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  1. AI_Systems AI_Systems Public

    In this project I am implementing various AI related behaviors that can be used in a variety of projects. They are built with a component based system in mind, so integrating them into other projec…

    C#

  2. AIBehaviors AIBehaviors Public

    The objective of this project is to create an AI system based on State Machines and Behavior Trees in Unity.

    C# 3

  3. OneGameAWeek OneGameAWeek Public

    This is a repository for all my one week games made to improve my game development skills.

    C# 1