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Partial fix HUD - fix timer and fix hud name #439

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nullsystem
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@nullsystem nullsystem commented Jun 30, 2024

Description

  • This is a partial fix PR not full as other places/PRs will be done to eventually piece up to fix HUDs eventually
  • The hud names are all wrong due to macro trip-ups, they're now renamed to the actual one
  • During client-side spawning, reset the timer to 0 and slightly tweak the conditionals so it works properly on next map again.
  • [BUG] Hud stuck at resolution change and map change #414 will be marked as related not fixed as this is a partial PR

Toolchain

  • Windows MSVC VS2022

Linked Issues

* The hud names are all wrong due to macro trip-ups, they're now renamed
  to the actual one
* During client-side spawning, reset the timer to 0 and slightly tweak
  the conditionals so it works properly on next map again.
@nullsystem nullsystem requested a review from a team June 30, 2024 11:28
@AdamTadeusz
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image
On a listen server the score hud is still frozen before the round starts. It does fix itself once the game starts however

@nullsystem
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image On a listen server the score hud is still frozen before the round starts. It does fix itself once the game starts however

@AdamTadeusz I'm going to fully fix that as part of #406 . That's why I named this PR partial.

@nullsystem nullsystem merged commit b671a2f into NeotokyoRebuild:master Jun 30, 2024
Rainyan pushed a commit that referenced this pull request Jul 1, 2024
* The hud names are all wrong due to macro trip-ups, they're now renamed
  to the actual one
* During client-side spawning, reset the timer to 0 and slightly tweak
  the conditionals so it works properly on next map again.
@nullsystem nullsystem deleted the GH-Partial414_FixHudPartial branch July 1, 2024 16:54
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3 participants