-
Notifications
You must be signed in to change notification settings - Fork 345
/
signalhandling.cpp
366 lines (319 loc) · 9.62 KB
/
signalhandling.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
#include <QObject>
#include <QSocketNotifier>
#include <QCoreApplication>
#include <QList>
#include <stdint.h>
#include <stdlib.h> // for free
#include <signal.h>
#include <unistd.h>
#include <sys/types.h>
#ifndef _WIN32
#include <sys/socket.h>
#endif
#include <iostream>
using namespace std;
#include "compat.h"
#include "mythlogging.h"
#include "exitcodes.h"
#include "signalhandling.h"
int SignalHandler::sigFd[2];
volatile bool SignalHandler::s_exit_program = false;
QMutex SignalHandler::s_singletonLock;
SignalHandler *SignalHandler::s_singleton;
// We may need to write out signal info using just the write() function
// so we create an array of C strings + measure their lengths.
#define SIG_STR_COUNT 256
char *sig_str[SIG_STR_COUNT];
uint sig_str_len[SIG_STR_COUNT];
static void sig_str_init(int sig, const char *name)
{
char line[128];
if (sig < SIG_STR_COUNT)
{
if (sig_str[sig])
free(sig_str[sig]);
snprintf(line, 128, "Handling %s\n", name);
line[127] = '\0';
sig_str[sig] = strdup(line);
sig_str_len[sig] = strlen(line);
}
}
static void sig_str_init(void)
{
for (int i = 0; i < SIG_STR_COUNT; i++)
{
sig_str[i] = NULL;
sig_str_init(i, qPrintable(QString("Signal %1").arg(i)));
}
}
QList<int> SignalHandler::s_defaultHandlerList;
SignalHandler::SignalHandler(QList<int> &signallist, QObject *parent) :
QObject(parent), m_notifier(NULL)
{
s_exit_program = false; // set here due to "C++ static initializer madness"
sig_str_init();
#ifndef _WIN32
m_sigStack = new char[SIGSTKSZ];
stack_t stack;
stack.ss_sp = m_sigStack;
stack.ss_flags = 0;
stack.ss_size = SIGSTKSZ;
// Carry on without the signal stack if it fails
if (sigaltstack(&stack, NULL) == -1)
{
cerr << "Couldn't create signal stack!" << endl;
delete [] m_sigStack;
m_sigStack = NULL;
}
#endif
if (s_defaultHandlerList.isEmpty())
s_defaultHandlerList << SIGINT << SIGTERM << SIGSEGV << SIGABRT
<< SIGFPE << SIGILL;
#ifndef _WIN32
s_defaultHandlerList << SIGBUS;
#if ! CONFIG_DARWIN
s_defaultHandlerList << SIGRTMIN;
#endif
if (::socketpair(AF_UNIX, SOCK_STREAM, 0, sigFd))
{
cerr << "Couldn't create socketpair" << endl;
return;
}
m_notifier = new QSocketNotifier(sigFd[1], QSocketNotifier::Read, this);
connect(m_notifier, SIGNAL(activated(int)), this, SLOT(handleSignal()));
QList<int>::iterator it = signallist.begin();
for( ; it != signallist.end(); ++it )
{
int signum = *it;
if (!s_defaultHandlerList.contains(signum))
{
cerr << "No default handler for signal " << signum << endl;
continue;
}
SetHandlerPrivate(signum, NULL);
}
#endif
}
SignalHandler::~SignalHandler()
{
s_singleton = NULL;
#ifndef _WIN32
if (m_notifier)
{
::close(sigFd[0]);
::close(sigFd[1]);
delete m_notifier;
}
QMutexLocker locker(&m_sigMapLock);
QMap<int, SigHandlerFunc>::iterator it = m_sigMap.begin();
for ( ; it != m_sigMap.end(); ++it)
{
int signum = it.key();
signal(signum, SIG_DFL);
}
m_sigMap.clear();
#endif
}
void SignalHandler::Init(QList<int> &signallist, QObject *parent)
{
QMutexLocker locker(&s_singletonLock);
if (!s_singleton)
s_singleton = new SignalHandler(signallist, parent);
}
void SignalHandler::Done(void)
{
QMutexLocker locker(&s_singletonLock);
if (s_singleton)
delete s_singleton;
}
void SignalHandler::SetHandler(int signum, SigHandlerFunc handler)
{
QMutexLocker locker(&s_singletonLock);
if (s_singleton)
s_singleton->SetHandlerPrivate(signum, handler);
}
void SignalHandler::SetHandlerPrivate(int signum, SigHandlerFunc handler)
{
#ifndef _WIN32
const char *signame = strsignal(signum);
QString signal_name = signame ?
QString(signame) : QString("Unknown(%1)").arg(signum);
bool sa_handler_already_set = false;
{
QMutexLocker locker(&m_sigMapLock);
sa_handler_already_set = m_sigMap.contains(signum);
if (m_sigMap.value(signum, NULL) && (handler != NULL))
{
LOG(VB_GENERAL, LOG_WARNING,
QString("Warning %1 signal handler overridden")
.arg(signal_name));
}
m_sigMap[signum] = handler;
}
if (!sa_handler_already_set)
{
struct sigaction sa;
sa.sa_sigaction = SignalHandler::signalHandler;
sigemptyset(&sa.sa_mask);
sa.sa_flags = SA_RESTART | SA_SIGINFO;
if (m_sigStack)
sa.sa_flags |= SA_ONSTACK;
sig_str_init(signum, qPrintable(signal_name));
sigaction(signum, &sa, NULL);
}
LOG(VB_GENERAL, LOG_INFO, QString("Setup %1 handler").arg(signal_name));
#endif
}
typedef struct {
int signum;
int code;
int pid;
int uid;
uint64_t value;
} SignalInfo;
void SignalHandler::signalHandler(int signum, siginfo_t *info, void *context)
{
SignalInfo signalInfo;
(void)context;
signalInfo.signum = signum;
#ifdef _WIN32
(void)info;
signalInfo.code = 0;
signalInfo.pid = 0;
signalInfo.uid = 0;
signalInfo.value = 0;
#else
signalInfo.code = (info ? info->si_code : 0);
signalInfo.pid = (info ? (int)info->si_pid : 0);
signalInfo.uid = (info ? (int)info->si_uid : 0);
signalInfo.value = (info ? *(uint64_t *)&info->si_value : 0);
#endif
// Keep trying if there's no room to write, but stop on error (-1)
int index = 0;
int size = sizeof(SignalInfo);
char *buffer = (char *)&signalInfo;
do {
int written = ::write(sigFd[0], &buffer[index], size);
// If there's an error, the signal will not be seen be the application,
// but we can't keep trying.
if (written < 0)
break;
index += written;
size -= written;
} while (size > 0);
// One must not return from SEGV, ILL, BUS or FPE. When these
// are raised by the program itself they will immediately get
// re-raised on return.
//
// We also handle SIGABRT the same way. While it is safe to
// return from the signal handler for SIGABRT doing so means
// SIGABRT will fail when the UI thread is deadlocked; but
// SIGABRT is the signal one uses to get a core of a
// deadlocked program.
switch (signum)
{
case SIGSEGV:
case SIGILL:
#ifndef _WIN32
case SIGBUS:
#endif
case SIGFPE:
case SIGABRT:
// clear the signal handler so if it reoccurs we get instant death.
signal(signum, SIG_DFL);
// Wait for UI event loop to handle this, however we may be
// blocking it if this signal occured in the UI thread.
// Note, can not use usleep() as it is not a signal safe function.
sleep(1);
if (!s_exit_program)
{
// log something to console.. regular logging should be kaput
// NOTE: This needs to use write rather than cout or printf as
// we need to stick to system calls that are known to be
// signal-safe. write is, the other two aren't.
int d = 0;
if (signum < SIG_STR_COUNT)
d+=::write(STDERR_FILENO, sig_str[signum], sig_str_len[signum]);
(void) d; // quiet ignoring return value warning.
}
// call the default signal handler. This will kill the application.
raise(signum);
break;
case SIGINT:
case SIGTERM:
// clear the signal handler so if it reoccurs we get instant death.
signal(signum, SIG_DFL);
break;
}
}
void SignalHandler::handleSignal(void)
{
#ifndef _WIN32
m_notifier->setEnabled(false);
SignalInfo signalInfo;
int ret = ::read(sigFd[1], &signalInfo, sizeof(SignalInfo));
bool infoComplete = (ret == sizeof(SignalInfo));
int signum = (infoComplete ? signalInfo.signum : 0);
if (infoComplete)
{
const char *signame = strsignal(signum);
signame = strdup(signame ? signame : "Unknown Signal");
LOG(VB_GENERAL, LOG_CRIT,
QString("Received %1: Code %2, PID %3, UID %4, Value 0x%5")
.arg(signame) .arg(signalInfo.code) .arg(signalInfo.pid)
.arg(signalInfo.uid) .arg(signalInfo.value,8,16,QChar('0')));
free((void *)signame);
}
SigHandlerFunc handler = NULL;
bool allowNullHandler = false;
#if ! CONFIG_DARWIN
if (signum == SIGRTMIN)
{
// glibc idiots seem to have made SIGRTMIN a macro that expands to a
// function, so we can't do this in the switch below.
// This uses the default handler to just get us here and to ignore it.
allowNullHandler = true;
}
#endif
switch (signum)
{
case SIGINT:
case SIGTERM:
m_sigMapLock.lock();
handler = m_sigMap.value(signum, NULL);
m_sigMapLock.unlock();
if (handler)
handler();
else
QCoreApplication::exit(0);
s_exit_program = true;
break;
case SIGSEGV:
case SIGABRT:
case SIGBUS:
case SIGFPE:
case SIGILL:
usleep(100000);
s_exit_program = true;
break;
default:
m_sigMapLock.lock();
handler = m_sigMap.value(signum, NULL);
m_sigMapLock.unlock();
if (handler)
{
handler();
}
else if (!allowNullHandler)
{
LOG(VB_GENERAL, LOG_CRIT, QString("Recieved unexpected signal %1")
.arg(signum));
}
break;
}
m_notifier->setEnabled(true);
#endif
}
/*
* vim:ts=4:sw=4:ai:et:si:sts=4
*/