Skip to content

Commit

Permalink
Better handle frame rate changes during fast-forward/rewind.
Browse files Browse the repository at this point in the history
Backport of 9f871f6 from master to 0.24-fixes.

If the frame rate changes while fast-forwarding or rewinding, the
frame interval is set incorrectly and the skip values is not changed.
This leads to very erratic behavior when such a transition is hit.
Fix the problem, updating the frame interval and skip values
appropriately when the frame rate changes.
  • Loading branch information
gigem committed Sep 29, 2011
1 parent 5510579 commit f006f90
Show file tree
Hide file tree
Showing 2 changed files with 30 additions and 10 deletions.
36 changes: 26 additions & 10 deletions mythtv/libs/libmythtv/mythplayer.cpp
Expand Up @@ -824,9 +824,17 @@ void MythPlayer::SetVideoParams(int width, int height, double fps,
if (fps > 0.0f && fps < 121.0f)
{
video_frame_rate = fps;
float temp_speed = (play_speed == 0.0f) ?
audio.GetStretchFactor() : play_speed;
frame_interval = (int)(1000000.0f / video_frame_rate / temp_speed);
if (ffrew_skip != 0 && ffrew_skip != 1)
{
UpdateFFRewSkip();
videosync->setFrameInterval(frame_interval);
}
else
{
float temp_speed = (play_speed == 0.0f) ?
audio.GetStretchFactor() : play_speed;
frame_interval = (int)(1000000.0f / video_frame_rate / temp_speed);
}
}

if (videoOutput)
Expand Down Expand Up @@ -3135,15 +3143,12 @@ uint64_t MythPlayer::GetBookmark(void)
return bookmark;
}

void MythPlayer::ChangeSpeed(void)
bool MythPlayer::UpdateFFRewSkip(void)
{
float last_speed = play_speed;
play_speed = next_play_speed;
normal_speed = next_normal_speed;

float temp_speed = (play_speed == 0.0) ? audio.GetStretchFactor() : play_speed;

bool skip_changed;

float temp_speed = (play_speed == 0.0) ?
audio.GetStretchFactor() : play_speed;
if (play_speed >= 0.0f && play_speed <= 3.0f)
{
skip_changed = (ffrew_skip != 1);
Expand All @@ -3170,6 +3175,17 @@ void MythPlayer::ChangeSpeed(void)
ffrew_skip = play_speed < 0.0f ? -ffrew_skip : ffrew_skip;
ffrew_adjust = 0;
}

return skip_changed;
}

void MythPlayer::ChangeSpeed(void)
{
float last_speed = play_speed;
play_speed = next_play_speed;
normal_speed = next_normal_speed;

bool skip_changed = UpdateFFRewSkip();
videosync->setFrameInterval(frame_interval);

if (skip_changed && videoOutput)
Expand Down
4 changes: 4 additions & 0 deletions mythtv/libs/libmythtv/mythplayer.h
Expand Up @@ -479,6 +479,10 @@ class MPUBLIC MythPlayer
bool DecoderGetFrame(DecodeType, bool unsafe = false);

// These actually execute commands requested by public members
private:
// Make this private in 0.24-fixes so as to not change the ABI.
bool UpdateFFRewSkip(void);
protected:
virtual void ChangeSpeed(void);
bool DoFastForward(uint64_t frames, bool override_seeks = false,
bool seeks_wanted = false);
Expand Down

0 comments on commit f006f90

Please sign in to comment.