You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The goal here is to generate a glossy Catalog of bizarre and unique objects - like you might see in SkyMall or The Sharper Image, except these will be even stranger.
The title, description and price of objects are procedurally generated. (Now is as good a time as any to learn Tracery...) Each object will also have a "photo", made by procedurally generating a POV-Ray scene file and rendering it. The final collection of objects will go into a layout tool that generates a .pdf or .ps with cover, table of contents, back page, advertisements, etc.
For determining word count of the pictures, I'll probably go with counting the words in the POV-Ray script that drives rendering.
The text was updated successfully, but these errors were encountered:
Since I was in the code for this year anyway, I spent a few minutes today cleaning up the code for a "final" commit - and also rendered a 20-page sample.
The goal here is to generate a glossy Catalog of bizarre and unique objects - like you might see in SkyMall or The Sharper Image, except these will be even stranger.
The title, description and price of objects are procedurally generated. (Now is as good a time as any to learn Tracery...) Each object will also have a "photo", made by procedurally generating a POV-Ray scene file and rendering it. The final collection of objects will go into a layout tool that generates a .pdf or .ps with cover, table of contents, back page, advertisements, etc.
For determining word count of the pictures, I'll probably go with counting the words in the POV-Ray script that drives rendering.
The text was updated successfully, but these errors were encountered: