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Remove pidx from interpolate and raymarching output #84

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merged 1 commit into from
Dec 20, 2022

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@orperel orperel commented Dec 20, 2022

This change refactors the neural fields: a simpler interface without kwargs, and less assumptions on the nef initialization.
The MR also simplifies some of the PE initialization / forward logic by introducing properties.
Some pos / view embedding paths which were unusable have now been restored.

Signed-off-by: operel operel@nvidia.com

reformatted nefs with less constraints

num_lods references updated from nef to nef.grid

remove hashgrid num_samples default for raymarch

MR fixes for part 3

Signed-off-by: operel <operel@nvidia.com>
@orperel orperel merged commit 688dfeb into NVIDIAGameWorks:main Dec 20, 2022
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