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Mondo is not detecting Kill #56

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xltzStephx opened this issue Dec 3, 2023 · 4 comments
Closed

Mondo is not detecting Kill #56

xltzStephx opened this issue Dec 3, 2023 · 4 comments
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bug An error message or problem with the macro

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@xltzStephx
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Have you searched the existing bug reports?

Yes

What happened?

In the past 10+ days i found out few bugs in natro 0.97

  • Wrong night detection 9/10 times when you go to kill mondo
  • Mondo kill not detected, so loot is not picked up. It will just wait until 15th min of the hour and then reset.

Steps to reproduce

1.eneble natro for mondo kill/loot
2.enable vic kill for all fields
3.enable polar and riley tasks. That is what i have enable on my version of natro

What would you expect to happen?

I was using natro 0.91 for long time, and that version never missfire on night detection or mondo kill. Changes on natro 0.97 for mondo location made the errors, so my suggestion is to return previous location on mondo stay and kill, that will solve both the kill detection of mondo and also wrong night detection

Natro Macro version

0.97

What is your Discord username?

stephman.

@xltzStephx xltzStephx added bug An error message or problem with the macro needs triage This issue needs to be verified by the Gumdrop Gang labels Dec 3, 2023
@zspz
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zspz commented Dec 5, 2023

The Mondo changes you are referring to were made in v0.9.5, and I agree that it is not in a very stable state at the moment.
Night detection is done by a constant background image search, so there is probably no relation with that and Mondo.
So, I have changed this issue to focus on the Mondo problem.

@zspz zspz changed the title Natro 0.97 bugs Mondo Kill Inconsistency Dec 5, 2023
@zspz zspz changed the title Mondo Kill Inconsistency Mondo is not detecting Kill Dec 5, 2023
@zspz zspz removed the needs triage This issue needs to be verified by the Gumdrop Gang label Dec 5, 2023
@xltzStephx
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xltzStephx commented Dec 26, 2023 via email

@zspz
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zspz commented Jan 29, 2024

Hi @xltzStephx,
Apologies for the late response.
I've been running Mondo on Kill for the past few days and the only issue I've experienced is slow kill detection (macro waits too long after the kill to begin looting).
Fully grown Planters in Mountain Top Field can cause the issue you're describing, because for some reason this was not accounted for in v0.9.5.
I've also had Vicious Bee on but haven't had any night misdetections related to Mondo.
To clarify, the issues caused by v0.9.5's changes to Mondo have not yet been fully addressed, but it is working to a reasonable extent for me.
Improvements are definitely needed though!

@zspz zspz mentioned this issue Jan 29, 2024
@zspz
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zspz commented Jan 30, 2024

Thanks for the report, all known Mondo issues will be fixed in the next version:

  • removed unnecessary alignment after cannon use
  • fixed fully grown planter affecting Mondo detection (causing it to wait for 15 mins)
  • re-added wrongly removed detection of Mondo death message, fixing delayed looting
  • reworked looting to stretch over the whole field instead of only half

@zspz zspz closed this as completed Jan 30, 2024
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