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provide an overload for LoadImage that only accepts a source location:
public LoadImage(src: string): EndGate.Graphics.ImageSource;
Then using the filename of the source set .Name to that. Simplifies the construction and loading of new images.
The text was updated successfully, but these errors were encountered:
Added overload for LoadImage and LoadAudio
414295c
* Created new overloads for a single parameter to the source file Create name based on filename from the source * See: issue NTaylorMullen#119
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provide an overload for LoadImage that only accepts a source location:
Then using the filename of the source set .Name to that. Simplifies the construction and loading of new images.
The text was updated successfully, but these errors were encountered: