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exile.dm
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exile.dm
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//////Exile implants will allow you to use the station gate, but not return home. This will allow security to exile badguys/for badguys to exile their kill targets////////
/obj/item/implanter/exile
name = "implanter-exile"
imp = /obj/item/implant/exile
/obj/item/implant/exile
name = "exile"
desc = "Prevents you from returning from away missions."
/obj/item/implant/exile/get_data()
var/dat = {"
<b>Implant Specifications:</b><BR>
<b>Name:</b> [global.using_map.company_name] Employee Exile Implant<BR>
<b>Implant Details:</b> The onboard gateway system has been modified to reject entry by individuals containing this implant<BR>"}
return dat
/obj/item/implantcase/exile
name = "glass case - 'Exile'"
desc = "A case containing an exile implant."
icon_state = "implantcase-r"
imp = /obj/item/implant/exile
/obj/structure/closet/secure_closet/exile
name = "Exile Implants"
req_access = list(access_hos)
/obj/structure/closet/secure_closet/exile/Initialize()
. = ..()
new /obj/item/implanter/exile(src)
new /obj/item/implantcase/exile(src)
new /obj/item/implantcase/exile(src)
new /obj/item/implantcase/exile(src)
new /obj/item/implantcase/exile(src)
new /obj/item/implantcase/exile(src)