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EditorGUI_PropertyInterface
It's a GUI class to help you to draw in Unity editor the new fields implemented by PropertyInterface asset with a manual positioning.
For more information about this classe implementation, see EditorGUI_PropertyInterface scripting desrciption
See also EditorGUILayout_PropertyInterface for auto laid version.
TagID fields :
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Default drawer :
PropertyValue fields :
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Default drawer :
TypedValue fields :
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Default drawer :
StringPopup :
As opposed to a EditorGUI.Popup, a StringPopup works with its values instead of its index.
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Default drawer : This is not a field, it's an utility method so it have no drawer.
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