Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Detect incompatible file systems #331

Merged
merged 2 commits into from
May 20, 2018

Conversation

squid-box
Copy link
Collaborator

This is intended as a "fix" for #19 and #131 , which will block the user from enabling a game in NMM if it's installed on an unsupported file system.

During game discovery NMM will now determine what file system the drive the game is installed on has, and check against a defined list of incompatible systems. If an incompatible file system is detected, the following message will be shown and the user will not be able to enable that game mode:

image

The file systems currently deemed unfit (based on #19 and #131) are:

  • FAT
  • FAT32
  • ReFS
  • exFAT

Arguably you could allow the user some other option, like selecting another path - but it seems unlikely that a user has the same game installed on two different drives at the same time.

…consideration. If it's incompatible we show an error and block the user from selecting that game.
@DuskDweller DuskDweller merged commit 530eab9 into Nexus-Mods:master May 20, 2018
@squid-box squid-box deleted the fs-detection branch May 22, 2018 19:41
squid-box added a commit to squid-box/Nexus-Mod-Manager that referenced this pull request May 27, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants