Skip to content

{EPITECH} | First year | C Graphical Programming project

Notifications You must be signed in to change notification settings

Nekory23/my_RPG

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

6 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

my_RPG

{EPITECH} | First year | C Graphical Programming project

This project is one of the freest project of your first year. Create your own RPG. Your main challenge for this game will be to create a complete product using everything that you and your team know.

Your game must follow the following rules:

  • The player needs to have characteristics which you can find in the status menu.
  • The player can fight enemies, statistics will impact the fights results.
  • There must be NPC in your game.
  • You need to implement at least one quest.
  • The player must have an inventory which can contain a limited set of items.
  • The player can earn experience by winning fights and accomplishing specific actions.
  • With enough experience, the player can level up, upgrading its statistics.

To give the users the feeling that you’re delivering a complete product you need to polish as much as possible your game.

  • Having a pleasant user interface.
  • Create a coherent universe (visual assets, audio assets, scenario, ... )
  • Create a funny game where the player has at least one goal.
  • Create a game with a beginning and an end.

See the subject for further details !

========================

2nd semester C Graphical programming unit

Made with :

Grade : B

Mark: 85

  • Preliminary (1 / 2) :
  • Major (0 / 0) :
  • Minor (0 / 0) :
  • Too many style errors (1 / 1) :
  • Closing the window (1 / 1) :
  • Events (1 / 1) :
  • Animated Sprites (1 / 1) :
  • Framerate/Animations (1 / 1) :
  • Framerate/Movement (1 / 1) :
  • Fighting (9 / 13) :
  • Levelling and characteristics (2 / 8) :
  • Environnement interraction (3 / 9) :
  • Quest (5 / 13) :
  • Game beginning & ending (0 / 3) :
  • Bonus (0 / 60) :
  • Particles (0 / 15) :
  • Visuals rendering (10 / 10) :
  • Colliding system (5 / 15) :
  • Physics (0 / 5) :
  • Starting menu (5 / 5) :
  • Settings menu (0 / 6) :
  • How to Play (3 / 3) :
  • Cutscenes (0 / 7) :
  • Buttons (0 / 3) :
  • In game menu (10 / 10) :
  • Status Menu (0 / 8) :
  • Inventory (0 / 9) :
  • Skill Tree (0 / 10) :
  • Quests menu (0 / 6) :
  • Complex UI (0 / 4) :
  • Bonus (0 / 15) :
  • Text (4 / 4) :
  • Inventory HUD (2 / 2) :
  • Status HUD (2 / 4) :
  • Skills HUD (0 / 3) :
  • Spyglasses and hintbox (0 / 4) :
  • Additional UI element (0 / 4) :
  • Bonus (0 / 5) :
  • Save (0 / 10) :
  • Character customization (7 / 7) :
  • Bestiary (0 / 10) :
  • Network (0 / 20) :
  • Game Quality (0 / 9) :
  • Bonus (0 / 20) :
  • Map editor (0 / 15) :
  • Configuration file (0 / 15) :
  • Scripting language (0 / 15) :
  • Game Engine (0 / 10) :
  • Random Map Generator / Procedural generation (0 / 15) :
  • How invested were the students for this project ? (3 / 4) :
  • Interest (1 / 4) :
  • Project management (2 / 4) :
  • Student's opinion (3 / 4) :
  • Coherent sizes (2 / 2) :

Beware of -42 epitech students !

About

{EPITECH} | First year | C Graphical Programming project

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published