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EldenRing-SDK

Development Kit for Elden Ring Enhancements

USAGE

  • include Basic_Functions.cpp to project DLL Project
  • call initSDK to initialize the main class pointer

EXAMPLE

//  Initialize SDK
HEXINTON::InitSDK();  //  Use this version if the offsets in the function are up to date
HEXINTON::InitSDK("EldenRing.exe", gGameMan, gGameDataMan, gWorldCharMan);  //  Use this version to include your own offsets via signature scan or whatever.

//  Obtain WorldCharMan
auto world = *HEXINTON::CGlobals::GWorldCharMan;  //  result should be non nullptr.

//  navigate class members 

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