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src: unregister Isolate with platform before disposing
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I previously thought the order of these calls was no longer
relevant. I was wrong.

This commit undoes the changes from 312c02d, adds a comment
explaining why I was wrong, and flips the order of the calls
elsewhere for consistency, the latter having been the goal
of 312c02d.

Fixes: nodejs#30846
Refs: nodejs#30181

PR-URL: nodejs#30909
Reviewed-By: Shelley Vohr <codebytere@gmail.com>
Reviewed-By: Richard Lau <riclau@uk.ibm.com>
Reviewed-By: Jiawen Geng <technicalcute@gmail.com>
Reviewed-By: Gus Caplan <me@gus.host>
Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Reviewed-By: Colin Ihrig <cjihrig@gmail.com>
Reviewed-By: David Carlier <devnexen@gmail.com>
Reviewed-By: Rich Trott <rtrott@gmail.com>
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addaleax authored and BethGriggs committed Feb 6, 2020
1 parent 322912a commit 65e5a8a
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Showing 4 changed files with 9 additions and 3 deletions.
1 change: 1 addition & 0 deletions src/node.h
Expand Up @@ -280,6 +280,7 @@ class NODE_EXTERN MultiIsolatePlatform : public v8::Platform {

// This function may only be called once per `Isolate`, and discard any
// pending delayed tasks scheduled for that isolate.
// This needs to be called right before calling `Isolate::Dispose()`.
virtual void UnregisterIsolate(v8::Isolate* isolate) = 0;

// The platform should call the passed function once all state associated
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2 changes: 1 addition & 1 deletion src/node_main_instance.cc
Expand Up @@ -99,8 +99,8 @@ NodeMainInstance::~NodeMainInstance() {
if (!owns_isolate_) {
return;
}
isolate_->Dispose();
platform_->UnregisterIsolate(isolate_);
isolate_->Dispose();
}

int NodeMainInstance::Run() {
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7 changes: 6 additions & 1 deletion src/node_worker.cc
Expand Up @@ -192,8 +192,13 @@ class WorkerThreadData {
*static_cast<bool*>(data) = true;
}, &platform_finished);

isolate->Dispose();
// The order of these calls is important; if the Isolate is first disposed
// and then unregistered, there is a race condition window in which no
// new Isolate at the same address can successfully be registered with
// the platform.
// (Refs: https://github.com/nodejs/node/issues/30846)
w_->platform_->UnregisterIsolate(isolate);
isolate->Dispose();

// Wait until the platform has cleaned up all relevant resources.
while (!platform_finished)
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2 changes: 1 addition & 1 deletion test/cctest/node_test_fixture.h
Expand Up @@ -106,9 +106,9 @@ class NodeTestFixture : public ::testing::Test {

void TearDown() override {
isolate_->Exit();
isolate_->Dispose();
platform->DrainTasks(isolate_);
platform->UnregisterIsolate(isolate_);
isolate_->Dispose();
isolate_ = nullptr;
}
};
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