Haxe port of the Mountain Monster mobile game
- HaxeFlixel 4.3.0 Cross Platform Game Engine. http://haxeflixel.com/
- HaxeFlixel-Ui 2.2.0 UI addons for HaxeFlixel. https://github.com/HaxeFlixel/flixel-ui
- Nape 2.0.20 2D Physics Engine. https://code.google.com/p/tweener/
- HPP Package Some useful classes for haxe projects https://github.com/NewKrok/HPP-Package
- ReplayKit Library for recording and replaying gameplays https://github.com/apostx/haxe_replaykit
- The latest HaxeFlixel use OpenFl 3.6.1 and it has a bug, so I use this fix from the latest OpenFl: https://github.com/openfl/openfl/commit/a38a666ed6b19f3d3c5320f3774f0bbddb16d9e2
- Some reason the HaxeFlixel does not copy his default mp3 files to the export folder so you must copy the beep.mp3 and the flixel.mp3 to the export/html5/bin/flixel/sounds folder - If you miss it, it won't be work on Safari
- Some reason the HaxeFlixel does not contain svg file for monsterrat font so you must convert and copy it to the export/html5/bin/flixel/fonts/ folder - If you miss it, it won't be work on Safari
Level editor: https://github.com/NewKrok/Mountain-Monster-X-level-editor
Source of the original mobile version: https://github.com/NewKrok/Mountain-Monster-Mobile
Our webpage: http://flashplusplus.net
Our Facebook page: https://www.facebook.com/flashplusplus/