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Greased saddle is slippery
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paxed committed Jul 29, 2022
1 parent a9fec4e commit ac5b92d
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1 change: 1 addition & 0 deletions doc/fixes3-7-0.txt
Expand Up @@ -983,6 +983,7 @@ recent changes to losedogs() could result in an infinite loop when migrating
monsters try to arrive as hero moves to a different level
when invisible without see invisible you could see your hands glowing red
after reading a scroll of confuse monster and delivering melee hits
greased saddle makes it impossible to mount the steed


Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
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1 change: 1 addition & 0 deletions src/steed.c
Expand Up @@ -322,6 +322,7 @@ mount_steed(
}
if (!force
&& (Confusion || Fumbling || Glib || Wounded_legs || otmp->cursed
|| otmp->greased
|| (u.ulevel + mtmp->mtame < rnd(MAXULEV / 2 + 5)))) {
if (Levitation) {
pline("%s slips away from you.", Monnam(mtmp));
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