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bot.js
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bot.js
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//fs is used to read the commands directory and identify our command files.
const fs = require('node:fs');
//path helps construct paths to access files and directories
const path = require('node:path');
// Require the necessary discord.js classes
const { Client, Collection, Events, GatewayIntentBits } = require('discord.js');
//OAuth2Token
const { token } = require('./config.json');
const queue = new Array();
// Create a new client instance
const client = new Client({
intents: [GatewayIntentBits.Guilds, GatewayIntentBits.GuildVoiceStates],
});
//Init new collection for commands
client.commands = new Collection();
//Get path of commands dir
const commandsPath = path.join(__dirname, 'commands');
//List of files in commands dir / filter non-js files
const commandFiles = fs
.readdirSync(commandsPath)
.filter((file) => file.endsWith('.js'));
//For loop to import all files in commands dir and add then to the client's commands collection
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Set a new item in the Collection with the key as the command name and the value as the exported module
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command);
} else {
console.log(
`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`
);
}
}
// When the client is ready, run this code (only once)
// We use 'c' for the event parameter to keep it separate from the already defined 'client'
client.once(Events.ClientReady, (c) => {
console.log(`Ready! Logged in as ${c.user.tag}`);
});
client.on(Events.InteractionCreate, async (interaction) => {
if (!interaction.isChatInputCommand()) return;
const command = interaction.client.commands.get(interaction.commandName);
if (command) {
try {
await command.execute(interaction, queue);
} catch (error) {
console.log(error);
await interaction.reply({
content: 'There was an error while executing this command!',
ephemeral: true,
});
}
}
});
// Log in to Discord with your client's token
client.login(token);