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Utility_AI_Unity

Small personal project to learn about Utility AI and how to use curves to fetch results to determine what action to take. The is an Unity project where I am creating a small RTS like game with 2 AIs collecting resources, creating units and defeating its opponent.

Planning

  • Setup the structure for the Utility AI
  • Curves
    • ✅ Linear
    • ✅ Quadratic
    • Logistic
    • Logit
  • Enemy Actions
    • ✅ Build Resource Buildings
    • Expand territory
    • ✅ Build Armies
    • Defeat the opponent

Desmos

I use desmos to visualize my curves they can be found in the following links. If the link is not yet there this means I am still implementing it.

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