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EditorGUI_PropertyInterface

Nectunia edited this page Sep 26, 2020 · 15 revisions

What is it for ?

It's a GUI class to help you to draw in Unity editor the new fields implemented by PropertyInterface asset with a manual positioning.

For more information about this classe implementation, see EditorGUI_PropertyInterface scripting desrciption

See also EditorGUILayout_PropertyInterface for auto laid version.

Wich fields it draws ?


TagID fields :


PropertyValue fields :


TypedValue fields :


StringPopup :

As opposed to a EditorGUI.Popup, a StringPopup works with its values instead of its index.