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ios .lib too large for git/cloud build (possible solution inside) #80

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SoylentGraham opened this issue Oct 15, 2016 · 0 comments
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@SoylentGraham
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Someone came to me that libPopMovieTextureIos.a was too large for github's large files (>100mb)

On OSX you can strip out symbols & debug to bring it down to ~25mb.

I haven't yet tested, but I think this should work
from the command line, run strip -S libPopMovieTextureIos.a

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