Development Kit for Elden Ring Enhancements
- include
Basic_Functions.cpp
to project DLL Project - call
initSDK
to initialize the main class pointer
// Initialize SDK
HEXINTON::InitSDK(); // Use this version if the offsets in the function are up to date
HEXINTON::InitSDK("EldenRing.exe", gGameMan, gGameDataMan, gWorldCharMan); // Use this version to include your own offsets via signature scan or whatever.
// Obtain WorldCharMan
auto world = *HEXINTON::CGlobals::GWorldCharMan; // result should be non nullptr.
// navigate class members