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Remove the key list queue in the TV class.

Key presses are now delivered directly into the 'correct' thread so
there is no need to pass them through a different queue for processing
in a different thread.

Plum picked from bb144de
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Mark Kendall
Mark Kendall committed Feb 9, 2011
1 parent 54fcb92 commit dd981aaf8492dba5801933db143153122072ea87
Showing with 20 additions and 62 deletions.
  1. +19 −59 mythtv/libs/libmythtv/tv_play.cpp
  2. +1 −3 mythtv/libs/libmythtv/tv_play.h
@@ -924,7 +924,7 @@ TV::TV(void)
disableDrawUnusedRects(false),
isEmbedded(false), ignoreKeyPresses(false),
// Timers
- lcdTimerId(0), keyListTimerId(0),
+ lcdTimerId(0),
networkControlTimerId(0), jumpMenuTimerId(0),
pipChangeTimerId(0), udpNotifyTimerId(0),
switchToInputTimerId(0), ccInputTimerId(0),
@@ -2623,49 +2623,6 @@ void TV::timerEvent(QTimerEvent *te)
handled = true;
}
- if (handled)
- return;
-
- // Check if it matches keyListTimerId
- QKeyEvent *keyEvent = NULL;
- {
- QMutexLocker locker(&timerIdLock);
-
- if (timer_id == keyListTimerId)
- {
- keyEvent = keyList.dequeue();
- if (keyList.empty())
- {
- KillTimer(keyListTimerId);
- keyListTimerId = 0;
- }
- }
- }
-
- if (keyEvent)
- {
- PlayerContext *actx = GetPlayerWriteLock(-1, __FILE__, __LINE__);
- if (actx->HasPlayer())
- {
- ProcessKeypress(actx, keyEvent);
-
- delete keyEvent;
- }
- else
- {
- VERBOSE(VB_IMPORTANT,
- "Ignoring key event for now because player is not set");
-
- QMutexLocker locker(&timerIdLock);
- keyList.push_front(keyEvent);
- if (keyListTimerId)
- KillTimer(keyListTimerId);
- keyListTimerId = StartTimer(20, __LINE__);
- }
- ReturnPlayerLock(actx);
- handled = true;
- }
-
if (handled)
return;
@@ -3379,12 +3336,13 @@ bool TV::event(QEvent *e)
if (QEvent::KeyPress == e->type())
{
- QKeyEvent *k = new QKeyEvent(*(QKeyEvent *)e);
- QMutexLocker locker(&timerIdLock);
- keyList.enqueue(k);
- if (!keyListTimerId)
- keyListTimerId = StartTimer(1, __LINE__);
- return true;
+ bool handled = false;
+ PlayerContext *actx = GetPlayerWriteLock(-1, __FILE__, __LINE__);
+ if (actx->HasPlayer())
+ handled = ProcessKeypress(actx, (QKeyEvent *)e);
+ ReturnPlayerLock(actx);
+ if (handled)
+ return true;
}
switch (e->type())
@@ -3516,7 +3474,7 @@ static bool has_action(QString action, const QStringList &actions)
return false;
}
-void TV::ProcessKeypress(PlayerContext *actx, QKeyEvent *e)
+bool TV::ProcessKeypress(PlayerContext *actx, QKeyEvent *e)
{
bool ignoreKeys = actx->IsPlayerChangingBuffers();
#if DEBUG_ACTIONS
@@ -3539,15 +3497,15 @@ void TV::ProcessKeypress(PlayerContext *actx, QKeyEvent *e)
"TV Playback", e, actions);
if (handled || actions.isEmpty())
- return;
+ return true;
bool esc = has_action("ESCAPE", actions) ||
has_action("BACK", actions);
bool pause = has_action("PAUSE", actions);
bool play = has_action("PLAY", actions);
if ((!esc || browsehelper->IsBrowsing()) && !pause && !play)
- return;
+ return false;
}
OSD *osd = GetOSDLock(actx);
@@ -3597,7 +3555,7 @@ void TV::ProcessKeypress(PlayerContext *actx, QKeyEvent *e)
}
if (handled)
- return;
+ return true;
// If text is already queued up, be more lax on what is ok.
// This allows hex teletext entry and minor channel entry.
@@ -3609,7 +3567,7 @@ void TV::ProcessKeypress(PlayerContext *actx, QKeyEvent *e)
if (ok || txt=="_" || txt=="-" || txt=="#" || txt==".")
{
AddKeyToInputQueue(actx, txt.at(0).toLatin1());
- return;
+ return true;
}
}
@@ -3628,7 +3586,7 @@ void TV::ProcessKeypress(PlayerContext *actx, QKeyEvent *e)
if (actx->player->HandleTeletextAction(tt_actions[i]))
{
actx->UnlockDeletePlayer(__FILE__, __LINE__);
- return;
+ return true;
}
}
}
@@ -3648,7 +3606,7 @@ void TV::ProcessKeypress(PlayerContext *actx, QKeyEvent *e)
if (actx->player->ITVHandleAction(itv_actions[i]))
{
actx->UnlockDeletePlayer(__FILE__, __LINE__);
- return;
+ return true;
}
}
}
@@ -3659,7 +3617,7 @@ void TV::ProcessKeypress(PlayerContext *actx, QKeyEvent *e)
"TV Playback", e, actions);
if (handled || actions.isEmpty())
- return;
+ return true;
handled = false;
@@ -3685,7 +3643,7 @@ void TV::ProcessKeypress(PlayerContext *actx, QKeyEvent *e)
#endif // DEBUG_ACTIONS
if (handled)
- return;
+ return true;
if (!handled)
{
@@ -3702,6 +3660,8 @@ void TV::ProcessKeypress(PlayerContext *actx, QKeyEvent *e)
}
}
}
+
+ return true;
}
bool TV::BrowseHandleAction(PlayerContext *ctx, const QStringList &actions)
@@ -189,7 +189,7 @@ class MPUBLIC TV : public QObject
bool Init(bool createWindow = true);
// User input processing commands
- void ProcessKeypress(PlayerContext*, QKeyEvent *e);
+ bool ProcessKeypress(PlayerContext*, QKeyEvent *e);
void ProcessNetworkControlCommand(PlayerContext *, const QString &command);
void customEvent(QEvent *e);
bool event(QEvent *e);
@@ -726,7 +726,6 @@ class MPUBLIC TV : public QObject
int idleDialogTimerId; ///< Timer for idle dialog.
/// Queue of unprocessed key presses.
- MythDeque<QKeyEvent*> keyList;
MythTimer keyRepeatTimer; ///< Timeout timer for repeat key filtering
// CC/Teletex input state variables
@@ -835,7 +834,6 @@ class MPUBLIC TV : public QObject
typedef QMap<int,const PlayerContext*> TimerContextConstMap;
mutable QMutex timerIdLock;
volatile int lcdTimerId;
- volatile int keyListTimerId;
volatile int networkControlTimerId;
volatile int jumpMenuTimerId;
volatile int pipChangeTimerId;

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