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Project #13 NIBBLER, May 2015

#####Multiple UI game. (group project)

Grade (109/100) (109/125)*

Team: jaguillo / ngoguey.

./gif.gif

Goals:
  • Implement a 'snake game'
  • Build 1 core program and 3 standalone GUI loaded as dynamic libraries diagram
  • Bind keys to dynamically load another GUI while playing.
  • Core's main loop mustn't lose control (exit QT and so on)
Recommended bonuses:
  • A scoring system
  • Bonus of food appears for a short period of time
  • The head section looks different from the others sections
  • The snake speed increases during the game
  • The game area has some obstacles
  • Sound as a standalone dynamic library
  • Multiplayer
  • Multiplayer through network
Our work:
  • Deep exploration of C++11 and C++14
  • A 4th GUI
  • 3 basic GUI: SFML(using sprites), Ncurses, SDL2
  • 1 polished GUI: OpenGL 2.0 (glfw3, ftgl)
  • 1 Sound Interface: SFMLaudio
  • A fine makefile and file tree organization
Install:
#repare brew:
rm -rf ~/Library/Caches/Homebrew/ && brew update && brew upgrade --all && mkdir ~/Library/Caches/Homebrew/
#launch project
git clone https://github.com/Ngoguey42/Nibbler
cd Nibbler
make #installs libraries through brew
LD_LIBRARY_PATH="$HOME/.brew/lib/" ./nibbler --ui=1 -t 15 15
*
- A grade of 85 was required to validate the project.
- A maximum grade of 125 was reachable.
- Second sessions are organised for failed projects.

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Multiple GUI game. (group project) May2015

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