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lexical-binary

A lexicographic binary encoding. Encode strings, bytes, and numbers and lists in a compact binary form preserving lexicographic sorting order.

TODO

  • Handle dictionaries and sets (What would a sensible ordering be for them?)

Encoding

Overview

The first byte of a value indicates the type of value it is. The high bit is used to indicate that this isn't a conintued fraction following on from a numeric value. This means that a new value can start immediately after an integer value.

+---------------+-----------------+
| 0x00          | End of List     |
| 0x01          | Null            |
| 0x02          | False           |
| 0x03          | True            |
| 0x04 to 0x05  | RESERVED        |
| 0x06          | NaN             |
| 0x07          | -Infinity       |
| 0x08 to 0x3F  | Negative number |
| 0x40 to 0x77  | Positive number |
| 0x78          | +Infinity       |
| 0x79          | String          |
| 0x7A          | Bytes           |
| 0x7B          | List            |
| 0x7C to 0x7F  | RESERVED        |
+---------------+-----------------+

Numbers

The first bit of every value is a flag to indicate if the previous value was a continued fraction. The second bit indicates whether this value is positive or negative. Negative values are encoded in the same way as postive values but with the meaning of the bits inverted. This means that negative numbers with bigger magnitudes sort before negative numbers with smaller magnitudes.

Postive numbers are encoded as an integer, and an optional continued fraction.

a_0 + 2^-n_1 * (1 / a_1 + (1 / a_2 ...

For positive numbers the first byte is one of:

+-----------+---------+----------------+----------------------------------+
| C1000000  |         |                |                                  |
|    to     | 1 byte  | 0 to 31        | 0x40 + a_0                       |
| C1011111  |         |                |                                  |
+-----------+---------+----------------+----------------------------------+
| C1100000  |         |                |                                  |
|    to     | 2 bytes | 32 to 2047     | 0x6000 + a_0                     |
| C1101111  |         |                |                                  |
+-----------+---------+----------------+----------------------------------+
| C1110000  | 3 bytes |                | Let m = ceil(log256(a_0))        |
|    to     |    to   | 2048 to 2^64-1 |  in ((0x70+m-2) << 8*m) + a_0    |
| C1110110  | 9 bytes |                |                                  |
+-----------+---------+----------------+----------------------------------+
| C1110111  | * bytes | 2^64 or more   | 0x77 [a_0] 0x00                  |
+-----------+---------+----------------+----------------------------------+

    Continued Fraction Flag (C):
        This is 0 if the previous number was positive or 1 if the previous
        number was negative. This allows allows us to distinguish this byte
        from the start of a continued fraction.

###Lexicograhic Bit Stream Encoding

Numbers greater than 2^64 and continued fractions are encoded using variable length sequences of bits. Theses bit streams are encoded as a sequence of bytes which do not include 0xFF or 0x00 followed by a terminating 0xFF or 0x00. Whether a sequnce is terminated by 0xFF or 0x00 depends on context, sometimes shorter sequences should sort before longer sequences, sometimes the converse.

Encode a sequence of bits a bigendian number by setting the high bit of the first byte to the first bit, the lower bits to the subsequent bits. If this would write a 0x00, 0x01, 0xFE or 0xFF then write a 0x01 or 0xFE byte and write the eigth bit as the high bit of the next byte and shift the rest of the input by one.

+---------------+----------------+
| Input         | Output         |
+---------------+----------------+
| 0000000x y... | 00000001 xy... |
| xxxxxxxx y... | xxxxxxxx y...  |
| 1111111x y... | 11111110 xy... |
+---------------+----------------+

Sequences are truncated if all the remaing bits match the terminating character.

At the end of the input pad out the bits to the nearest byte by adding ones if the terminator is 0xFF, or zeros if the terminator is 0x00. If the resulting final byte is 0xFF or 0x00 then stop otherwise add a 0x00 or 0xFF byte.

Encoding Integers Less than 2^64

Small integers are encoded either directly in the initial bytes, or as a N-byte bigendian unsigned integer following the first byte.

Numbers less than 32 are encoded directly into the first byte. Numbers less than 2048 are encoded directly in the first two bytes.

Otherwise the intial byte indicates the number of subsequent bytes and the number is encoded as a N-byte bigendian integer.

Encoding Integers Greater than 2^64

Bigger integers are encoded as a stream of bits using a doubled exp-golomb encoding. The number is converted to the form:

    2 ^ (2 ^ a + b - 1) + c

where b < 2 ^ a and c < 2 ^ (2 ^ a + b). Then a is encoded in unary, then b and c are encoded in binary as bigendian a-bit and (2^a+b)-bit integers. Then the trailing zero bits are discarded.

+------------------+--------------------------+---------------------------+
|  1  ->  0        |   64  ->  11011          | 2 ^   63  ->  111111      |
|  2  ->  1        |  100  ->  110111001      | 2 ^  127  ->  1111111     |
|  3  ->  1001     |  256  ->  1110001        | 2 ^  255  ->  11111111    |
|  5  ->  10101    | 1000  ->  1110010111101  | 2 ^ 1023  ->  1111111111  |
|  8  ->  11       | 1024  ->  1110011        |                           |
| 10  ->  1100001  | 4000  ->  1110100111101  |                           |
| 16  ->  11001    | 4096  ->  1110101        |                           |
+------------------+--------------------------+---------------------------+

This encodes numbers of the form (2 ^ n) * m efficiently when m is small. For example the largest 64 bit floating point (2 ^ 971) * (2 ^ 53 - 1) takes only 73 bits to encode.

When the sequence is encoded as bytes it is terminated with 0x00.

Encoding Continued Fractions

If the number is an integer then no continued fraction is present. The high bit of the first byte of the next value will be 0.

Continued fractions are encoded as a stream of bits using a sequence of single exp-golomb encodings. First a 1 bit is writen to indicate the presence of a continued fraction. Then the terms of the sequence are converted to the form:

2 ^ a + b

where b < 2 ^ a. Then a is written in unary, then b is written in binary as a bigendian a-bit integer.

The first term of the contined fraction is a exponent. If the first term is bigger then the actual value of fraction needs to be smaller. Therefore the encoding of the first term is encoded as the bitwise complement of the exp-golomb encoding. If the first term is the last term of the sequence then when the sequence is encoded as bytes it is terminated with 0x00.

Then the terms of the fraction:

1 / a_1 + (1 / (a_2 + (1 / (a_3 + (1 /...

are encoded. The odd terms, a_(2*n+1), are encoded as the bitwise complement of their exp-golomb encoding. If the last term of the fraction is an odd term then when the sequence is encoded as bytes it is terminated with 0xFF. The even terms, a_(2*n) are encoded directly as their exp-golomb encoding. If the last term of the fraction is an even term then when the sequence is encoded as bytes it is terminated with 0x00.

1/2   ->  2^-1                     ->  0xC000
1/3   ->  2^-2*(1+1/3)             ->  0xA5FF
1/5   ->  2^-3*(1+1/(1+1/(1+1/2))) ->  0xA9FF
5/7  ->   2^-1*(1+1/(2+1/3))       ->  0xDD00

This encodes numbers of the form (2 ^ -n) * (a / b) efficiently when a and b are small.

Strings

Unicode strings are null terminated encoded using a form of UTF8 http://tools.ietf.org/html/rfc3629 modified to avoid embedded %x00 null bytes.

The string is encoded as UTF-8 then %x01 is added to each byte. Since %xFF cannot appear in a UTF-8 encoded string this operation is safe.

The string is terminated with a null byte.

Bytes

Byte arrays are encoded so as to avoid bytes in the range %x00-7F.

Bytes are encoded using a base128 encoding:

Encoding

xxxxxxxx yyyyyyyy zzzzzzzz aaaaaaaa bbbbbbbb cccccccc dddddddd
1xxxxxxx 1xyyyyyy 1yyzzzzz 1zzzaaaa 1aaaabbb 1bbbbbcc 1ccccccd 1ddddddd

Decoding

1wwwwwww 1xxxxxxx 1yyyyyyy 1zzzzzzz 1aaaaaaa 1bbbbbbb 1ccccccc 1ddddddd
         wwwwwwwx xxxxxxyy yyyyyzzz zzzzaaaa aaabbbbb bbcccccc cddddddd

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