Skip to content

Commit

Permalink
Add missing libmythfreemheg project file
Browse files Browse the repository at this point in the history
  • Loading branch information
dblain committed Mar 15, 2011
1 parent 4e673d8 commit b29b67b
Show file tree
Hide file tree
Showing 2 changed files with 291 additions and 0 deletions.
140 changes: 140 additions & 0 deletions Win32/VS2010/libs/libmythfreemheg/libmythfreemheg.vcxproj
@@ -0,0 +1,140 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Actions.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\ASN1Codes.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\BaseActions.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\BaseClasses.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Bitmap.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\DynamicLineArt.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Engine.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\freemheg.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Groups.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Ingredients.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Link.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Logging.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\ParseBinary.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\ParseNode.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\ParseText.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Presentable.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Programs.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Root.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Stream.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Text.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\TokenGroup.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Variables.h" />
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Visible.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Actions.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\BaseActions.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\BaseClasses.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Bitmap.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\DynamicLineArt.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Engine.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Groups.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Ingredients.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Link.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\ParseBinary.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\ParseNode.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\ParseText.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Presentable.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Programs.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Root.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Stream.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Text.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\TokenGroup.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Variables.cpp" />
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Visible.cpp" />
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{693E1526-4C4C-4FB2-9E10-F802536892EC}</ProjectGuid>
<Keyword>Qt4VSv1.0</Keyword>
<ProjectName>mythfreemheg</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\mythtv.props" />
<Import Project="..\..\Qt4VSPropertySheet.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\mythtv.props" />
<Import Project="..\..\Qt4VSPropertySheet.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<CodeAnalysisRuleSet Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">AllRules.ruleset</CodeAnalysisRuleSet>
<CodeAnalysisRules Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)bin\$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)bin\$(Configuration)</OutDir>
<TargetExt Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.lib</TargetExt>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PreprocessorDefinitions>UNICODE;WIN32;QT_LARGEFILE_SUPPORT;QT_CORE_LIB;LIBMYTHFREEMHEG_LIB;QT_GUI_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>.\GeneratedFiles;$(QTDIR)\include;.\GeneratedFiles\$(ConfigurationName);$(QTDIR)\include\qtmain;$(QTDIR)\include\QtCore;.\;$(QTDIR)\include\QtGui;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<Optimization>Disabled</Optimization>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<OutputFile>$(OutDir)\$(ProjectName).dll</OutputFile>
<AdditionalLibraryDirectories>$(QTDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>qtmaind.lib;QtCored4.lib;QtGuid4.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<PreprocessorDefinitions>UNICODE;WIN32;QT_LARGEFILE_SUPPORT;QT_NO_DEBUG;NDEBUG;QT_CORE_LIB;LIBMYTHFREEMHEG_LIB;QT_GUI_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>.\GeneratedFiles;$(QTDIR)\include;.\GeneratedFiles\$(ConfigurationName);$(QTDIR)\include\qtmain;$(QTDIR)\include\QtCore;.\;$(QTDIR)\include\QtGui;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DebugInformationFormat>
</DebugInformationFormat>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<TreatWChar_tAsBuiltInType>false</TreatWChar_tAsBuiltInType>
</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<OutputFile>$(OutDir)\$(ProjectName).dll</OutputFile>
<AdditionalLibraryDirectories>$(QTDIR)\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<GenerateDebugInformation>false</GenerateDebugInformation>
<AdditionalDependencies>qtmain.lib;QtCore4.lib;QtGui4.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<ProjectExtensions>
<VisualStudio>
<UserProperties UicDir=".\GeneratedFiles" MocDir=".\GeneratedFiles\$(ConfigurationName)" MocOptions="" RccDir=".\GeneratedFiles" lupdateOnBuild="0" QtVersion_x0020_Win32="4.7.1" />
</VisualStudio>
</ProjectExtensions>
</Project>
151 changes: 151 additions & 0 deletions Win32/VS2010/libs/libmythfreemheg/libmythfreemheg.vcxproj.filters
@@ -0,0 +1,151 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;cxx;c;def</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h</Extensions>
</Filter>
<Filter Include="Generated Files">
<UniqueIdentifier>{71ED8ED8-ACB9-4CE9-BBE1-E00B30144E11}</UniqueIdentifier>
<Extensions>moc;h;cpp</Extensions>
<SourceControlFiles>False</SourceControlFiles>
</Filter>
</ItemGroup>
<ItemGroup>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Actions.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\ASN1Codes.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\BaseActions.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\BaseClasses.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Bitmap.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\DynamicLineArt.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Engine.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\freemheg.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Groups.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Ingredients.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Link.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Logging.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\ParseBinary.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\ParseNode.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\ParseText.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Presentable.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Programs.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Root.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Stream.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Text.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\TokenGroup.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Variables.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Visible.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Actions.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\BaseActions.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\BaseClasses.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Bitmap.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\DynamicLineArt.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Engine.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Groups.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Ingredients.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Link.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\ParseBinary.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\ParseNode.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\ParseText.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Presentable.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Programs.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Root.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Stream.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Text.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\TokenGroup.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Variables.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="$(mythtv_source)\mythtv\libs\libmythfreemheg\Visible.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

0 comments on commit b29b67b

Please sign in to comment.