Maneuver Node Editor
#MechJeb_NodeEd_title = Maneuver Node Editor
#MechJeb_NodeEd_Snap1 = periapsis
#MechJeb_NodeEd_Snap2 = apoapsis
#MechJeb_NodeEd_Snap3 = AN with target
#MechJeb_NodeEd_Snap4 = DN with target
#MechJeb_NodeEd_Snap5 = equatorial AN
#MechJeb_NodeEd_Snap6 = equatorial DN
#MechJeb_NodeEd_Label1 = No maneuver nodes to edit
#MechJeb_NodeEd_Label2 = Prograde:
#MechJeb_NodeEd_Label3 = Radial+:
#MechJeb_NodeEd_Label4 = Normal+:
#MechJeb_NodeEd_Label5 = Set delta to:
#MechJeb_NodeEd_Label6 = Shift time
#MechJeb_NodeEd_Label7 = Tolerance:
#MechJeb_NodeEd_Label8 = Conics mode:
#MechJeb_NodeEd_Label9 = Current mode: <<1>>
#MechJeb_NodeEd_button1 = Merge next node
#MechJeb_NodeEd_button2 = Update
#MechJeb_NodeEd_button3 = Snap node to
#MechJeb_NodeEd_button4 = Execute next node
#MechJeb_NodeEd_button5 = Execute all nodes
#MechJeb_NodeEd_button6 = Abort node execution
#MechJeb_NodeEd_button7 = Execute next Principia node
#MechJeb_NodeEd_checkbox1 = Auto-warp
//RCS Balancer
#MechJeb_RCSBalancer_title = RCS Balancer
#MechJeb_RCSBalancer_label1 = Overdrive
#MechJeb_RCSBalancer_label2 = Overdrive increases power when possible, at the cost of RCS fuel efficiency.
#MechJeb_RCSBalancer_label3 = Overdrive scale
#MechJeb_RCSBalancer_label4 = torque factor
#MechJeb_RCSBalancer_label5 = Translate factor
#MechJeb_RCSBalancer_label6 = Waste factor
#MechJeb_RCSBalancer_checkbox1 = Smart translation
#MechJeb_RCSBalancer_checkbox2 = Advanced options
//Rendezvous Autopilot
#MechJeb_RZauto_title = Rendezvous Autopilot
#MechJeb_RZauto_label1 = Select a target to rendezvous with.
#MechJeb_RZauto_label2 = Rendezvous target must be in the same sphere of influence.
#MechJeb_RZauto_label3 = Rendezvous target
#MechJeb_RZauto_label4 = Desired final distance:
#MechJeb_RZauto_label5 = Max # of phasing orbits:
#MechJeb_RZauto_label6 = Max # of phasing orbits must be at least 5.
#MechJeb_RZauto_label7 = Status: <<1>>
#MechJeb_RZauto_label8 = Max closing velocity:
#MechJeb_RZauto_checkbox1 = Auto-warp
#MechJeb_RZauto_button1 = Engage autopilot
#MechJeb_RZauto_button2 = Disengage autopilot
#MechJeb_RZauto_statu1 = Successful rendezvous
#MechJeb_RZauto_statu2 = Within <<1>>m: matching velocities.
#MechJeb_RZauto_statu3 = Planning to match velocities at closest approach.
#MechJeb_RZauto_statu4 = Close to target: plotting intercept
#MechJeb_RZauto_statu5 = On intercept course. Planning to match velocities at closest approach.
#MechJeb_RZauto_statu6 = Planning Hohmann transfer for intercept after <<1>> phasing orbits.
#MechJeb_RZauto_statu7 = Next intercept window would be <<1>> orbits away,which is more than the maximum of <<2>> phasing orbits. Increasing phasing rate by establishing new phasing orbit at <<3>>m
#MechJeb_RZauto_statu8 = Circularizing.
#MechJeb_RZauto_statu9 = Matching planes.
//Rendezvous Planner
#MechJeb_RZplan_title = Rendezvous Planner
#MechJeb_RZplan_button1 = Align Planes
#MechJeb_RZplan_button2 = Establish new orbit at
#MechJeb_RZplan_button3 = Intercept with Hohmann transfer
#MechJeb_RZplan_button4 = Match velocities at closest approach
#MechJeb_RZplan_button5 = Get closer
#MechJeb_RZplan_button6 = Execute next node
#MechJeb_RZplan_button7 = Execute all nodes
#MechJeb_RZplan_button8 = Abort node execution
#MechJeb_RZplan_button9 = Remove ALL nodes
#MechJeb_RZplan_checkbox = Auto-warp
#MechJeb_RZplan_label1 = Select a target to rendezvous with.
#MechJeb_RZplan_label2 = Rendezvous target must be in the same sphere of influence.
#MechJeb_RZplan_label3 = Rendezvous target
#MechJeb_RZplan_label4 = Target orbit
#MechJeb_RZplan_label5 = Current orbit
#MechJeb_RZplan_label6 = Relative inclination
#MechJeb_RZplan_label7 = Time until closest approach
#MechJeb_RZplan_label8 = Separation at closest approach
#MechJeb_RZplan_label9 = Tolerance:
//Rover Autopilot
#MechJeb_Rover_title = Rover Autopilot
#MechJeb_Rover_label1 = Target Speed
#MechJeb_Rover_label2 = Waypoints
#MechJeb_Rover_button1 = To Target
#MechJeb_Rover_button2 = Add Target
#MechJeb_Rover_button3 = Drive
#MechJeb_Rover_button4 = Stop
#MechJeb_Rover_button5 = Waypoints
//Waypoint Help
#MechJeb_Waypointhelper_title = Waypoint Help
//Scripting Module
#MechJeb_ScriptMod_title = Scripting Module
#MechJeb_ScriptMod_label1 = Warming up. Please wait... <<1>> s
#MechJeb_ScriptMod_label2 = current vessel
#MechJeb_ScriptMod_label3 = global memory
#MechJeb_ScriptMod_label4 = Add action
#MechJeb_ScriptMod_label5 = Program depth is limited to 4
#MechJeb_ScriptMod_button1 = ▶ START
#MechJeb_ScriptMod_button2 = ☇ Reset
#MechJeb_ScriptMod_button3 = ■ STOP
#MechJeb_ScriptMod_button4 = ▼ Full GUI
#MechJeb_ScriptMod_button5 = △ Compact GUI
#MechJeb_ScriptMod_button6 = Clear All
#MechJeb_ScriptMod_button7 = Save
#MechJeb_ScriptMod_button8 = Load
#MechJeb_ScriptMod_checkbox1 = Hide Add Actions
#MechJeb_ScriptMod_actions1 = Time
#MechJeb_ScriptMod_actions1_1 = Timer
#MechJeb_ScriptMod_actions1_2 = Pause
#MechJeb_ScriptMod_actions1_3 = Wait for
#MechJeb_ScriptMod_actions1_4 = Warp
#MechJeb_ScriptMod_actions2 = Docking
#MechJeb_ScriptMod_actions2_1 = Decouple
#MechJeb_ScriptMod_actions2_2 = Dock Shield
#MechJeb_ScriptMod_actions2_3 = Target Dock
#MechJeb_ScriptMod_actions3 = Target
#MechJeb_ScriptMod_actions3_1 = Target Dock
#MechJeb_ScriptMod_actions3_2 = Target Body
#MechJeb_ScriptMod_actions4 = Control
#MechJeb_ScriptMod_actions4_1 = Control From
#MechJeb_ScriptMod_actions4_2 = RCS
#MechJeb_ScriptMod_actions4_3 = SAS
#MechJeb_ScriptMod_actions4_4 = Switch Vessel
#MechJeb_ScriptMod_actions5 = Crew
#MechJeb_ScriptMod_actions5_1 = Crew Transfer
#MechJeb_ScriptMod_actions6 = Trajectory
#MechJeb_ScriptMod_actions6_1 = Maneuver
#MechJeb_ScriptMod_actions6_2 = Execute node
#MechJeb_ScriptMod_actions7 = Staging/Engines
#MechJeb_ScriptMod_actions7_1 = Staging
#MechJeb_ScriptMod_actions7_2 = Activate Engine
#MechJeb_ScriptMod_actions8 = Settings
#MechJeb_ScriptMod_actions8_1 = Node tolerance
#MechJeb_ScriptMod_actions9 = Modules
#MechJeb_ScriptMod_actions9_1 = MODULE Smart A.S.S.
#MechJeb_ScriptMod_actions9_2 = MODULE Ascent Autopilot
#MechJeb_ScriptMod_actions9_3 = MODULE Docking Autopilot
#MechJeb_ScriptMod_actions9_4 = MODULE Landing
#MechJeb_ScriptMod_actions9_5 = MODULE Rendezvous
#MechJeb_ScriptMod_actions9_6 = MODULE Rendezvous Autopilot
#MechJeb_ScriptMod_actions10 = Save/Load/Actions
#MechJeb_ScriptMod_actions10_1 = Quicksave
#MechJeb_ScriptMod_actions10_2 = Load Script
#MechJeb_ScriptMod_actions10_3 = Action Group
#MechJeb_ScriptMod_actions11 = PROGRAM Logic
#MechJeb_ScriptMod_actions11_1 = PROGRAM - Repeat
#MechJeb_ScriptMod_actions11_2 = PROGRAM - If
#MechJeb_ScriptMod_actions11_3 = PROGRAM - While
#MechJeb_ScriptMod_actions11_4 = PROGRAM - Parallel
#MechJeb_ScriptMod_actions11_5 = Wait for
#MechJeb_ScriptMod_actions12 = Plugins
//Settings
#MechJeb_Settings_title = Settings
#MechJeb_Settings_label1 = Current skin: <<1>>
#MechJeb_Settings_label2 = UI Scale:
#MechJeb_Settings_checkbox1 = Replace drop down menu with arrow selector
#MechJeb_Settings_checkbox2 = Activate SAS on Warp
#MechJeb_Settings_button1 = \nRestore factory default settings\n
#MechJeb_Settings_button2 = Use MechJeb 1 GUI skin
#MechJeb_Settings_button3 = Use MechJeb 2 GUI skin
#MechJeb_Settings_button4 = Use MJ2 Compact GUI skin
//Smart A.S.S. or Smart A.C.S.
#MechJeb_SmartASS_title = Smart A.S.S.
#MechJeb_SmartACS_title = Smart A.C.S.
#MechJeb_SmartASS_button1 = OBT
#MechJeb_SmartASS_button2 = SURF
#MechJeb_SmartASS_button3 = TGT
#MechJeb_SmartASS_button4 = ADV
#MechJeb_SmartASS_button5 = AUTO
#MechJeb_SmartASS_button6 = Orbit
#MechJeb_SmartASS_button7 = Surface
#MechJeb_SmartASS_button8 = Target
#MechJeb_SmartASS_button9 = Advanced
#MechJeb_SmartASS_button10 = Auto
#MechJeb_SmartASS_button11 = OFF
#MechJeb_SmartASS_button12 = KILL\nROT
#MechJeb_SmartASS_button13 = NODE
#MechJeb_SmartASS_button14 = SURF
#MechJeb_SmartASS_button15 = PRO\nGRAD
#MechJeb_SmartASS_button16 = RETR\nGRAD
#MechJeb_SmartASS_button17 = NML\n+
#MechJeb_SmartASS_button18 = NML\n-
#MechJeb_SmartASS_button19 = RAD\n+
#MechJeb_SmartASS_button20 = RAD\n-
#MechJeb_SmartASS_button21 = RVEL\n+
#MechJeb_SmartASS_button22 = RVEL\n-
#MechJeb_SmartASS_button23 = TGT\n+
#MechJeb_SmartASS_button24 = TGT\n-
#MechJeb_SmartASS_button25 = PAR\n+
#MechJeb_SmartASS_button26 = PAR\n-
#MechJeb_SmartASS_button27 = ADV
#MechJeb_SmartASS_button28 = AUTO
#MechJeb_SmartASS_button29 = SVEL\n+
#MechJeb_SmartASS_button30 = SVEL\n-
#MechJeb_SmartASS_button31 = HVEL\n+
#MechJeb_SmartASS_button32 = HVEL\n-
#MechJeb_SmartASS_button33 = UP
#MechJeb_SmartASS_button34 = Off
#MechJeb_SmartASS_button35 = Kill Rotation
#MechJeb_SmartASS_button36 = Node
#MechJeb_SmartASS_button37 = Surface
#MechJeb_SmartASS_button38 = Prograde
#MechJeb_SmartASS_button39 = Retrograde
#MechJeb_SmartASS_button40 = Normal+
#MechJeb_SmartASS_button41 = Normal-
#MechJeb_SmartASS_button42 = Radial+
#MechJeb_SmartASS_button43 = Radial-
#MechJeb_SmartASS_button44 = Relative Velocity+
#MechJeb_SmartASS_button45 = Relative Velocity-
#MechJeb_SmartASS_button46 = Target+
#MechJeb_SmartASS_button47 = Target-
#MechJeb_SmartASS_button48 = Parallel+
#MechJeb_SmartASS_button49 = Parallel-
#MechJeb_SmartASS_button50 = Advanced
#MechJeb_SmartASS_button51 = Auto
#MechJeb_SmartASS_button52 = Surface Velocity+
#MechJeb_SmartASS_button53 = Surface Velocity-
#MechJeb_SmartASS_button54 = Horizontal Velocity+
#MechJeb_SmartASS_button55 = Horizontal Velocity-
#MechJeb_SmartASS_button56 = Up
#MechJeb_SmartASS_button57 = AUTO
#MechJeb_SmartASS_button58 = EXECUTE
#MechJeb_SmartASS_label1 = Mode:
#MechJeb_SmartASS_label2 = Please select a target
#MechJeb_SmartASS_label3 = Reference:
#MechJeb_SmartASS_label4 = Direction:
#MechJeb_SmartASS_checkbox1 = Disable SmartACS automatically
#MechJeb_SmartASS_checkbox2 = Disable SmartASS automatically
#MechJeb_SmartASS_checkbox3 = Force Roll :
//SmartRcs
#MechJeb_SmartRcs_title = SmartRcs
#MechJeb_SmartRcs_button1 = OFF
#MechJeb_SmartRcs_button2 = ZERO RVEL
#MechJeb_SmartRcs_button3 = AUTO
#MechJeb_SmartRcs_label1 = Choose a target
#MechJeb_SmartRcs_checkbox1 = Disable SmartRcs automatically
#MechJeb_SmartRcs_checkbox2 = RCS throttle when engines are offline
#MechJeb_SmartRcs_checkbox3 = Use RCS for rotation
//Landing Guidance
#MechJeb_LandingGuidance_title = Landing Guidance
#MechJeb_LandingGuidance_label1 = Target coordinates
#MechJeb_LandingGuidance_label2 = Autopilot:
#MechJeb_LandingGuidance_label3 = Touchdown speed:
#MechJeb_LandingGuidance_label4 = Stage Limit:
#MechJeb_LandingGuidance_label5 = Stage Limit:
#MechJeb_LandingGuidance_label6 = Status:
#MechJeb_LandingGuidance_label7 = Step:
#MechJeb_LandingGuidance_label8 = Mode
#MechJeb_LandingGuidance_label9 = Landing Predictions:
#MechJeb_LandingGuidance_Label10 = Target difference =
#MechJeb_LandingGuidance_Label11 = \nMax drag:
#MechJeb_LandingGuidance_Label12 = \nDelta-v needed:
#MechJeb_LandingGuidance_Label13 = \nTime to land:
#MechJeb_LandingGuidance_Label14 = Predicted orbit after aerobraking:
#MechJeb_LandingGuidance_Label15 = Hyperbolic, eccentricity =
#MechJeb_LandingGuidance_Label16 = Max drag:<<1>> g
#MechJeb_LandingGuidance_Label17 = \nExit atmosphere in:<<1>>
#MechJeb_LandingGuidance_Label18_1 = Orbit does not reenter:\n
#MechJeb_LandingGuidance_Label18_2 = m atmosphere height
#MechJeb_LandingGuidance_Label18_3 = m ground
#MechJeb_LandingGuidance_Label19 = Reentry simulation timed out.
#MechJeb_LandingGuidance_checkbox1 = Auto-warp
#MechJeb_LandingGuidance_checkbox2 = Deploy Landing Gear
#MechJeb_LandingGuidance_checkbox3 = Deploy Parachutes
#MechJeb_LandingGuidance_checkbox4 = Use RCS for small adjustment
#MechJeb_LandingGuidance_checkbox5 = Show landing predictions
#MechJeb_LandingGuidance_checkbox6 = Show aerobrake nodes
#MechJeb_LandingGuidance_checkbox7 = Show trajectory
#MechJeb_LandingGuidance_checkbox8 = World trajectory
#MechJeb_LandingGuidance_checkbox9 = Camera trajectory (WIP)
#MechJeb_LandingGuidance_button1 = Enter target coordinates:
#MechJeb_LandingGuidance_button2 = Pick target on map
#MechJeb_LandingGuidance_button3 = Abort autoland
#MechJeb_LandingGuidance_button4 = Land at target
#MechJeb_LandingGuidance_button5 = Land somewhere
#MechJeb_LandingGuidance_Status1 = Coasting toward deceleration burn
#MechJeb_LandingGuidance_Status2 = Course correction DV: <<1>> m/s
#MechJeb_LandingGuidance_Status3 = Performing course correction of about <<1>> m/s
#MechJeb_LandingGuidance_Status4 = Warping to start of braking burn.
#MechJeb_LandingGuidance_Status5 = Braking.
#MechJeb_LandingGuidance_Status6 = Braking: target speed = <<1>> m/s
#MechJeb_LandingGuidance_Status7 = Doing high deorbit burn
#MechJeb_LandingGuidance_Status8 = Moving to high deorbit burn point
#MechJeb_LandingGuidance_Status9 = Final descent: <<1>>m above terrain
#MechJeb_LandingGuidance_Status10 = Killing horizontal velocity before final descent
#MechJeb_LandingGuidance_Status11 = Executing low deorbit burn
#MechJeb_LandingGuidance_Status12 = Moving to low deorbit burn point
#MechJeb_LandingGuidance_Status13 = Deorbit burn complete: waiting for the right moment to start braking
#MechJeb_LandingGuidance_Status14 = Executing low orbit plane change of about <<1>> m/s
#MechJeb_LandingGuidance_Status15 = Moving to low orbit plane change burn point
#MechJeb_LandingGuidance_Status16 = Doing deorbit burn.
//Translatron
#MechJeb_Translatron_title = Translatron
#MechJeb_Translatron_off = OFF
#MechJeb_Translatron_KEEP_OBT = KEEP\nOBT
#MechJeb_Translatron_KEEP_SURF = KEEP\nSURF
#MechJeb_Translatron_KEEP_VERT = KEEP\nVERT
#MechJeb_Trans_kill_h = Kill H/s
#MechJeb_Trans_spd = SPEED
#MechJeb_Trans_auto = AUTO
#MechJeb_Trans_spd_act = EXCUET
#MechJeb_Trans_current_spd = Acitve speed
#MechJeb_Trans_NOPANIC = DON'T PANIC!
#MechJeb_Trans_PANIC = PANIC!!!
//Utilities
#MechJeb_Utilities_title = Utilities
#MechJeb_Utilities_label1 = Autostaging <<1>> Active
#MechJeb_Utilities_label1_1 = once
#MechJeb_Utilities_label2 = Jet safety margin
#MechJeb_Utilities_label3 = Differential throttle failed\nMore engines required
#MechJeb_Utilities_label4 = Differential throttle failed\nNo active engine
#MechJeb_Utilities_label5 = Differential throttle failed\nCannot find solution
#MechJeb_Utilities_checkbox1 = Autostage
#MechJeb_Utilities_checkbox2 = Smooth throttle
#MechJeb_Utilities_checkbox3 = Manage air intakes
#MechJeb_Utilities_button1 = Autostage once
//Warp helper
#MechJeb_WarpHelper_title = Warp Helper
#MechJeb_WarpHelper_Combobox_text1 = periapsis
#MechJeb_WarpHelper_Combobox_text2 = apoapsis
#MechJeb_WarpHelper_Combobox_text3 = maneuver node
#MechJeb_WarpHelper_Combobox_text4 = SoI transition
#MechJeb_WarpHelper_Combobox_text5 = Time
#MechJeb_WarpHelper_Combobox_text6 = Phase angle
#MechJeb_WarpHelper_Combobox_text7 = suicide burn
#MechJeb_WarpHelper_Combobox_text8 = atmospheric entry
#MechJeb_WarpHelper_label1 = Warp to:\u0020
#MechJeb_WarpHelper_label2 = Warp for:\u0020
#MechJeb_WarpHelper_label3 = You need a target
#MechJeb_WarpHelper_label4 = Phase Angle:
#MechJeb_WarpHelper_label5 = Lead time:\u0020
#MechJeb_WarpHelper_label6 = Warping to\u0020
#MechJeb_WarpHelper_checkbox1 = Quick warp
#MechJeb_WarpHelper_scrmsg = MJ : Warp paused - resume in the Warp Helper menu
#MechJeb_WarpHelper_button1 = Abort
#MechJeb_WarpHelper_button2 = Warp
#MechJeb_WarpHelper_button3 = Resume MJ Warp
#MechJeb_WarpHelper_button4 = Pause MJ Warp
//InfoItems
#MechJeb_InfoItems_label1 = Stage stats
#MechJeb_InfoItems_label2 = Target-relative Angular velocity: (N/A)
#MechJeb_InfoItems_label3 = Target-relative angular velocity:
#MechJeb_InfoItems_label4 = Separation from target: (N/A)
#MechJeb_InfoItems_label5 = Separation from target:
#MechJeb_InfoItems_label6 = Planet phase angles
#MechJeb_InfoItems_label7 = Moon phase angles
#MechJeb_InfoItems_button1 = Short stats
#MechJeb_InfoItems_button2 = Long stats
#MechJeb_InfoItems_button3 = Full stats
#MechJeb_InfoItems_button4 = Custom
#MechJeb_InfoItems_button5 = Live SLT
#MechJeb_InfoItems_button6 = 0Alt SLT
#MechJeb_InfoItems_showEmpty = Show 0
#MechJeb_InfoItems_hideEmpty = Hide 0
#MechJeb_InfoItems_UnlimitedText = Unlimited
#MechJeb_InfoItems_velocityNA = Target-relative velocity: (N/A)