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@Nevela-0 Nevela-0 released this 06 May 20:19
· 16 commits to main since this release

New Features:

  • Enhanced User Control: Introduced a setting that allows you to add your own damage types, giving you more control over how damage is handled.

Improvements:

  • Optimized Calculations: Damage calculations have been optimized for better performance and accuracy, ensuring that damage reduction, immunities, and vulnerabilities are applied correctly.

  • Enhanced Damage Recognition: Improved functionality to distinguish between damage applied through the system and damage applied via macros, providing more accurate handling of damage sources.

Removed:

  • Hard-Coded Defaults: The script no longer relies on fixed default damage types, allowing you to define your own preferred types through the settings.

  • Magic Weapon Check: Temporarily removed checks for magic weapons.