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fix steed-in-trap message grammar when hallucinating
Fix the recently reported bug about the wording of trap messsages when hero's steed has a name but hallucination prevents that name from being used, yielding "You lead poor wombat into a pit!" and the like. I accidentally deleted the message so can't reply to the sender. [Before applying this patch, take a look at the POLY_TRAP case of the switch statement in steedintrap(). A misplaced brace has drawn the default case into one of its `if' statements. Evidently it's valid C syntax, but someone among us must have access to a compiler or lint checking tool which is capable to diagnosing such things.]
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nethack.rankin
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Dec 27, 2003
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