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create CachedDataset, adapt existing Dataset and deprecate usage Kaol…
…inDataset and ProcessedDataset (#626) Signed-off-by: Clement Fuji Tsang <cfujitsang@nvidia.com> address comments Signed-off-by: Clement Fuji Tsang <cfujitsang@nvidia.com> Signed-off-by: Clement Fuji Tsang <cfujitsang@nvidia.com>
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# ============================================================================================================== | ||
# The following snippet shows how to use kaolin to preprocess a shapenet dataset | ||
# To quickly sample point clouds from the mesh at runtime | ||
# ============================================================================================================== | ||
# See also: | ||
# - Documentation: ShapeNet dataset | ||
# https://kaolin.readthedocs.io/en/latest/modules/kaolin.io.shapenet.html#kaolin.io.shapenet.ShapeNetV2 | ||
# - Documentation: CachedDataset | ||
# https://kaolin.readthedocs.io/en/latest/modules/kaolin.io.dataset.html#kaolin.io.dataset.CachedDataset | ||
# - Documentation: Mesh Ops: | ||
# https://kaolin.readthedocs.io/en/latest/modules/kaolin.ops.mesh.html | ||
# - Documentation: Obj loading: | ||
# https://kaolin.readthedocs.io/en/latest/modules/kaolin.io.obj.html | ||
# ============================================================================================================== | ||
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import argparse | ||
import sys | ||
import torch | ||
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import kaolin as kal | ||
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parser = argparse.ArgumentParser(description='') | ||
parser.add_argument('--shapenet-dir', type=str, | ||
help='Path to shapenet (v2)') | ||
parser.add_argument('--cache-dir', type=str, default='/tmp/dir', | ||
help='Path where output of the dataset is cached') | ||
parser.add_argument('--num-samples', type=int, default=10, | ||
help='Number of points to sample on the mesh') | ||
parser.add_argument('--cache-at-runtime', action='store_true', | ||
help='run the preprocessing lazily') | ||
parser.add_argument('--num-workers', type=int, default=0, | ||
help='Number of workers during preprocessing (not used with --cache-at-runtime)') | ||
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args = parser.parse_args() | ||
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def preprocessing_transform(inputs): | ||
"""This the transform used in shapenet dataset __getitem__. | ||
Three tasks are done: | ||
1) Get the areas of each faces, so it can be used to sample points | ||
2) Get a proper list of RGB diffuse map | ||
3) Get the material associated to each face | ||
""" | ||
mesh = inputs['mesh'] | ||
vertices = mesh.vertices.unsqueeze(0) | ||
faces = mesh.faces | ||
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# Some materials don't contain an RGB texture map, so we are considering the single value | ||
# to be a single pixel texture map (1, 3, 1, 1) | ||
# we apply a modulo 1 on the UVs because ShapeNet follows GL_REPEAT behavior (see: https://open.gl/textures) | ||
uvs = torch.nn.functional.pad(mesh.uvs.unsqueeze(0) % 1, (0, 0, 0, 1)) * 2. - 1. | ||
uvs[:, :, 1] = -uvs[:, :, 1] | ||
face_uvs_idx = mesh.face_uvs_idx | ||
materials_order = mesh.materials_order | ||
materials = [m['map_Kd'].permute(2, 0, 1).unsqueeze(0).float() / 255. if 'map_Kd' in m else | ||
m['Kd'].reshape(1, 3, 1, 1) | ||
for m in mesh.materials] | ||
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nb_faces = faces.shape[0] | ||
num_consecutive_materials = \ | ||
torch.cat([ | ||
materials_order[1:, 1], | ||
torch.LongTensor([nb_faces]) | ||
], dim=0)- materials_order[:, 1] | ||
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face_material_idx = kal.ops.batch.tile_to_packed( | ||
materials_order[:, 0], | ||
num_consecutive_materials | ||
).squeeze(-1) | ||
mask = face_uvs_idx == -1 | ||
face_uvs_idx[mask] = 0 | ||
face_uvs = kal.ops.mesh.index_vertices_by_faces( | ||
uvs, face_uvs_idx | ||
) | ||
face_uvs[:, mask] = 0. | ||
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outputs = { | ||
'vertices': vertices, | ||
'faces': faces, | ||
'face_areas': kal.ops.mesh.face_areas(vertices, faces), | ||
'face_uvs': face_uvs, | ||
'materials': materials, | ||
'face_material_idx': face_material_idx, | ||
'name': inputs['name'] | ||
} | ||
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return outputs | ||
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class SamplePointsTransform(object): | ||
def __init__(self, num_samples): | ||
self.num_samples = num_samples | ||
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def __call__(self, inputs): | ||
coords, face_idx, feature_uvs = kal.ops.mesh.sample_points( | ||
inputs['vertices'], | ||
inputs['faces'], | ||
num_samples=self.num_samples, | ||
areas=inputs['face_areas'], | ||
face_features=inputs['face_uvs'] | ||
) | ||
coords = coords.squeeze(0) | ||
face_idx = face_idx.squeeze(0) | ||
feature_uvs = feature_uvs.squeeze(0) | ||
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# Interpolate the RGB values from the texture map | ||
point_materials_idx = inputs['face_material_idx'][face_idx] | ||
all_point_colors = torch.zeros((self.num_samples, 3)) | ||
for i, material in enumerate(inputs['materials']): | ||
mask = point_materials_idx == i | ||
point_color = torch.nn.functional.grid_sample( | ||
material, | ||
feature_uvs[mask].reshape(1, 1, -1, 2), | ||
mode='bilinear', | ||
align_corners=False, | ||
padding_mode='border') | ||
all_point_colors[mask] = point_color[0, :, 0, :].permute(1, 0) | ||
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outputs = { | ||
'coords': coords, | ||
'face_idx': face_idx, | ||
'colors': all_point_colors, | ||
'name': inputs['name'] | ||
} | ||
return outputs | ||
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# Make ShapeNet dataset with preprocessing transform | ||
ds = kal.io.shapenet.ShapeNetV2(root=args.shapenet_dir, | ||
categories=['dishwasher'], | ||
train=True, | ||
split=0.1, | ||
with_materials=True, | ||
output_dict=True, | ||
transform=preprocessing_transform) | ||
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# Cache the result of the preprocessing transform | ||
# and apply the sampling at runtime | ||
pc_ds = kal.io.dataset.CachedDataset(ds, | ||
cache_dir=args.cache_dir, | ||
save_on_disk=True, | ||
num_workers=args.num_workers, | ||
transform=SamplePointsTransform(args.num_samples), | ||
cache_at_runtime=args.cache_at_runtime, | ||
force_overwrite=True) | ||
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for data in pc_ds: | ||
print("coords:\n", data['coords']) | ||
print("face_idx:\n", data['face_idx']) | ||
print("colors:\n", data['colors']) | ||
print("name:\n", data['name']) |
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