Skip to content

Releases: Nexus-Mods/Vortex

1.11.4

15 May 11:44
eab5a63
Compare
Choose a tag to compare

Hotfix for a couple issues:

  • collections: Fixed reinstall dialog showing when installing in unattended mode.
  • baldursgate3: Fixed LSLib not executing with whitespace in path. (#15679)

1.11.3

13 May 09:38
Compare
Choose a tag to compare

1.11 is finally ready to go! This took a bit longer than expected due to the Fallout 4 Next-Gen release but this update intends to resolve a few long standing issues which have affected collection curators and game extensions that utilize Vortex's File-Based Load Ordering functionality.

For the collection curators - the comparison of patches and installer choices, modtype changes and bundled-mod file lists now takes place during collection installation. This means that Vortex will compare the options that the user selected for the currently installed mod against those packaged by the curator of the collection they are downloading.

Note for curators - please make sure your mods are set to the correct mod type when generating/updating a collection as that is the mod type that will be pushed to your users regardless of the game extension configuration.

The File-Based Load Ordering more is performant in the core app with a lot of the feedback coming from the Baldur's Gate 3 community. We've had to wait to push the game extension update until the core was ready but we now have a more performant load ordering, PAK file reading, caching etc. Along with these changes, collection installations are now quicker because of it. Along with Baldur's Gate 3, other games that use this functionality include Starfield, Cyberpunk 2077 and several other community written extensions.

Our update workflow has been overhauled with rewritten notifications, added info dialogs when swapping update channels as well as turned off force download of updates (unless they are hotfixes and need to be pushed out for security\stability reasons).

If you discover any issues, please check the Nexus Mods Forums or in Discord and report bugs via GitHub. Thanks and happy modding!

Full Changelog

  • Fixed re-render issue when enabling/disabling mod entries in the file-based load order
  • libloot updated to 0.22.4
  • Add support for Fallout 4 on Epic (#15580)
  • Add support for new BA2 archive headers in Gamebryo games
  • New update workflow to better communicate What's New, minimize auto downloading (unless critical hotfixes) and more information when swapping update channels. (#15363)
  • vortex-api: Fixed performance degradation when downloading collections for games that use the file based load order system. (#15395)
  • stardewvalley: Fixed SMAPI update notification appearing while managing other games
  • collections: Added comparison of patches, installer choices, hashes when installing. (#15396)
  • collections: Updated styles to fix update changelog bounds
  • collections: Better logging when profile switching
  • collections: Fixed rare crash where game version was being compared
  • collections: Improved error handling when displaying instructions. (#14570)
  • collections: Instructions textarea now fills available space. (#15394)
  • collections: Override overflow now scrolls vertically.
  • modtype-bepinex: Fixed download issues caused by package resolution applying the new archive format to 5.x.x versions of BepInEx
  • mod-dependencies: Suppress error report when user cancels purge
  • mod-dependencies: Fixed file overrides being cleared when switching to an empty profile
  • mod-dependencies: Fixed rare issue where it was possible for mods to fail deploying certain types
  • plugin-management: Fixed long delays when ascertaining if a plugin is marked light
  • baldursgate3: Performance improvements when installing collections and using LSLib
  • baldursgate3: Added caching to PAK reading
  • baldursgate3: Added a better .NET error catch and shows a fix dialog. (#15391)
  • Restyled announcement dashlet
  • Underscores in archive names no longer cause installation issues. (#15334)
  • Fixed layout issues with Contrast and Compact theme
  • Added a Classic theme that uses the old colors
  • Updated Logging format
  • Updated dev bootstrap script
  • Bump Electron from 25.8.4 to 28.2.0
  • Bump Node from 18.15.0 to 18.18.2

1.11.2-beta

07 May 11:34
9ba9d1e
Compare
Choose a tag to compare
1.11.2-beta Pre-release
Pre-release
  • Hotfix for BA2 archive check
  • Loot updated to 0.22.4

1.11.1-beta

07 May 07:55
e00ea7b
Compare
Choose a tag to compare
1.11.1-beta Pre-release
Pre-release

Small hotfix for Fallout 4 Next Gen update to support new archive version and Epic Games Launcher.

Full Changelog

  • (FBLO) Fixed re-render issue when enabling/disabling mod entries
  • (Fallout 4) Epic Games Launcher support
  • (Fallout 4) Support new BA2 archive headers
  • libloot updated to 0.22.3-14

1.11.0-beta

09 Apr 07:31
1d7e6fd
Compare
Choose a tag to compare
1.11.0-beta Pre-release
Pre-release

Comparison of patches and installer choices now takes place during collection installation. Vortex now compares the options the user selected for the currently installed mod against those packaged by the curator of the collection they are downloading.

We've put in a lot of work to make the File-Based Load Ordering more performant in the core app with a lot of the feedback coming from the Baldur's Gate 3 community. We've had to wait to push the game extension update until the core was ready but we now have a more performant load ordering, PAK file reading, caching etc. Along with these changes, collection installations are now quicker because of it.

Our update workflow has been overhauled with rewritten notifications, added info dialogs when swapping update channels as well as turned off force download of updates (unless they are hotfixes and need to be pushed out for security\stability reasons).

All of these changes have been tested in house for several weeks but still may not be perfect - it is a beta after all! As soon as these updates are confirmed to be stable then this update go out to everyone.

Full Changelog

  • New update workflow to better communicate What's New, minimize auto downloading (unless critical hotfixes) and more information when swapping update channels. Fixes #15363
  • (API) Fixed performance degradation when downloading collections for games that use the file based load order system. Fixes #15395
  • (Stardew) Fixed SMAPI update notification appearing while managing other games
  • (Collections) Added comparison of patches, installer choices, hashes when installing. Fixes #15396
  • (Collections) Updated styles to fix update changelog bounds
  • (Collections) Better logging when profile switching
  • (Collections) Fixed rare crash where game version was being compared
  • (Collections) Improved error handling when displaying instructions. Fixes #14570
  • (Collections) Instructions textarea now fills available space. Fixes #15394
  • (Collections) Override overflow now scrolls vertically
  • (BepInEx) Fixed download issues caused by package resolution applying the new archive format to 5.x.x versions of BepInEx
  • (Dependency Management) Suppress error report when user cancels purge
  • (Dependency Management) Fixed file overrides being cleared when switching to an empty profile
  • (Dependency Management) Fixed rare issue where it was possible for mods to fail deploying certain types
  • (Plugin Management) Fixed long delays when ascertaining if a plugin is marked light
  • (Baldur's Gate 3) Performance improvements when installing collections and using LSLib
  • (Baldur's Gate 3) Added caching to PAK reading
  • (Baldur's Gate 3) Added a better .NET error catch and shows a fix dialog. Fixes #15391
  • (Announcements) Restyled announcement dashlet
  • (Mod Management) Underscores in archive names no longer cause installation issues. Fixes #15334
  • (Theme) Fixed layout issues with Contrast and Compact theme
  • (Theme) Added a Classic theme that uses the old colors
  • Updated Log format
  • Updated dev bootstrap script
  • Updated Electron and Node

1.10.8

13 Mar 08:22
Compare
Choose a tag to compare

Hotfix for redundant file overrides not being removed and making sure the redundant mods notification is completely gone

Full Changelog

  • Fixed error when accessing conflicts before conflict calculation completed
  • Fixed another instance where redundant file overrides were not being removed
  • Fixed preview not working in override editor

1.10.7

12 Mar 09:41
Compare
Choose a tag to compare

Hotfix to help users with individual file rules causing a purge loop

Full Changelog

  • Fixed redundant mods notification raised incorrectly
  • Fixed redundant file override test removing entries incorrectly (or not removing them at all)
  • Fixed manually created file overrides not saved upon restart
  • Fixed purge event executed needlessly when no mod type conflicts are detected

1.10.6

28 Feb 08:56
Compare
Choose a tag to compare
  • Fixed inability to determine conflicts on startup (race condition)

1.10.5

27 Feb 08:54
Compare
Choose a tag to compare
  • Fixed erroneously attempting to add fileOverrides to a disabled mod
  • Fixed attempts to iterate through invalid fileOverrides (causing the .includes error)

1.10.4

26 Feb 13:20
Compare
Choose a tag to compare
  • Fixed crash if fileOverrides are undefined for a mod instance