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- extension of ArrayList for Deck class to provide methods for movement between
e.g. handcards, playarea, discard-pile …
- basic Market + purchase functionality
- Singleton for market as only one per game-session is allowed
closes#24, closes#21, relates to #28, relates to #55, #54, #53,
relates to #80
User Story
As a player, I want the cards to act in a predictable way.
Description
Keep track of dynamic game data concerning cards (hand, cardstack, market, …)
Sperate from #7 since this only affects Card data.
Tasks:
Card
,Player
,Hand
) #24Market
,PlayerArea
) #21The text was updated successfully, but these errors were encountered: