release-11.5.0
github-actions
released this
11 Mar 19:24
·
303 commits
to develop
since this release
v11.5.0
Enhancements
- [#222] Add Butchery section to Creature sheet
- [#227] Added 10mm Auto Pistol, Buzz-Saw, Flamer, Laser Emitter and Pincer robot arm attachment weapons
- [#229] Add ammo items for thrown and explosive weapons
- [#232] When adding a new item to a actor sheet with the add controls, auto-open the newly created item for editing
- [#233] Make weapon ammo a select option from available ammo types in compendiums
- [#234] Add draggable item shortcut for configured ammo on weapon sheet
- [#238] Tidy up the caps display on NPC sheets
- [#239] Add location to specify Wealth level on NPC sheet
- [#240] Make it easy to roll Caps owned from an NPC's Wealth rating
- [#241] Move weapon Qualities/Effects to their own tab
- [#245] Show the hover tooltips for Weapon Qualities and Damage Effects on all sheets and chat messages
- [#248] Add ability to specify quantity roll formula on Ammo items
- [#249] Add ability to roll new Ammo quantities directly from the Ammo item sheet
Bugfixes
- [#225] Weapon Qualities and Damage Effects not showing number in chat
- [#226] Bows using STR attribute when they should use AGI
- [#231] Default item sheet width needs to be wider as Quantity label wrapping
- [#236] Actor sheets containing items with NaN values for quantity or weight break encumbrance display and calculation
- [#237] Magazines chat message not displaying the Publication and still displaying which Issue
- [#247] No icon to consume consumables
Chores
- Merged various i18n changes from Crowdin