This plugins offer a simple way to create a steps flow on a behavior tree.
ℹ️ To see a most advanced usage, please take a look at my Dialog System plugin:
https://github.com/NansPellicari/UE4-DialogSystem
- NansUE4TestsHelpers (free UE4 plugins)
- NansCoreHelpers (free UE4 plugins)
- The StepsHandler is a c++ Interface (see IStepsHandler.h), which allow you to create you own StepsHandler object.
- It is instanciated by the CreateStepsHandler service's node (see section below) in a BehaviorTree (aka BT), you just have to choose the class object you need to work with.
- A basic StepsHandler (see StepsHandlerBase.h) is provided here, this way you can directly use this plugin.
- In the GGTest folder, you can check directly some basics usages.
I've decided to make all the code I developed for my games free to use and open source.
I am a true believer in the mindset that sharing and collaborating makes the world a better place.
I'll be very glad if you decided to help me to follow my dream.
How? | With |
---|---|
Donating Because I'm an independant developer/creator and for now I don't have any income, I need money to support my daily needs (coffeeeeee). |
|
Contributing You are very welcome if you want to contribute. I explain here in details what is the most comfortable way to me you can contribute. |
CONTRIBUTING.md |