How does Fly Around works? #284
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Hi all, I was wondering how the fly around a scene (e.g. fly around factory video) works and I have some very basic questions, hopefully someone can help me out with them:
Thanks, |
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Replies: 2 comments 1 reply
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Hi Alex, for the If you want to create high-quality videos like those from the project page, you can create a camera path using the GUI (there's a widget just for camera path editing) and then play it back + render it through the Python bindings. The latter allow for all kinds of flexibility: you can interleave the playback of the camera path with training, load a previously trained snapshot, or do something else that you come up with. Cheers! |
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Hi Thomas, thanks for the answer and congratulations to the amazing work you guys have done so far. Since training is the most expensive operation I was hoping that it would be possible to do the training once and then render videos afterwards. I'm glad that this is supported! Thanks again! |
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Hi Alex, for the
.gif
s at the top of the readme, I recorded my screen while interactively exploring the models.If you want to create high-quality videos like those from the project page, you can create a camera path using the GUI (there's a widget just for camera path editing) and then play it back + render it through the Python bindings. The latter allow for all kinds of flexibility: you can interleave the playback of the camera path with training, load a previously trained snapshot, or do something else that you come up with.
Cheers!