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displacing grid bugs (trunk only)
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     From a bug report, you could swap places with a pet grid bug when
you're making a diagonal move.  Now you can't.  [Completely ignored:  it
is possible to swap places with pets which are incapable of movement....]

     This imposes the same restriction on the astral Riders when they're
exchanging places with monsters in their way.
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nethack.rankin committed Jul 13, 2007
1 parent 382bbf7 commit 1a9c997
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Showing 3 changed files with 11 additions and 2 deletions.
1 change: 1 addition & 0 deletions doc/fixes35.0
Original file line number Diff line number Diff line change
Expand Up @@ -254,6 +254,7 @@ sometimes got "you trip over it" after intervening messages following the
wizard mode: WIZKIT wishes could overflow inventory's 52 slots
when loading bones files, censor suspect characters from player-supplied
strings such as pet and fruit names
can't swap places with tame grid bug when moving diagonally


Platform- and/or Interface-Specific Fixes
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7 changes: 6 additions & 1 deletion src/hack.c
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@@ -1,4 +1,4 @@
/* SCCS Id: @(#)hack.c 3.5 2007/04/16 */
/* SCCS Id: @(#)hack.c 3.5 2007/07/13 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */

Expand Down Expand Up @@ -1401,6 +1401,11 @@ domove()
sobj_at(BOULDER, trap->tx, trap->ty)) {
/* can't swap places with pet pinned in a pit by a boulder */
u.ux = u.ux0, u.uy = u.uy0; /* didn't move after all */
} else if (u.ux0 != x && u.uy0 != y && NODIAG(mtmp->data - mons)) {
/* can't swap places when pet can't move to your spot */
u.ux = u.ux0, u.uy = u.uy0;
You("stop. %s can't move diagonally.",
upstart(y_monnam(mtmp)));
} else if (u.ux0 != x && u.uy0 != y &&
bad_rock(mtmp->data, x, u.uy0) &&
bad_rock(mtmp->data, u.ux0, y) &&
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5 changes: 4 additions & 1 deletion src/mon.c
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@@ -1,4 +1,4 @@
/* SCCS Id: @(#)mon.c 3.5 2007/03/30 */
/* SCCS Id: @(#)mon.c 3.5 2007/07/13 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */

Expand Down Expand Up @@ -1259,6 +1259,9 @@ struct monst *magr, /* monster that is currently deciding where to move */
again when defender gets its chance to move */
if ((pa->mflags3 & M3_DISPLACES) != 0 &&
(pd->mflags3 & M3_DISPLACES) == 0 &&
/* no displacing grid bugs diagonally */
!(magr->mx != mdef->mx && magr->my != mdef->my &&
NODIAG(monsndx(pd))) &&
/* no displacing trapped monsters or multi-location longworms */
!mdef->mtrapped && (!mdef->wormno || !count_wsegs(mdef)) &&
/* riders can move anything; others, same size or smaller only */
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