Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Ready] /tg/ Merge May 20 #601

Merged
merged 728 commits into from May 25, 2014
Merged

[Ready] /tg/ Merge May 20 #601

merged 728 commits into from May 25, 2014

Conversation

Atskadan
Copy link
Contributor

Needs serious review and checking for issues and unwanted changes.

argoneuscze and others added 30 commits April 29, 2014 21:38
Fragile thrown food items use del instead of qdel.  Fixes issue #3561
Added sounds for wall-smashing.
…hinery.dm

The Topic() proc of machinery will use this.
The first non-machinery item to use this will be the violin and piano.
There are plans to make admin observers use this, to make AIs don't be able to use Topic() when they lose power (doing that currently will break gameplay) and make all items use the canUseTopic() proc if needed.
I just wanted to pull the fix for the piano and violin quick, the rest is a todo.
Made light bulbs have 4 brightness and tubes 8 by default, no random variables changing this value.
…nging their lying to 1, making weird blurry mobs
Fixes issue NTStation#119

Transferred all the different colours of under clothes and shoes to obj/item/clothing/under/colour/XXX and obj/item/clothing/shoes/sneakers/XXX
Added two extra options to the spawn menu of the game panel, clothing and food.
Much less nutrition consumed, but they actually use it to grow
Made mutation chance random between 25 and 35
Slime core reactions use 1 unit of reagent
Code cleanups
Giacom and others added 6 commits May 19, 2014 07:15
Re-adding missing hivelord core sprite (courtesy of Nerolat)
Travis will now automatically compile the maps in the map_test shell script.
Fixes newscaster spam when announcements via RCs are made
…o tgmerge1

Conflicts:
	.travis.yml
	NTstation13.dme
	README.md
	_maps/map_files/MetaStation.v39K.dmm
	_maps/map_files/tgstation.2.1.2.dmm
	_maps/map_files/tgstation.2.1.3.dmm
	code/_globalvars/configuration.dm
	code/controllers/configuration.dm
	code/controllers/shuttle_controller.dm
	code/datums/helper_datums/getrev.dm
	code/game/gamemodes/objective_items.dm
	code/game/gamemodes/wizard/soulstone.dm
	code/game/jobs/access.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/civilian.dm
	code/game/jobs/job/engineering.dm
	code/game/jobs/job/job.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/science.dm
	code/game/jobs/job/security.dm
	code/game/jobs/job_controller.dm
	code/game/machinery/Sleeper.dm
	code/game/machinery/autolathe.dm
	code/game/machinery/bots/cleanbot.dm
	code/game/machinery/computer/card.dm
	code/game/machinery/computer/communications.dm
	code/game/machinery/suit_storage_unit.dm
	code/game/machinery/washing_machine.dm
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/stacks/sheets/sheet_types.dm
	code/game/objects/items/weapons/cards_ids.dm
	code/game/objects/items/weapons/manuals.dm
	code/game/objects/items/weapons/storage/uplink_kits.dm
	code/game/objects/structures/crates_lockers/closets/secure/security.dm
	code/game/objects/structures/crates_lockers/closets/wardrobe.dm
	code/game/turfs/simulated/walls.dm
	code/modules/clothing/glasses/hud.dm
	code/modules/clothing/shoes/magboots.dm
	code/modules/clothing/under/color.dm
	code/modules/events/immovable_rod.dm
	code/modules/events/spacevine.dm
	code/modules/hydroponics/grown.dm
	code/modules/mining/equipment_locker.dm
	code/modules/mining/mine_items.dm
	code/modules/mining/mine_turfs.dm
	code/modules/mob/living/carbon/human/human_attackalien.dm
	code/modules/mob/living/carbon/monkey/monkey.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/mob/living/silicon/silicon.dm
	code/modules/mob/living/simple_animal/constructs.dm
	code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
	code/modules/projectiles/ammunition/bullets.dm
	code/modules/projectiles/gun.dm
	code/modules/recycling/disposal.dm
	code/modules/research/designs.dm
	config/admins.txt
	config/motd.txt
	html/changelog.html
	icons/mob/AI.dmi
	icons/mob/back.dmi
	icons/mob/eyes.dmi
	icons/mob/feet.dmi
	icons/mob/head.dmi
	icons/mob/human_face.dmi
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/mask.dmi
	icons/obj/clothing/glasses.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/masks.dmi
	icons/obj/clothing/shoes.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/food.dmi
	icons/obj/gun.dmi
	icons/obj/library.dmi
	icons/obj/lighting.dmi
	interface/stylesheet.dm
@Neerti
Copy link
Contributor

Neerti commented May 20, 2014

You got GPL'd.

@RemieRichards
Copy link
Contributor

tfw travis.

@dannno
Copy link
Contributor

dannno commented May 20, 2014

The Travis CI build failed
oh boy

@Atskadan
Copy link
Contributor Author

its almost as if changing 301 files may lead to compile errors ❗

@optimumtact
Copy link
Contributor

code/datums/helper_datums/getrev.dm:9:error: missing left-hand argument to <<. It's ogre!

@Atskadan
Copy link
Contributor Author

I've already most of the errors.
I've only got a few more compile issues to fix, (around 5) but I was waiting til the weekend to finish the job.

@ghost
Copy link

ghost commented May 23, 2014

thank you for doing this

@ghost
Copy link

ghost commented May 23, 2014

Yes. Thank you very much Miggggles

@Atskadan
Copy link
Contributor Author

Additionally, there are some files in this PR that I don't feel should be there, (contributing.md and box2.1.3 for example) but to spare myself the pain of reverting everything and recommitting it sans a few files, I'll make a second PR after this one which nix them.

…o tgmerge1

Conflicts:
	code/game/gamemodes/changeling/powers/tiny_prick.dm
	code/game/jobs/access.dm
	code/game/machinery/autolathe.dm
	code/game/objects/structures/crates_lockers/closets/wardrobe.dm
@Atskadan
Copy link
Contributor Author

travis you nignog

…o tgmerge1

Conflicts:
	code/game/jobs/job/civilian.dm
	code/game/jobs/job/engineering.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/science.dm
@Atskadan
Copy link
Contributor Author

OK IT'S READY

@ghost
Copy link

ghost commented May 25, 2014

HYPE FOR TEARS

@Atskadan Atskadan changed the title [Review] /tg/ Merge May 20 [Ready] /tg/ Merge May 20 May 25, 2014
RemieRichards added a commit that referenced this pull request May 25, 2014
@RemieRichards RemieRichards merged commit 1654349 into NTStation:master May 25, 2014
@Atskadan Atskadan deleted the tgmerge1 branch May 27, 2014 15:56
@Rolan7
Copy link
Contributor

Rolan7 commented May 28, 2014

I'm really glad this happened, good job!

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet