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MythVideoTexture: New class to handle OpenGL video texturing
- move specialised video texture handling out of MythRenderOpenGL and OpenGLVideo - extend MythGLTexture to track source and 'target' formats as well as plane count etc - better support for the various details of software and hardware frame formats and a better framework to start adding direct rendering support for formats other than YV12/YV420P - further changes to OpenGLVideo to come - N.B. VideoToolBox and MediaCodec changes currently untested
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