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MythRenderOpenGL: Don't use SIGNAL/SLOT macros
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mark-kendall committed Oct 5, 2020
1 parent 73bad50 commit 606ddde
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Showing 2 changed files with 3 additions and 3 deletions.
4 changes: 2 additions & 2 deletions mythtv/libs/libmythui/opengl/mythrenderopengl.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -143,7 +143,7 @@ MythRenderOpenGL::~MythRenderOpenGL()
MythRenderOpenGL::ReleaseResources();
}

void MythRenderOpenGL::messageLogged(const QOpenGLDebugMessage &Message)
void MythRenderOpenGL::MessageLogged(const QOpenGLDebugMessage &Message)
{
// filter unwanted messages
if ((m_openGLDebuggerFilter & Message.type()) != 0U)
Expand Down Expand Up @@ -226,7 +226,7 @@ bool MythRenderOpenGL::Init(void)
m_openglDebugger = new QOpenGLDebugLogger();
if (m_openglDebugger->initialize())
{
connect(m_openglDebugger, SIGNAL(messageLogged(QOpenGLDebugMessage)), this, SLOT(messageLogged(QOpenGLDebugMessage)));
connect(m_openglDebugger, &QOpenGLDebugLogger::messageLogged, this, &MythRenderOpenGL::MessageLogged);
QOpenGLDebugLogger::LoggingMode mode = QOpenGLDebugLogger::AsynchronousLogging;

// this will impact performance but can be very useful
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2 changes: 1 addition & 1 deletion mythtv/libs/libmythui/opengl/mythrenderopengl.h
Original file line number Diff line number Diff line change
Expand Up @@ -170,7 +170,7 @@ class MUI_PUBLIC MythRenderOpenGL : public QOpenGLContext, public QOpenGLFunctio
bool GetGPUMemory(int &Available, int &Total);

public slots:
void messageLogged (const QOpenGLDebugMessage &Message);
void MessageLogged (const QOpenGLDebugMessage &Message);
void logDebugMarker (const QString &Message);
void contextToBeDestroyed(void);

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