Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

BezierCP: Set default keyframe interpolation to "Smooth" instead of "Linear" #599

Merged
merged 3 commits into from
Apr 9, 2021

Conversation

devernay
Copy link
Member

@devernay devernay commented Apr 8, 2021

Fixes #597

The origin of linear interpolation dates from ce48afc (which first appeared in Natron 0.9.3!)

This only affects new keyframes. Existing projects will keep the same interpolation.

Nuke seems to use "Smooth" too, or maybe "Catmull-Rom", but certainly not "Linear".

…Linear"

Fixes #597
The origin of linear interpolation dates from ce48afc (which first appeared in Natron 0.9.3)
@devernay devernay requested a review from rodlie April 8, 2021 01:42
@coveralls
Copy link

Coverage Status

Coverage remained the same at 0.0% when pulling 96e4e3a on smooth-roto into 6140190 on RB-2.3.

@devernay devernay added this to the 2.4 milestone Apr 8, 2021
@devernay devernay merged commit b761892 into RB-2.3 Apr 9, 2021
@YakoYakoYokuYoku YakoYakoYokuYoku deleted the smooth-roto branch June 18, 2022 19:03
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

[Feature Request] Control interpolation between RotoPaint KeyFrames
2 participants