Releases: NateNBJ/NomadicSurvival
Releases · NateNBJ/NomadicSurvival
Nomadic Survival
- Updated for Starsector 0.97a
- Added the Siphon Fuel ability from the Fuel Siphoning mod (which will eventually be discontinued)
- Added more information about storage capacity and commodity levels to the operation dialog screen
- Added right-click function to topographic data: It now stabilizes your fleet's drive field
- Added reward for each time the max anomaly stage is reached: One topographic data
- Added a temporary message to let players know that there is a useful tooltip when hovering over the "Begin the operation" option
- Added a setting to control when non-civilian ships have fuel storage that is Militarized instead of Protected
- Added a setting to allow remote management of colony items (enabled by default)
- Added a setting to increase pay for analyze and survey missions based on distance from the core worlds
- Added hull tags that allow mod authors to override the default fuel vulnerability level for their ships: sun_ns_protected, sun_ns_militarized, and sun_ns_vulnerable
- Fixed an error that could occur when interacting with certain campaign entities
- Fixed "lay in course" fuel use estimate not accounting for adjustments from the anomaly
- Fixed additional fuel consumption from the anomaly affecting fuel consumed by emergency burn while in hyperspace
- Fixed Transverse Jump tooltip sometimes displaying the incorrect fuel consumption while in hyperspace
- Fixed anomaly intel being hidden at the start of a game for longer than intended in rare cases
- Fixed incorrect fuel consumption predictions sometimes being displayed while the anomaly was disallowed
- Fixed showing option to list operations when the only op available is to use an abandoned shipyard, which is not displayed in that list
- Improved tooltips for the "Begin the operation" option with icons and highlighted values
- Changed: Planetary operation sites no longer spawn at Sentinel and other special mission-specific planets
- Changed: Marines now gain XP from planetary operations that use marines as an input
- Changed: The "Drive field stabilized" message will no longer appear if the Veteran Mode setting is on and only a short distance was traveled
Nomadic Survival
- Fixed a crash caused by surveyors showing up in bars after the player already has intel on all valid planets
- Changed: Options for visiting operation sites with one-time rewards for the first time now use the default highlighting color
- Changed: Planets are now displayed in "large-view" while considering planetary operations
Nomadic Survival
- Updated for Starsector 0.96a
- Updated LunaLib support to take advantage of new features
- Added sorting options to the planetary operation site search intel item
- Added some useful info to the "Begin the operation" tooltip, such as profitability and resources left after the operation
- Added "veteran mode" setting to start new games with fuel conversion on by default and all anomaly tiers known
- Added a setting to change the number of intel icons that are visible on the map at once
- Added setting to show profitability info when listing the operations available at a planet
- Fixed incorrect fuel requirements sometimes being displayed on system tooltips
- Fixed displaying "2147483647%" for profitability instead of "High" for operations with no inputs
- Fixed the fuel range indicator sometimes changing radius while the map is closing
- Fixed surveyors at bars sometimes giving info about planets in hidden systems (such as the Alpha site)
- Fixed commissioned factions getting upset when performing operations on their worlds
- Fixed sensor strength boost from the "reveal" console command contributing to data gain rate
Nomadic Survival
Overview:
- Added 7 new operation types, mostly science-themed ones to get data from resources
- Improved QoL, interoperability, and quality
Details:
- Added 5 new operation types that allow exchanging various commodities for data
- Added another operation type exclusive to Unknown Skies
- Added a new operation type exclusive to Hazard Mining Incorporated
- Added option highlighting for operations with on-time rewards available
- Added and updated some text to clarify how the drive field anomaly works
- Added a popup notification to inform players about operation intel search after 32 ops are discovered
- Added new integration features (operation type setters and a listener)
- Added the ability to use colony storage when performing planetary operations
- Fixed "mysterious chasm" operation sites sometimes spawning on gas giants
- Fixed anomaly data sometimes being left at operation sites due to incorrectly calculated storage limits
- Fixed profitability calculation accounting for abundance even when abundance was depleted
- Fixed completely depleted operation sites still being shown in some cases
- Fixed abundance info sometimes being displayed incorrectly when depleted
- Fixed various minor issues caused by automatically updating the operation search parameters intel item
- Removed the option to manually update operation search parameters
- Changed a few operations to use more transplutonics instead of metals
- Changed: Commodity IDs from mods may now be referenced in planetary_operations.csv without risk of errors
- Changed: Planets in claimed systems that are not colonized may now occasionally have operation sites
- Changed: The option for performing an operation with unmet skill prerequisite is now grayed-out
Nomadic Survival
- Fixed respawning of the player fleet sometimes resulting in absurdly rapid anomaly data accumulation
- Fixed LunaSetting "XP Per Data Earned from Travel" not being displayed correctly
Nomadic Survival
- Added a new planetary operation site that allows you to refit for free and install/uninstall logistical hullmods
- Added: New operation types are now automatically added to games that didn't have them before
- Added: XP is now awarded for traveling far enough with the drive field anomaly active
- Added "xpPerDataEarnedFromTravel" setting to support above
- Fixed some bloat being added to save files
- Improved the appearance of operation site lists
Nomadic Survival
Fixed some unnecessary data being saved that was almost certainly causing occasional save file corruption
Nomadic Survival
Initial release