Skip to content

[Game] UnitReqs fix for TargetBuffTag if no target is selected (#1002) #295

[Game] UnitReqs fix for TargetBuffTag if no target is selected (#1002)

[Game] UnitReqs fix for TargetBuffTag if no target is selected (#1002) #295

Triggered via push July 10, 2024 15:08
Status Failure
Total duration 4m 55s
Artifacts

sonar.yml

on: push
Fit to window
Zoom out
Zoom in

Annotations

1 error and 2 warnings
Build
Process completed with exit code 1.
Build
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v2, actions/checkout@v2, actions/cache@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Build
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/setup-java@v2, actions/checkout@v2, actions/cache@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/