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Fix doc with new tutorials (#583)
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* add new examples in the doc tutorials page

Signed-off-by: Clement Fuji Tsang <cfujitsang@nvidia.com>

* add subtitle

Signed-off-by: Clement Fuji Tsang <cfujitsang@nvidia.com>
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Caenorst committed Jun 15, 2022
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14 changes: 12 additions & 2 deletions docs/notes/tutorial_index.rst
Expand Up @@ -44,14 +44,24 @@ Detailed Tutorials
* understanding output file format
* visualizing 3D checkpoints using Omniverse Kaolin App
* visualizing 3D checkpoints using bundled ``kaolin-dash3d`` commandline utility

* `Reconstructing Point Cloud with DMTet <https://github.com/NVIDIAGameWorks/kaolin/blob/master/examples/tutorial/dmtet_tutorial.ipynb>`_: Trains an SDF estimator to reconstruct a mesh from a point cloud covering:
* using point clouds data generated with Omniverse Kaolin App
* loading point clouds from an USD file.
* defining losses and regularizer for a mesh with point cloud ground truth
* applying marching tetrahedra
* using Timelapse API for 3D checkpoints
* visualizing 3D checkpoints using ``kaolin-dash3d``

Simple Recipes
--------------

* I/O and Data Processing:
* `usd_kitchenset.py <https://github.com/NVIDIAGameWorks/kaolin/blob/master/examples/tutorial/usd_kitchenset.py>`_: loading multiple meshes from a ``.usd`` file and saving
* `spc_from_pointcloud.py <https://github.com/NVIDIAGameWorks/kaolin/blob/master/examples/recipes/dataload/spc_from_pointcloud.py>`_: converting a point cloud to SPC object
* `occupancy_sampling.py <https://github.com/NVIDIAGameWorks/kaolin/blob/master/examples/recipes/preprocess/occupancy_sampling.py>`_: computing occupancy function of points in a mesh using ``check_sign``
* `spc_basics.py <https://github.com/NVIDIAGameWorks/kaolin/blob/master/examples/recipes/spc/spc_basics.py>`_: showing attributes of an SPC object
* `spc_dual_octree.py <https://github.com/NVIDIAGameWorks/kaolin/blob/master/examples/recipes/spc/spc_dual_octree.py>`_: computing and explaining the dual of an SPC octree
* `spc_trilinear_interp.py <https://github.com/NVIDIAGameWorks/kaolin/blob/master/examples/recipes/spc/spc_trilinear_interp.py>`_: computing trilinear interpolation of a point cloud on an SPC
* Visualization:
* `visualize_main.py <https://github.com/NVIDIAGameWorks/kaolin/blob/master/examples/tutorial/visualize_main.py>`_: using Timelapse API to write mock 3D checkpoints


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