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pomelo API

wind edited this page Dec 1, 2020 · 4 revisions

pomelo0.8.0

Application

Application prototype.

getBase

Application.getBase()

type: method

Get application base path

// cwd: /home/game/ pomelo start // app.getBase() -> /home/game

Source

Application.getBase = function() {
  return this.get(Constants.Reserved.BASE);
};

filter

Application.filter()

type: method

Params

  • filter - provide before and after filter method.

add a filter to before and after filter

Source

Application.filter = function (filter) {
  this.before(filter);
  this.after(filter);
};

before

Application.before()

type: method

Params

  • bf - before fileter, bf(msg, session, next)

Add before filter.

Source

Application.before = function (bf) {
  addFilter(this, Constants.KeyWords.BEFORE_FILTER, bf);
};

after

Application.after()

type: method

Params

  • af - after filter, `af(err, msg, session, resp, next)`

Add after filter.

Source

Application.after = function (af) {
  addFilter(this, Constants.KeyWords.AFTER_FILTER, af);
};

globalFilter

Application.globalFilter()

type: method

Params

  • filter - provide before and after filter method.

add a global filter to before and after global filter

Source

Application.globalFilter = function (filter) {
  this.globalBefore(filter);
  this.globalAfter(filter);
};

globalBefore

Application.globalBefore()

type: method

Params

  • bf - before fileter, bf(msg, session, next)

Add global before filter.

Source

Application.globalBefore = function (bf) {  addFilter(this, Constants.KeyWords.GLOBAL_BEFORE_FILTER, bf);};

globalAfter

Application.globalAfter()

type: method

Params

  • af - after filter, `af(err, msg, session, resp, next)`

Add global after filter.

Source

Application.globalAfter = function (af) {  addFilter(this, Constants.KeyWords.GLOBAL_AFTER_FILTER, af);};

rpcBefore

Application.rpcBefore()

type: method

Params

  • bf - before fileter, bf(serverId, msg, opts, next)

Add rpc before filter.

Source

Application.rpcBefore = function(bf) {  addFilter(this, Constants.KeyWords.RPC_BEFORE_FILTER, bf);};

rpcAfter

Application.rpcAfter()

type: method

Params

  • af - after filter, `af(serverId, msg, opts, next)`

Add rpc after filter.

Source

Application.rpcAfter = function(af) {  addFilter(this, Constants.KeyWords.RPC_AFTER_FILTER, af);};

rpcFilter

Application.rpcFilter()

type: method

Params

  • filter - provide before and after filter method.

add a rpc filter to before and after rpc filter

Source

Application.rpcFilter = function(filter) {  this.rpcBefore(filter);  this.rpcAfter(filter);};

load

Application.load()

type: method

Params

  • name - (optional) name of the component
  • component - component instance or factory function of the component
  • opts - (optional) construct parameters for the factory function

Load component

Source

Application.load = function(name, component, opts) {  if(typeof name !== 'string') {    opts = component;    component = name;    name = null;    if(typeof component.name === 'string') {      name = component.name;    }  }  if(typeof component === 'function') {    component = component(this, opts);  }  if(!name && typeof component.name === 'string') {    name = component.name;  }  if(name && this.components[name]) {    // ignore duplicat component    logger.warn('ignore duplicate component: %j', name);    return;  }  this.loaded.push(component);  if(name) {    // components with a name would get by name throught app.components later.    this.components[name] = component;  }  return this;};

loadConfig

Application.loadConfig()

type: method

Params

  • key - environment key
  • val - environment value

Load Configure json file to settings.

Source

Application.loadConfig = function (key, val) {   var env = this.get(Constants.Reserved.ENV);   val = require(val);   if (val[env]) {     val = val[env];   }   this.set(key, val); };

route

Application.route()

type: method

Params

  • serverType - server type string
  • routeFunc - route function. routeFunc(session, msg, app, cb)

Set the route function for the specified server type.

Examples:

app.route('area', routeFunc);

var routeFunc = function(session, msg, app, cb) { // all request to area would be route to the first area server var areas = app.getServersByType('area'); cb(null, areas[0].id); };

Source

Application.route = function(serverType, routeFunc) {  var routes = this.get(Constants.KeyWords.ROUTE);  if(!routes) {    routes = {};    this.set(Constants.KeyWords.ROUTE, routes);  }  routes[serverType] = routeFunc;  return this;};

beforeStopHook

Application.beforeStopHook()

type: method

Params

  • fun - before close function

Set before stop function. It would perform before servers stop.

Source

Application.beforeStopHook = function(fun) {  logger.warn('this method was deprecated in pomelo 0.8');  if(!!fun && typeof fun === 'function') {    this.set(Constants.KeyWords.BEFORE_STOP_HOOK, fun);  }};

start

Application.start()

type: method

Params

  • cb - callback function

Start application. It would load the default components and start all the loaded components.

Source

Application.start = function(cb) {  this.startTime = Date.now();  if(this.state > STATE_INITED) {    utils.invokeCallback(cb, new Error('application has already start.'));    return;  }  appUtil.loadDefaultComponents(this);  var self = this;  var startUp = function() {    appUtil.optComponents(self.loaded, Constants.Reserved.START, function(err) {      self.state = STATE_START;      if(err) {        utils.invokeCallback(cb, err);      } else {        logger.info('%j enter after start...', self.getServerId());        self.afterStart(cb);      }    });  };  var beforeFun = this.lifecycleCbs[Constants.LIFECYCLE.BEFORE_STARTUP];  if(!!beforeFun) {    beforeFun.call(null, this, startUp);  } else {    startUp();  }};

set

Application.set()

type: method

Params

  • setting - the setting of application
  • val - the setting's value
  • attach - whether attach the settings to application

Assign setting to val, or return setting's value.

Example:

app.set('key1', 'value1'); app.get('key1'); // 'value1' app.key1; // undefined

app.set('key2', 'value2', true); app.get('key2'); // 'value2' app.key2; // 'value2'

Source

Application.set = function (setting, val, attach) {  if (arguments.length === 1) {    return this.settings[setting];  }  this.settings[setting] = val;  if(attach) {    this[setting] = val;  }  return this;};

get

Application.get()

type: method

Params

  • setting - application setting

Get property from setting

Source

Application.get = function (setting) {  return this.settings[setting];};

enabled

Application.enabled()

type: method

Params

  • setting - application setting

Check if setting is enabled.

Source

Application.enabled = function (setting) {  return !!this.get(setting);};

disabled

Application.disabled()

type: method

Params

  • setting - application setting

Check if setting is disabled.

Source

Application.disabled = function (setting) {  return !this.get(setting);};

enable

Application.enable()

type: method

Params

  • setting - application setting

Enable setting.

Source

Application.enable = function (setting) {  return this.set(setting, true);};

disable

Application.disable()

type: method

Params

  • setting - application setting

Disable setting.

Source

Application.disable = function (setting) {  return this.set(setting, false);};

configure

Application.configure()

type: method

Params

  • env - application environment
  • fn - callback function
  • type - server type

Configure callback for the specified env and server type. When no env is specified that callback will be invoked for all environments and when no type is specified that callback will be invoked for all server types.

Examples:

app.configure(function(){ // executed for all envs and server types });

app.configure('development', function(){ // executed development env });

app.configure('development', 'connector', function(){ // executed for development env and connector server type });

Source

Application.configure = function (env, type, fn) {  var args = [].slice.call(arguments);  fn = args.pop();  env = type = Constants.Reserved.ALL;  if(args.length > 0) {    env = args[0];  }  if(args.length > 1) {    type = args[1];  }  if (env === Constants.Reserved.ALL || contains(this.settings.env, env)) {    if (type === Constants.Reserved.ALL || contains(this.settings.serverType, type)) {      fn.call(this);    }  }  return this;};

registerAdmin

Application.registerAdmin()

type: method

Params

  • module - (optional) module id or provoided by module.moduleId
  • module - module object or factory function for module
  • opts - construct parameter for module

Register admin modules. Admin modules is the extends point of the monitor system.

Source

Application.registerAdmin = function(moduleId, module, opts) {  var modules = this.get(Constants.KeyWords.MODULE);  if(!modules) {    modules = {};    this.set(Constants.KeyWords.MODULE, modules);  }  if(typeof moduleId !== 'string') {    opts = module;    module = moduleId;    if(module) {      moduleId = module.moduleId;    }  }  if(!moduleId){    return;  }  modules[moduleId] = {    moduleId: moduleId,    module: module,    opts: opts  };};

use

Application.use()

type: method

Params

  • plugin - plugin instance
  • opts - (optional) construct parameters for the factory function

Use plugin.

Source

Application.use = function(plugin, opts) {  if(!plugin.components) {    logger.error('invalid components, no components exist');    return;  }    var self = this;  var dir = path.dirname(plugin.components);  if(!fs.existsSync(plugin.components)) {    logger.error('fail to find components, find path: %s', plugin.components);    return;  }  fs.readdirSync(plugin.components).forEach(function (filename) {    if (!/\.js$/.test(filename)) {      return;    }    var name = path.basename(filename, '.js');    var param = opts[name] || {};    var absolutePath = path.join(dir, Constants.Dir.COMPONENT, filename);    if(!fs.existsSync(absolutePath)) {      logger.error('component %s not exist at %s', name, absolutePath);    } else {      self.load(require(absolutePath), param);    }  });  // load events  if(!plugin.events) {    return;  } else {    if(!fs.existsSync(plugin.events)) {      logger.error('fail to find events, find path: %s', plugin.events);      return;    }    fs.readdirSync(plugin.events).forEach(function (filename) {      if (!/\.js$/.test(filename)) {        return;      }      var absolutePath = path.join(dir, Constants.Dir.EVENT, filename);      if(!fs.existsSync(absolutePath)) {        logger.error('events %s not exist at %s', filename, absolutePath);      } else {        bindEvents(require(absolutePath), self);      }    });  }};

transaction

Application.transaction()

type: method

Params

  • name - transaction name
  • conditions - functions which are called before transaction
  • handlers - functions which are called during transaction
  • retry - retry times to execute handlers if conditions are successfully executed

Application transaction. Transcation includes conditions and handlers, if conditions are satisfied, handlers would be executed. And you can set retry times to execute handlers. The transaction log is in file logs/transaction.log.

Source

Application.transaction = function(name, conditions, handlers, retry) {  appManager.transaction(name, conditions, handlers, retry);};

getMaster

Application.getMaster()

type: method

Get master server info.

Source

Application.getMaster = function() {  return this.master;};

getCurServer

Application.getCurServer()

type: method

Get current server info.

Source

Application.getCurServer = function() {  return this.curServer;};

getServerId

Application.getServerId()

type: method

Get current server id.

Source

Application.getServerId = function() {  return this.serverId;};

getServerType

Application.getServerType()

type: method

Get current server type.

Source

Application.getServerType = function() {  return this.serverType;};

getServers

Application.getServers()

type: method

Get all the current server infos.

Source

Application.getServers = function() {  return this.servers;};

getServersFromConfig

Application.getServersFromConfig()

type: method

Get all server infos from servers.json.

Source

Application.getServersFromConfig = function() {  return this.get(Constants.KeyWords.SERVER_MAP);};

getServerTypes

Application.getServerTypes()

type: method

Get all the server type.

Source

Application.getServerTypes = function() {  return this.serverTypes;};

getServerById

Application.getServerById()

type: method

Params

  • serverId - server id

Get server info by server id from current server cluster.

Source

Application.getServerById = function(serverId) {  return this.servers[serverId];};

getServerFromConfig

Application.getServerFromConfig()

type: method

Params

  • serverId - server id

Get server info by server id from servers.json.

Source

Application.getServerFromConfig = function(serverId) {  return this.get(Constants.keyWords.SERVER_MAP)[serverId];};

getServersByType

Application.getServersByType()

type: method

Params

  • serverType - server type

Get server infos by server type.

Source

Application.getServersByType = function(serverType) {  return this.serverTypeMaps[serverType];};

isFrontend

Application.isFrontend()

type: method

Params

  • server - server info. it would check current server

Check the server whether is a frontend server

Source

Application.isFrontend = function(server) {  server = server || this.getCurServer();  return !!server && server.frontend === 'true';};

isBackend

Application.isBackend()

type: method

Params

  • server - server info. it would check current server

Check the server whether is a backend server

Source

Application.isBackend = function(server) {  server = server || this.getCurServer();  return !!server && !server.frontend;};

isMaster

Application.isMaster()

type: method

Check whether current server is a master server

Source

Application.isMaster = function() {  return this.serverType === Constants.Reserved.MASTER;};

addServers

Application.addServers()

type: method

Params

  • servers - new server info list

Add new server info to current application in runtime.

Source

Application.addServers = function(servers) {  if(!servers || !servers.length) {    return;  }  var item, slist;  for(var i=0, l=servers.length; i < l; i++) {    item = servers[i];    // update global server map    this.servers[item.id] = item;    // update global server type map    slist = this.serverTypeMaps[item.serverType];    if(!slist) {      this.serverTypeMaps[item.serverType] = slist = [];    }    replaceServer(slist, item);    // update global server type list    if(this.serverTypes.indexOf(item.serverType) < 0) {      this.serverTypes.push(item.serverType);    }  }  this.event.emit(events.ADD_SERVERS, servers);};

removeServers

Application.removeServers()

type: method

Params

  • ids - server id list

Remove server info from current application at runtime.

Source

Application.removeServers = function(ids) {  if(!ids || !ids.length) {    return;  }  var id, item, slist;  for(var i=0, l=ids.length; i < l; i++) {    id = ids[i];    item = this.servers[id];    if(!item) {      continue;    }    // clean global server map    delete this.servers[id];    // clean global server type map    slist = this.serverTypeMaps[item.serverType];    removeServer(slist, id);    // TODO: should remove the server type if the slist is empty?  }  this.event.emit(events.REMOVE_SERVERS, ids);};

replaceServers

Application.replaceServers()

type: method

Params

  • server - id map

Replace server info from current application at runtime.

Source

Application.replaceServers = function(servers) {  if(!servers){    return;  }  this.servers = servers;  this.serverTypeMaps = {};  this.serverTypes = [];  var serverArray = [];  for(var id in servers){    var server = servers[id];    var serverType = server[Constants.Reserved.SERVER_TYPE];    var slist = this.serverTypeMaps[serverType];    if(!slist) {      this.serverTypeMaps[serverType] = slist = [];    }    this.serverTypeMaps[serverType].push(server);    // update global server type list    if(this.serverTypes.indexOf(serverType) < 0) {      this.serverTypes.push(serverType);    }    serverArray.push(server);  }  this.event.emit(events.REPLACE_SERVERS, serverArray);};

addCrons

Application.addCrons()

type: method

Params

  • crons - new crons would be added in application

Add crons from current application at runtime.

Source

Application.addCrons = function(crons) {  if(!crons || !crons.length) {    logger.warn('crons is not defined.');    return;  }  this.event.emit(events.ADD_CRONS, crons);};

removeCrons

Application.removeCrons()

type: method

Params

  • crons - old crons would be removed in application

Remove crons from current application at runtime.

Source

Application.removeCrons = function(crons) {  if(!crons || !crons.length) {    logger.warn('ids is not defined.');    return;  }  this.event.emit(events.REMOVE_CRONS, crons);};var replaceServer = function(slist, serverInfo) {  for(var i=0, l=slist.length; i < l; i++) {    if(slist[i].id === serverInfo.id) {      slist[i] = serverInfo;      return;    }  }  slist.push(serverInfo);};var removeServer = function(slist, id) {  if(!slist || !slist.length) {    return;  }  for(var i=0, l=slist.length; i < l; i++) {    if(slist[i].id === id) {      slist.splice(i, 1);      return;    }  }};var contains = function(str, settings) {  if(!settings) {    return false;  }  var ts = settings.split("|");  for(var i=0, l=ts.length; i < l; i++) {    if(str === ts[i]) {      return true;    }  }  return false;};var bindEvents = function(Event, app) {  var emethods = new Event(app);  for(var m in emethods) {    if(typeof emethods[m] === 'function') {      app.event.on(m, emethods[m].bind(emethods));    }  }};var addFilter = function(app, type, filter) { var filters = app.get(type);  if(!filters) {    filters = [];    app.set(type, filters);  }  filters.push(filter);};

BackendSessionService

Service that maintains backend sessions and the communiation with frontend servers.

BackendSessionService would be created in each server process and maintains backend sessions for current process and communicates with the relative frontend servers.

BackendSessionService instance could be accessed by app.get('backendSessionService') or app.backendSessionService.

get

BackendSessionService.prototype.get()

type: method

Params

  • frontendId - frontend server id that session attached
  • sid - session id
  • cb - callback function. args: cb(err, BackendSession)

Get backend session by frontend server id and session id.

Source

BackendSessionService.prototype.get = function(frontendId, sid, cb) {  var namespace = 'sys';  var service = 'sessionRemote';  var method = 'getBackendSessionBySid';  var args = [sid];  rpcInvoke(this.app, frontendId, namespace, service, method,            args, BackendSessionCB.bind(null, this, cb));};

getByUid

BackendSessionService.prototype.getByUid()

type: method

Params

  • frontendId - frontend server id that session attached
  • uid - user id binded with the session
  • cb - callback function. args: cb(err, BackendSessions)

Get backend sessions by frontend server id and user id.

Source

BackendSessionService.prototype.getByUid = function(frontendId, uid, cb) {  var namespace = 'sys';  var service = 'sessionRemote';  var method = 'getBackendSessionsByUid';  var args = [uid];  rpcInvoke(this.app, frontendId, namespace, service, method,            args, BackendSessionCB.bind(null, this, cb));};

kickBySid

BackendSessionService.prototype.kickBySid()

type: method

Params

  • frontendId - cooperating frontend server id
  • sid - session id
  • cb - callback function

Kick a session by session id.

Source

BackendSessionService.prototype.kickBySid = function(frontendId, sid, cb) {  var namespace = 'sys';  var service = 'sessionRemote';  var method = 'kickBySid';  var args = [sid];  rpcInvoke(this.app, frontendId, namespace, service, method, args, cb);};

kickByUid

BackendSessionService.prototype.kickByUid()

type: method

Params

  • frontendId - cooperating frontend server id
  • uid - user id
  • cb - callback function

Kick sessions by user id.

Source

BackendSessionService.prototype.kickByUid = function(frontendId, uid, cb) {  var namespace = 'sys';  var service = 'sessionRemote';  var method = 'kickByUid';  var args = [uid];  rpcInvoke(this.app, frontendId, namespace, service, method, args, cb);};

BackendSession

BackendSession is the proxy for the frontend internal session passed to handlers and it helps to keep the key/value pairs for the server locally. Internal session locates in frontend server and should not be accessed directly.

The mainly operation on backend session should be read and any changes happen in backend session is local and would be discarded in next request. You have to push the changes to the frontend manually if necessary. Any push would overwrite the last push of the same key silently and the changes would be saw in next request. And you have to make sure the transaction outside if you would push the session concurrently in different processes.

See the api below for more details.

bind

BackendSession.prototype.bind()

type: method

Params

  • uid - user id
  • cb - callback function

Bind current session with the user id. It would push the uid to frontend server and bind uid to the frontend internal session.

Source

BackendSession.prototype.bind = function(uid, cb) {  var self = this;  this.__sessionService__.bind(this.frontendId, this.id, uid, function(err) {    if(!err) {      self.uid = uid;    }    utils.invokeCallback(cb, err);  });};

unbind

BackendSession.prototype.unbind()

type: method

Params

  • uid - user id
  • cb - callback function

Unbind current session with the user id. It would push the uid to frontend server and unbind uid from the frontend internal session.

Source

BackendSession.prototype.unbind = function(uid, cb) {  var self = this;  this.__sessionService__.unbind(this.frontendId, this.id, uid, function(err) {    if(!err) {      self.uid = null;    }    utils.invokeCallback(cb, err);  });};

set

BackendSession.prototype.set()

type: method

Params

  • key - key
  • value - value

Set the key/value into backend session.

Source

BackendSession.prototype.set = function(key, value) {  this.settings[key] = value;};

get

BackendSession.prototype.get()

type: method

Params

  • key - key

Get the value from backend session by key.

Source

BackendSession.prototype.get = function(key) {  return this.settings[key];};

push

BackendSession.prototype.push()

type: method

Params

  • key - key
  • cb - callback function

Push the key/value in backend session to the front internal session.

Source

BackendSession.prototype.push = function(key, cb) {  this.__sessionService__.push(this.frontendId, this.id, key, this.get(key), cb);};

pushAll

BackendSession.prototype.pushAll()

type: method

Params

  • cb - callback function

Push all the key/values in backend session to the frontend internal session.

Source

BackendSession.prototype.pushAll = function(cb) {  this.__sessionService__.pushAll(this.frontendId, this.id, this.settings, cb);};

ChannelService

Create and maintain channels for server local.

ChannelService is created by channel component which is a default loaded component of pomelo and channel service would be accessed by app.get('channelService').

createChannel

ChannelService.prototype.createChannel()

type: method

Params

  • name - channel's name

Create channel with name.

Source

ChannelService.prototype.createChannel = function(name) {  if(this.channels[name]) {    return this.channels[name];  }  var c = new Channel(name, this);  this.channels[name] = c;  return c;};

getChannel

ChannelService.prototype.getChannel()

type: method

Params

  • name - channel's name
  • create - if true, create channel

Get channel by name.

Source

ChannelService.prototype.getChannel = function(name, create) {  var channel = this.channels[name];  if(!channel && !!create) {    channel = this.channels[name] = new Channel(name, this);  }  return channel;};

destroyChannel

ChannelService.prototype.destroyChannel()

type: method

Params

  • name - channel name

Destroy channel by name.

Source

ChannelService.prototype.destroyChannel = function(name) {  delete this.channels[name];};

pushMessageByUids

ChannelService.prototype.pushMessageByUids()

type: method

Params

  • route - message route
  • msg - message that would be sent to client
  • uids - the receiver info list, [{uid: userId, sid: frontendServerId}]
  • opts - user-defined push options, optional
  • cb - cb(err)

Push message by uids. Group the uids by group. ignore any uid if sid not specified.

Source

ChannelService.prototype.pushMessageByUids = function(route, msg, uids, opts, cb) {  if(typeof route !== 'string') {    cb = opts;    opts = uids;    uids = msg;    msg = route;    route = msg.route;  }  if(!cb && typeof opts === 'function') {    cb = opts;    opts = {};  }  if(!uids || uids.length === 0) {    utils.invokeCallback(cb, new Error('uids should not be empty'));    return;  }  var groups = {}, record;  for(var i=0, l=uids.length; i < l; i++) {    record = uids[i];    add(record.uid, record.sid, groups);  }  sendMessageByGroup(this, route, msg, groups, opts, cb);};

broadcast

ChannelService.prototype.broadcast()

type: method

Params

  • stype - frontend server type string
  • route - route string
  • msg - message
  • opts - user-defined broadcast options, optional
  • cb - callback

Broadcast message to all the connected clients.

Source

ChannelService.prototype.broadcast = function(stype, route, msg, opts, cb) {  var app = this.app;  var namespace = 'sys';  var service = 'channelRemote';  var method = 'broadcast';  var servers = app.getServersByType(stype);  if(!servers || servers.length === 0) {    // server list is empty    utils.invokeCallback(cb);    return;  }  var count = servers.length;  var successFlag = false;  var latch = countDownLatch.createCountDownLatch(count, function() {    if(!successFlag) {      utils.invokeCallback(cb, new Error('broadcast fails'));      return;    }    utils.invokeCallback(cb, null);  });  var genCB = function() {    return function(err) {      if(err) {        logger.error('[broadcast] fail to push message, err:' + err.stack);        latch.done();        return;      }      successFlag = true;      latch.done();    };  };  opts = {type: 'broadcast', userOptions: opts || {}};  // for compatiblity   opts.isBroadcast = true;  if(opts.userOptions) {    opts.binded = opts.userOptions.binded;    opts.filterParam = opts.userOptions.filterParam;  }  for(var i=0, l=count; i < l; i++) {    app.rpcInvoke(servers[i].id, {namespace: namespace, service: service,      method: method, args: [route, msg, opts]}, genCB());  }};

Channel

Channel maintains the receiver collection for a subject. You can add users into a channel and then broadcast message to them by channel.

add

Channel.prototype.add()

type: method

Params

  • uid - user id
  • sid - frontend server id which user has connected to

Add user to channel.

Source

Channel.prototype.add = function(uid, sid) {  if(this.state > ST_INITED) {    return false;  } else {    var res = add(uid, sid, this.groups);    if(res) {      this.records[uid] = {sid: sid, uid: uid};    }    return res;  }};

leave

Channel.prototype.leave()

type: method

Params

  • uid - user id
  • sid - frontend server id which user has connected to.

Remove user from channel.

Source

Channel.prototype.leave = function(uid, sid) {  if(!uid || !sid) {    return false;  }  delete this.records[uid];  var res = deleteFrom(uid, sid, this.groups[sid]);  if(this.groups[sid] && this.groups[sid].length === 0) {    delete this.groups[sid];  }  return res;};

getMembers

Channel.prototype.getMembers()

type: method

Get channel members.

Notice: Heavy operation.

Source

Channel.prototype.getMembers = function() {  var res = [], groups = this.groups;  var group, i, l;  for(var sid in groups) {    group = groups[sid];    for(i=0, l=group.length; i < l; i++) {      res.push(group[i]);    }  }  return res;};

getMember

Channel.prototype.getMember()

type: method

Params

  • uid - user id

Get Member info.

Source

Channel.prototype.getMember = function(uid) {  return this.records[uid];};

destroy

Channel.prototype.destroy()

type: method

Destroy channel.

Source

Channel.prototype.destroy = function() {  this.state = ST_DESTROYED;  this.__channelService__.destroyChannel(this.name);};

pushMessage

Channel.prototype.pushMessage()

type: method

Params

  • route - message route
  • msg - message that would be sent to client
  • opts - user-defined push options, optional
  • cb - callback function

Push message to all the members in the channel

Source

Channel.prototype.pushMessage = function(route, msg, opts, cb) {  if(this.state !== ST_INITED) {    utils.invokeCallback(new Error('channel is not running now'));    return;  }  if(typeof route !== 'string') {    cb = opts;    opts = msg;    msg = route;    route = msg.route;  }  if(!cb && typeof opts === 'function') {    cb = opts;    opts = {};  }  sendMessageByGroup(this.__channelService__, route, msg, this.groups, opts, cb);};

SessionService

Session service maintains the internal session for each client connection.

Session service is created by session component and is only available in frontend servers. You can access the service by app.get('sessionService') or app.sessionService in frontend servers.

kick

SessionService.prototype.kick()

type: method

Params

  • uid - user id asscociated with the session
  • cb - callback function

Kick all the session offline under the user id.

Source

SessionService.prototype.kick = function(uid, reason, cb) {  // compatible for old kick(uid, cb);  if(typeof reason === 'function') {    cb = reason;    reason = 'kick';  }  var sessions = this.getByUid(uid);  if(sessions) {    // notify client    for(var i=0, l=sessions.length; i < l; i++) {      sessions[i].closed(reason);    }    process.nextTick(function() {      utils.invokeCallback(cb);    });  } else {    process.nextTick(function() {      utils.invokeCallback(cb);    });  }};

kickBySessionId

SessionService.prototype.kickBySessionId()

type: method

Params

  • sid - session id
  • cb - callback function

Kick a user offline by session id.

Source

SessionService.prototype.kickBySessionId = function(sid, cb) {  var session = this.get(sid);  if(session) {    // notify client    session.closed('kick');    process.nextTick(function() {      utils.invokeCallback(cb);    });  } else {    process.nextTick(function() {      utils.invokeCallback(cb);    });  }};

Pomelo

Expose createApplication().

createApp

Pomelo.createApp()

type: method

Create an pomelo application.

Source

Pomelo.createApp = function (opts) {  var app = application;  app.init(opts);  self.app = app;  return app;};
  • Application

    • getBase
    • filter
    • before
    • after
    • globalFilter
    • globalBefore
    • globalAfter
    • rpcBefore
    • rpcAfter
    • rpcFilter
    • load
    • loadConfig
    • route
    • beforeStopHook
    • start
    • set
    • get
    • enabled
    • disabled
    • enable
    • disable
    • configure
    • registerAdmin
    • use
    • transaction
    • getMaster
    • getCurServer
    • getServerId
    • getServerType
    • getServers
    • getServersFromConfig
    • getServerTypes
    • getServerById
    • getServerFromConfig
    • getServersByType
    • isFrontend
    • isBackend
    • isMaster
    • addServers
    • removeServers
    • replaceServers
    • addCrons
    • removeCrons
  • BackendSessionService

    • get
    • getByUid
    • kickBySid
    • kickByUid
  • BackendSession

    • bind
    • unbind
    • set
    • get
    • push
    • pushAll
  • ChannelService

    • createChannel
    • getChannel
    • destroyChannel
    • pushMessageByUids
    • broadcast
  • Channel

    • add
    • leave
    • getMembers
    • getMember
    • destroy
    • pushMessage
  • SessionService

    • kick
    • kickBySessionId
  • Pomelo

    • createApp
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