This project is one of the freest project of your first year. Create your own RPG. Your main challenge for this game will be to create a complete product using everything that you and your team know.
Your game must follow the following rules:
- The player needs to have characteristics which you can find in the status menu.
- The player can fight enemies, statistics will impact the fights results.
- There must be NPC in your game.
- You need to implement at least one quest.
- The player must have an inventory which can contain a limited set of items.
- The player can earn experience by winning fights and accomplishing specific actions.
- With enough experience, the player can level up, upgrading its statistics.
To give the users the feeling that you’re delivering a complete product you need to polish as much as possible your game.
- Having a pleasant user interface.
- Create a coherent universe (visual assets, audio assets, scenario, ... )
- Create a funny game where the player has at least one goal.
- Create a game with a beginning and an end.
See the subject for further details !
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Made with :
- Quentin TREHEUX (LuciferBahamut)
- Archibald ROULET (Sh4llower)
Grade : B
Mark: 85
- Preliminary (1 / 2) :
- Major (0 / 0) :
- Minor (0 / 0) :
- Too many style errors (1 / 1) :
- Closing the window (1 / 1) :
- Events (1 / 1) :
- Animated Sprites (1 / 1) :
- Framerate/Animations (1 / 1) :
- Framerate/Movement (1 / 1) :
- Fighting (9 / 13) :
- Levelling and characteristics (2 / 8) :
- Environnement interraction (3 / 9) :
- Quest (5 / 13) :
- Game beginning & ending (0 / 3) :
- Bonus (0 / 60) :
- Particles (0 / 15) :
- Visuals rendering (10 / 10) :
- Colliding system (5 / 15) :
- Physics (0 / 5) :
- Starting menu (5 / 5) :
- Settings menu (0 / 6) :
- How to Play (3 / 3) :
- Cutscenes (0 / 7) :
- Buttons (0 / 3) :
- In game menu (10 / 10) :
- Status Menu (0 / 8) :
- Inventory (0 / 9) :
- Skill Tree (0 / 10) :
- Quests menu (0 / 6) :
- Complex UI (0 / 4) :
- Bonus (0 / 15) :
- Text (4 / 4) :
- Inventory HUD (2 / 2) :
- Status HUD (2 / 4) :
- Skills HUD (0 / 3) :
- Spyglasses and hintbox (0 / 4) :
- Additional UI element (0 / 4) :
- Bonus (0 / 5) :
- Save (0 / 10) :
- Character customization (7 / 7) :
- Bestiary (0 / 10) :
- Network (0 / 20) :
- Game Quality (0 / 9) :
- Bonus (0 / 20) :
- Map editor (0 / 15) :
- Configuration file (0 / 15) :
- Scripting language (0 / 15) :
- Game Engine (0 / 10) :
- Random Map Generator / Procedural generation (0 / 15) :
- How invested were the students for this project ? (3 / 4) :
- Interest (1 / 4) :
- Project management (2 / 4) :
- Student's opinion (3 / 4) :
- Coherent sizes (2 / 2) :
Beware of -42 epitech students !