-
Notifications
You must be signed in to change notification settings - Fork 345
/
setupwizard_audio.cpp
452 lines (382 loc) · 14.6 KB
/
setupwizard_audio.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
// qt
#include <QString>
#include <QVariant>
// myth
#include <mythcontext.h>
#include <mythdbcon.h>
#include <mythdirs.h>
#include <mythprogressdialog.h>
#include <audiooutpututil.h>
#include "audiogeneralsettings.h"
#include "setupwizard_general.h"
#include "setupwizard_audio.h"
#include "setupwizard_video.h"
AudioSetupWizard::AudioSetupWizard(MythScreenStack *parent,
MythScreenType *previous,
const char *name)
: MythScreenType(parent, name),
m_outputlist(NULL), m_testThread(NULL),
m_generalScreen(previous), m_audioDeviceButtonList(NULL),
m_speakerNumberButtonList(NULL), m_dtsCheck(NULL),
m_ac3Check(NULL), m_eac3Check(NULL),
m_truehdCheck(NULL), m_dtshdCheck(NULL),
m_testSpeakerButton(NULL), m_nextButton(NULL),
m_prevButton(NULL), m_lastAudioDevice("")
{
}
bool AudioSetupWizard::Create()
{
bool foundtheme = false;
// Load the theme for this screen
foundtheme = LoadWindowFromXML("config-ui.xml", "audiowizard", this);
if (!foundtheme)
return false;
m_audioDeviceButtonList =
dynamic_cast<MythUIButtonList *> (GetChild("audiodevices"));
m_speakerNumberButtonList =
dynamic_cast<MythUIButtonList *> (GetChild("speakers"));
m_dtsCheck = dynamic_cast<MythUICheckBox *> (GetChild("dtscheck"));
m_ac3Check = dynamic_cast<MythUICheckBox *> (GetChild("ac3check"));
m_eac3Check = dynamic_cast<MythUICheckBox *> (GetChild("eac3check"));
m_truehdCheck = dynamic_cast<MythUICheckBox *> (GetChild("truehdcheck"));
m_dtshdCheck = dynamic_cast<MythUICheckBox *> (GetChild("dtshdcheck"));
m_testSpeakerButton =
dynamic_cast<MythUIButton *> (GetChild("testspeakers"));
m_nextButton = dynamic_cast<MythUIButton *> (GetChild("next"));
m_prevButton = dynamic_cast<MythUIButton *> (GetChild("previous"));
if (!m_audioDeviceButtonList || !m_speakerNumberButtonList ||
!m_dtsCheck || !m_ac3Check || !m_eac3Check || !m_truehdCheck ||
!m_dtshdCheck || !m_testSpeakerButton || !m_nextButton || !m_prevButton)
{
LOG(VB_GENERAL, LOG_ERR, "Theme is missing critical theme elements.");
return false;
}
// Pre-set the widgets to their database values
// Buttonlists are set in load()
int dtsSetting = gCoreContext->GetNumSetting("DTSPassThru", 0);
if (dtsSetting == 1)
m_dtsCheck->SetCheckState(MythUIStateType::Full);
int ac3Setting = gCoreContext->GetNumSetting("AC3PassThru", 0);
if (ac3Setting == 1)
m_ac3Check->SetCheckState(MythUIStateType::Full);
int eac3Setting = gCoreContext->GetNumSetting("EAC3PassThru", 0);
if (eac3Setting == 1)
m_eac3Check->SetCheckState(MythUIStateType::Full);
int truehdSetting = gCoreContext->GetNumSetting("TrueHDPassThru", 0);
if (truehdSetting == 1)
m_truehdCheck->SetCheckState(MythUIStateType::Full);
int dtshdSetting = gCoreContext->GetNumSetting("DTSHDPassThru", 0);
if (dtshdSetting == 1)
m_dtshdCheck->SetCheckState(MythUIStateType::Full);
// Help Text
// Buttonlists
m_audioDeviceButtonList->SetHelpText( tr("Select from one of the "
"audio devices detected on your system. When "
"satisfied, you can test audio before moving "
"on. If you fail to configure audio, video "
"playback may fail as well.") );
m_speakerNumberButtonList->SetHelpText( tr("Select the number of speakers you "
"have.") );
// Checkboxes
m_dtsCheck->SetHelpText( tr("Select this checkbox if your receiver "
"is capable of playing DTS.") );
m_ac3Check->SetHelpText( tr("Select this checkbox if your receiver "
"is capable of playing AC-3 (Dolby Digital).") );
m_eac3Check->SetHelpText( tr("Select this checkbox if your receiver "
"is capable of playing E-AC-3 (Dolby Digital Plus).") );
m_truehdCheck->SetHelpText( tr("Select this checkbox if your receiver "
"is capable of playing TrueHD.") );
m_dtshdCheck->SetHelpText( tr("Select this checkbox if your receiver "
"is capable of playing DTS-HD.") );
// Buttons
m_testSpeakerButton->SetHelpText( tr("Test your audio settings by playing "
"noise through each speaker.") );
m_nextButton->SetHelpText( tr("Save these changes and move on to the next "
"configuration step.") );
m_prevButton->SetHelpText( tr("Return to the previous configuration step.") );
// I hate to SetText but it's the only way to make it reliably bi-modal
m_testSpeakerButton->SetText(tr("Test Speakers"));
connect(m_testSpeakerButton, SIGNAL(Clicked()), this, SLOT(toggleSpeakers()));
connect(m_nextButton, SIGNAL(Clicked()), this, SLOT(slotNext()));
connect(m_prevButton, SIGNAL(Clicked()), this, SLOT(slotPrevious()));
QString message = tr("Discovering audio devices...");
LoadInBackground(message);
BuildFocusList();
return true;
}
AudioSetupWizard::~AudioSetupWizard()
{
if (m_testThread)
{
m_testThread->cancel();
m_testThread->wait();
delete m_testThread;
}
if (m_outputlist)
{
delete m_outputlist;
}
}
void AudioSetupWizard::Load(void)
{
m_outputlist = AudioOutput::GetOutputList();
}
void AudioSetupWizard::Init(void)
{
QString current = gCoreContext->GetSetting(QString("AudioOutputDevice"));
bool found = false;
if (!current.isEmpty())
{
for (AudioOutput::ADCVect::const_iterator it = m_outputlist->begin();
it != m_outputlist->end(); ++it)
{
if (it->name == current)
{
found = true;
break;
}
}
if (!found)
{
AudioOutput::AudioDeviceConfig *adc =
AudioOutput::GetAudioDeviceConfig(current, current, true);
if (adc->settings.IsInvalid())
{
LOG(VB_GENERAL, LOG_ERR, QString("Audio device %1 isn't usable")
.arg(current));
}
else
{
// only insert the device if it is valid
m_outputlist->insert(0, *adc);
}
delete adc;
}
}
for (AudioOutput::ADCVect::const_iterator it = m_outputlist->begin();
it != m_outputlist->end(); ++it)
{
QString name = it->name;
MythUIButtonListItem *output =
new MythUIButtonListItem(m_audioDeviceButtonList, name);
output->SetData(name);
}
if (found)
{
m_audioDeviceButtonList->SetValueByData(qVariantFromValue(current));
}
m_maxspeakers = gCoreContext->GetNumSetting("MaxChannels", 2);
m_lastAudioDevice = m_audioDeviceButtonList->GetItemCurrent()->GetText();
// Update list for default audio device
UpdateCapabilities();
connect(m_ac3Check,
SIGNAL(valueChanged()), SLOT(UpdateCapabilitiesAC3()));
connect(m_audioDeviceButtonList,
SIGNAL(itemSelected(MythUIButtonListItem*)),
SLOT(UpdateCapabilities(MythUIButtonListItem*)));
}
AudioOutputSettings AudioSetupWizard::UpdateCapabilities(bool restore, bool AC3)
{
QString out = m_audioDeviceButtonList->GetItemCurrent()->GetText();
int max_speakers = 8;
int realmax_speakers = 8;
AudioOutputSettings settings;
for (AudioOutput::ADCVect::const_iterator it = m_outputlist->begin();
it != m_outputlist->end(); ++it)
{
if (it->name == out)
{
settings = it->settings;
break;
}
}
realmax_speakers = max_speakers = settings.BestSupportedChannels();
bool bAC3 = settings.canFeature(FEATURE_AC3);
bool bDTS = settings.canFeature(FEATURE_DTS);
bool bLPCM = settings.canFeature(FEATURE_LPCM);
bool bEAC3 = settings.canFeature(FEATURE_EAC3);
bool bTRUEHD = settings.canFeature(FEATURE_TRUEHD);
bool bDTSHD = settings.canFeature(FEATURE_DTSHD);
bAC3 ? m_ac3Check->Show() : m_ac3Check->Hide();
bDTS ? m_dtsCheck->Show() : m_dtsCheck->Hide();
bEAC3 ? m_eac3Check->Show() : m_eac3Check->Hide();
bTRUEHD ? m_truehdCheck->Show() : m_truehdCheck->Hide();
bDTSHD ? m_dtshdCheck->Show() : m_dtshdCheck->Hide();
bAC3 &= (m_ac3Check->GetCheckState() == MythUIStateType::Full);
bDTS &= (m_dtsCheck->GetCheckState() == MythUIStateType::Full);
if (max_speakers > 2 && !bLPCM)
max_speakers = 2;
if (max_speakers == 2 && bAC3)
{
max_speakers = 6;
if (AC3)
{
restore = true;
}
}
int cur_speakers = m_maxspeakers;
if (m_speakerNumberButtonList->GetItemCurrent() != NULL)
{
cur_speakers = qVariantValue<int>
(m_speakerNumberButtonList->GetItemCurrent()->GetData());
}
if (cur_speakers > m_maxspeakers)
{
m_maxspeakers = cur_speakers;
}
if (restore)
{
cur_speakers = m_maxspeakers;
}
if (cur_speakers > max_speakers)
{
LOG(VB_AUDIO, LOG_INFO, QString("Reset device %1").arg(out));
cur_speakers = max_speakers;
}
// Remove everything and re-add available channels
m_speakerNumberButtonList->Reset();
for (int i = 1; i <= max_speakers; i++)
{
if (settings.IsSupportedChannels(i))
{
switch (i)
{
case 2:
{
MythUIButtonListItem *stereo =
new MythUIButtonListItem(m_speakerNumberButtonList,
QObject::tr("Stereo"));
stereo->SetData(2);
break;
}
case 6:
{
MythUIButtonListItem *sixchan =
new MythUIButtonListItem(m_speakerNumberButtonList,
"5.1 Channel Audio");
sixchan->SetData(6);
break;
}
case 8:
{
MythUIButtonListItem *eightchan =
new MythUIButtonListItem(m_speakerNumberButtonList,
"7.1 Channel Audio");
eightchan->SetData(8);
break;
}
default:
continue;
}
}
}
m_speakerNumberButtonList->SetValueByData(qVariantFromValue(cur_speakers));
// Return values is used by audio test
// where we mainly are interested by the number of channels
// if we support AC3 and/or LPCM
settings.SetBestSupportedChannels(cur_speakers);
settings.setFeature(bAC3, FEATURE_AC3);
settings.setFeature(bLPCM && realmax_speakers > 2, FEATURE_LPCM);
return settings;
}
AudioOutputSettings AudioSetupWizard::UpdateCapabilities(
MythUIButtonListItem* item)
{
bool restore = false;
if (item)
{
restore = item->GetText() != m_lastAudioDevice;
m_lastAudioDevice = item->GetText();
}
return UpdateCapabilities(restore);
}
AudioOutputSettings AudioSetupWizard::UpdateCapabilitiesAC3(void)
{
return UpdateCapabilities(false, true);
}
void AudioSetupWizard::slotNext(void)
{
if (m_testThread)
{
toggleSpeakers();
}
save();
MythScreenStack *mainStack = GetMythMainWindow()->GetMainStack();
VideoSetupWizard *sw = new VideoSetupWizard(mainStack, m_generalScreen,
this, "videosetupwizard");
if (sw->Create())
{
mainStack->AddScreen(sw);
}
else
delete sw;
}
void AudioSetupWizard::save(void)
{
// reset advanced audio config to default values
gCoreContext->SaveSetting("StereoPCM", false);
gCoreContext->SaveSetting("Audio48kOverride", false);
gCoreContext->SaveSetting("HBRPassthru", true);
gCoreContext->SaveSetting("PassThruDeviceOverride", false);
gCoreContext->SaveSetting("PassThruOutputDevice", QString::null);
int channels = qVariantValue<int>
(m_speakerNumberButtonList->GetItemCurrent()->GetData());
gCoreContext->SaveSetting("MaxChannels", channels);
QString device =
m_audioDeviceButtonList->GetItemCurrent()->GetText();
gCoreContext->SaveSetting("AudioOutputDevice", device);
bool ac3State = (m_ac3Check->GetCheckState() == MythUIStateType::Full);
gCoreContext->SaveSetting("AC3PassThru", ac3State);
bool dtsState = (m_dtsCheck->GetCheckState() == MythUIStateType::Full);
gCoreContext->SaveSetting("DTSPassThru", dtsState);
bool eac3State = (m_eac3Check->GetCheckState() == MythUIStateType::Full);
gCoreContext->SaveSetting("EAC3PassThru", eac3State);
bool truehdState = (m_truehdCheck->GetCheckState() == MythUIStateType::Full);
gCoreContext->SaveSetting("TrueHDPassThru", truehdState);
bool dtshdState = (m_dtshdCheck->GetCheckState() == MythUIStateType::Full);
gCoreContext->SaveSetting("DTSHDPassThru", dtshdState);
}
void AudioSetupWizard::slotPrevious(void)
{
Close();
}
bool AudioSetupWizard::keyPressEvent(QKeyEvent *event)
{
if (GetFocusWidget()->keyPressEvent(event))
return true;
bool handled = false;
if (!handled && MythScreenType::keyPressEvent(event))
handled = true;
return handled;
}
void AudioSetupWizard::toggleSpeakers(void)
{
if (m_testThread)
{
m_testThread->cancel();
m_testThread->wait();
delete m_testThread;
m_testThread = NULL;
m_testSpeakerButton->SetText(tr("Test Speakers"));
return;
}
AudioOutputSettings settings = UpdateCapabilities(false);
QString out = m_audioDeviceButtonList->GetItemCurrent()->GetText();
int channels =
qVariantValue<int> (m_speakerNumberButtonList->GetItemCurrent()->GetData());
m_testThread =
new AudioTestThread(this, out, out, channels, settings, false);
if (!m_testThread->result().isEmpty())
{
QString msg = QObject::tr("Audio device is invalid or not useable.");
MythPopupBox::showOkPopup(
GetMythMainWindow(), QObject::tr("Warning"), msg);
delete m_testThread;
m_testThread = NULL;
}
else
{
m_testThread->start();
m_testSpeakerButton->SetText(tr("Stop Speaker Test"));
}
}