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use vaPutSurface instead of vaCopySurfaceGLX
From Intel: Please don't rely on VA/GLX any more. This is going to die at some point. It was only useful to overcome the needs from proprietary drivers. Nowadays, even the GLX protocol itself is not appealing enough. At best, directly use vaPutSurface() + TFP (EXT_texture_from_pixmap), but an RGBA backing store is not efficient enough, unless you downscale for thumbnailing purposes for instance. Work in progress. Issue in sizing
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