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[Game] UnitReqs fix for TargetBuffTag if no target is selected (#1002) #417

[Game] UnitReqs fix for TargetBuffTag if no target is selected (#1002)

[Game] UnitReqs fix for TargetBuffTag if no target is selected (#1002) #417

Triggered via push July 10, 2024 15:08
Status Success
Total duration 4m 50s
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Matrix: Analyze
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Analyze (csharp)
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, github/codeql-action/init@v2, github/codeql-action/autobuild@v2, github/codeql-action/analyze@v2. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Analyze (csharp)
CodeQL Action v2 will be deprecated on December 5th, 2024. Please update all occurrences of the CodeQL Action in your workflow files to v3. For more information, see https://github.blog/changelog/2024-01-12-code-scanning-deprecation-of-codeql-action-v2/