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Adds Dominator Guns [Poll Ongoing] #550
Adds Dominator Guns [Poll Ongoing] #550
Conversation
- Note: Still contains debug markers as I'm waiting for sprites
needs unique sprite and kill modes pls |
Look at the tile miggles
Also the Kill modes will probably not get in or will have to come later, due to them requiring extra balance etc. |
it should honestly be an admin item first, then balanced |
@Atskadan The Poll has shown the players are (majority) in favor of the Unique concepts of the Dominator in it's Current implementation, I think that's fine enough to add it/run a test of them in the code for a while. |
if youre not going to make it a direct reference to psycho-pass, you should change the name |
Jeez miggles a name is a name. but ok I guess I'll look for a new name for them. |
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its not >no references |
Well the only included references are:
those are the 3 references, all are accurate. |
Well I mean the whole concept is based off of the ones from Pyscho-Pass, it's just not complete. I just don't personally like inaccurately referencing something. You don't have to rename it if you don't want. |
how about we allow creative license @Atskadan |
did you miss the part where everything i say is opinions |
Experiment failed, not wanted/not balanced fairly. |
@RemieRichards just make it admin spawnable pls |
Maybe later. My branches are all tied up. |
Dominators:
Specs:
Code Extras:
Thread: http://tgstation13.org/phpBB/viewtopic.php?f=15&t=387