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Fix a crash caused by background animated image loading.
The background animated image loader was calling SetImages() which triggers non thread-safe routines in MythUI. Instead of calling SetImages() in the background thread, return the image QVector in the ImageLoadEvent and set the images and delays in the UI thread similar to how we set non-animated images. Fixes #9388. NOTE: This changes the binary API, so make clean, etc., whatever you normally do.
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