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fix: set respawn priority to HIGHEST, *hopefully* beating down other …
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…plugins
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Thatsmusic99 committed Jun 6, 2023
1 parent 584980a commit ec0efcb
Showing 1 changed file with 1 addition and 1 deletion.
Expand Up @@ -117,7 +117,7 @@ public void onDeath(PlayerDeathEvent e) {
}
}

@EventHandler
@EventHandler(priority = EventPriority.HIGHEST)
public void onRespawn(PlayerRespawnEvent e) {

// How many times do we need to go over this?
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